Player Matchup

Jing Wei
Jing Wei
Diamond IV
FuuuuckeN
Jing Wei
Diamond IV
Level 137
God Stats
0W - 2L
1,308 SR
Queue Stats
103W - 86L
2,181 MMR
Solo
Mercury
Mercury
Diamond V
NotWamBam
Mercury
Diamond V
Level 100
God Stats
6W - 5L
1,781 SR
Queue Stats
78W - 58L
2,065 MMR
Party 3
Sol
Sol
Platinum I
Taiyō
Sol
Platinum I
Level 157
God Stats
1W - 2L
1,500 SR
Queue Stats
141W - 121L
2,078 MMR
Solo
Cliodhna
Cliodhna
Diamond III
ZAGREU5
Cliodhna
Diamond III
Level 121
God Stats
3W - 7L
1,537 SR
Queue Stats
194W - 196L
2,215 MMR
Party 3
Terra
Terra
Diamond V
nohold
Terra
Diamond V
Level 143
God Stats
8W - 7L
1,758 SR
Queue Stats
146W - 137L
2,096 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 132
1,577 SR
2,127 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 158
1,604 SR
2,023 MMR
Hou Yi
Hou Yi
Platinum I
 
Hou Yi
Platinum I
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vamana
Vamana
Diamond II
MadNzzz
Vamana
Diamond II
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 37L
2,411 MMR
Party 2
Eset
Eset
Masters
SoIair
Eset
Masters
Level 160
God Stats
9W - 3L
1,732 SR
Queue Stats
381W - 352L
2,222 MMR
Party 2
Cabrakan
Cabrakan
Platinum I
Valiant097
Cabrakan
Platinum I
Level 160
God Stats
2W - 1L
1,519 SR
Queue Stats
105W - 90L
2,030 MMR
Party 1
Hades
Hades
Platinum II
WizardofDark
Hades
Platinum II
Level 160
God Stats
104W - 46L
1,767 SR
Queue Stats
252W - 240L
1,952 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
FuuuuckeN
Jing Wei
20
4 / 8 / 8
14,532
559
30,890
25,769
9,885
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mercury
NotWamBam
Mercury
20
7 / 9 / 3
14,030
540
12,083
21,897
8,924
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sol
Taiyō
Sol
20
2 / 7 / 6
14,141
544
15,394
18,204
5,920
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cliodhna
ZAGREU5
Cliodhna
20
3 / 6 / 3
13,298
511
9,382
24,604
14,444
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Terra
nohold
Terra
16
4 / 6 / 10
12,254
471
10,384
27,905
28,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
Da JiShivaAtlasGilgamesh

VS

Bans
BastetArtioOsirisBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
20
6 / 5 / 7
15,996
615
18,987
24,388
11,034
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vamana
MadNzzz
Vamana
20
13 / 3 / 7
16,711
643
20,345
23,282
22,861
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Eset
SoIair
Eset
20
12 / 3 / 8
17,004
654
30,275
19,002
13,246
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cabrakan
Valiant097
Cabrakan
19
3 / 5 / 12
14,354
552
6,861
31,677
51,518
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
2 / 4 / 9
15,739
605
18,248
27,411
33,267
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
79
20
Kills
36
36
Deaths
20
30
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
6
5
7
1.9
L
Jing Wei
FuuuuckeN
Jing Wei
4
8
8
1
W
Vamana
MadNzzz
Vamana
13
3
7
5.5
L
Mercury
NotWamBam
Mercury
7
9
3
0.94
W
Eset
SoIair
Eset
12
3
8
5.33
L
Sol
Taiyō
Sol
2
7
6
0.71
W
Cabrakan
Valiant097
Cabrakan
3
5
12
1.8
W
2
4
9
1.63
L
Cliodhna
ZAGREU5
Cliodhna
3
6
3
0.75
L
Terra
nohold
Terra
4
6
10
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,133
Damage
94,716
118,379
Taken
125,760
67,623
Mitigated
131,926
31,166
Healing
52,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
18,987
12,262
0
13,720
24,388
11,034
7,395
11,989
12,399
0
151,321
L
Jing Wei
FuuuuckeN
Jing Wei
30,890
22,859
0
5,585
25,769
9,885
4,427
15,801
9,968
0
133,168
W
Vamana
MadNzzz
Vamana
20,345
10,545
0
3,659
23,282
22,861
724
2,433
20,849
0
129,129
L
Mercury
NotWamBam
Mercury
12,083
7,042
0
5,684
21,897
8,924
2,243
6,937
14,960
0
96,978
W
Eset
SoIair
Eset
30,275
3,781
3,126
5,971
19,002
13,246
592
3,693
15,309
146,385
0
L
Sol
Taiyō
Sol
15,394
6,914
0
6,302
18,204
5,920
0
4,146
14,058
114,539
0
W
Cabrakan
Valiant097
Cabrakan
6,861
888
2,915
5,655
31,677
51,518
600
6,827
24,850
26,562
0
W
18,248
2,098
501
16,858
27,411
33,267
1,805
2,400
25,011
114,519
0
L
Cliodhna
ZAGREU5
Cliodhna
9,382
1,737
0
8,809
24,604
14,444
0
12,475
12,129
0
98,482
L
Terra
nohold
Terra
10,384
1,290
1,107
3,679
27,905
28,450
0
16,695
11,210
25,731
4,596

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,255
Gold Earned
79,804
789
Minions Killed
791
0
Camps Cleared
0
2,430,677
Distance Traveled
2,529,010
23
Wards Purchased
41
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
15,996
615
169
7
0
424,563
10
L
Jing Wei
14,532
559
210
8
0
447,862
3
W
Vamana
16,711
643
155
6
0
604,440
8
L
Mercury
14,030
540
157
6
0
539,118
4
W
Eset
17,004
654
208
8
0
527,170
7
L
Sol
14,141
544
202
8
0
438,995
5
W
Cabrakan
14,354
552
29
1
0
501,818
10
W
Hades
15,739
605
230
9
0
471,019
6
L
Cliodhna
13,298
511
182
7
0
493,371
4
L
Terra
12,254
471
38
1
0
511,331
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role