Player Matchup

Ares
Ares
Alvino_8
Ares
Level 81
God Stats
2W - 1L
1,761 SR
Queue Stats
52W - 59L
1,454 Elo+
Party 2
Ullr
Ullr
Buggle2005
Ullr
Level 117
God Stats
5W - 2L
1,511 SR
Queue Stats
67W - 64L
1,486 Elo+
Party 2
Janus
Janus
ExplodingEntity
Janus
Level 65
God Stats
2W - 2L
1,741 SR
Queue Stats
32W - 40L
1,407 Elo+
Party 2
Bastet
Bastet
ICADDY_05
Bastet
Level 108
God Stats
9W - 3L
1,674 SR
Queue Stats
65W - 66L
1,460 Elo+
Party 2
He Bo
He Bo
luisgil029
He Bo
Level 69
God Stats
0W - 1L
1,259 SR
Queue Stats
24W - 29L
1,479 Elo+
Party 2
Team Averages
Level 88
1,589 SR
1,457 Elo+

VS

Team Averages
Level 124
1,553 SR
1,494 Elo+
Awilix
Awilix
KBxPiNGui
Awilix
Level 149
God Stats
4W - 0L
1,594 SR
Queue Stats
249W - 199L
1,442 Elo+
Solo
King Arthur
King Arthur
R1k369
King Arthur
Level 145
God Stats
3W - 4L
1,558 SR
Queue Stats
132W - 138L
1,524 Elo+
Solo
Sylvanus
Sylvanus
TheTallGuyy
Sylvanus
Level 123
God Stats
8W - 3L
1,650 SR
Queue Stats
115W - 109L
1,504 Elo+
Solo
Nu Wa
Nu Wa
Yowaii_mo_
Nu Wa
Level 65
God Stats
63W - 31L
1,463 SR
Queue Stats
580W - 481L
1,497 Elo+
Party 1
Izanami
Izanami
dein_MeTT_BroT
Izanami
Level 138
God Stats
4W - 1L
1,500 SR
Queue Stats
955W - 883L
1,504 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
13
2 / 12 / 2
8,288
377
8,529
25,792
18,332
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
5 / 12 / 2
10,981
499
13,334
24,247
5,920
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
3 / 4 / 3
10,397
473
9,549
12,439
2,881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bastet
ICADDY_05
Bastet
14
1 / 10 / 3
9,185
418
7,256
19,453
10,932
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

He Bo
14
3 / 15 / 1
9,239
420
7,023
18,826
4,588
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
KBxPiNGui
Awilix
20
17 / 5 / 4
13,840
629
19,378
16,873
10,347
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

King Arthur
R1k369
King Arthur
20
10 / 0 / 5
13,980
635
12,383
17,285
22,492
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sylvanus
TheTallGuyy
Sylvanus
17
4 / 2 / 21
12,129
551
11,719
19,832
31,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nu Wa
19
5 / 2 / 15
12,715
578
16,929
16,018
6,690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
17 / 5 / 10
13,973
635
24,127
20,993
9,174
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
108
14
Kills
53
53
Deaths
14
11
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Ares
2
12
2
0.25
L
5
12
2
0.5
L
3
4
3
1.13
L
Bastet
ICADDY_05
Bastet
1
10
3
0.25
W
Awilix
KBxPiNGui
Awilix
17
5
4
3.8
W
King Arthur
R1k369
King Arthur
10
0
5
12.5
W
Sylvanus
TheTallGuyy
Sylvanus
4
2
21
7.25
W
Nu Wa
5
2
15
6.25
W
17
5
10
4.4
L
He Bo
3
15
1
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,691
Damage
84,536
100,757
Taken
91,001
42,653
Mitigated
80,626
9,718
Healing
23,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
8,529
428
73
590
25,792
18,332
0
9,245
16,547
29,715
0
L
13,334
6,053
0
1,891
24,247
5,920
903
5,473
18,774
0
56,342
L
9,549
202
0
500
12,439
2,881
0
4,514
7,925
66,623
0
L
Bastet
ICADDY_05
Bastet
7,256
1,500
138
4,825
19,453
10,932
0
3,889
15,564
0
47,018
W
Awilix
KBxPiNGui
Awilix
19,378
9,968
0
433
16,873
10,347
566
5,960
10,676
0
100,093
W
King Arthur
R1k369
King Arthur
12,383
945
0
988
17,285
22,492
910
1,741
15,480
0
100,980
W
Sylvanus
TheTallGuyy
Sylvanus
11,719
2,378
2,522
7,678
19,832
31,923
708
4,912
14,692
35,639
8,249
W
Nu Wa
16,929
5,082
214
4,748
16,018
6,690
4,845
7,040
8,770
99,392
0
W
24,127
14,279
0
7,073
20,993
9,174
3,675
4,586
16,107
0
120,342
L
He Bo
7,023
259
0
1,701
18,826
4,588
0
4,210
14,616
34,980
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,090
Gold Earned
66,637
381
Minions Killed
732
0
Camps Cleared
0
1,736,350
Distance Traveled
2,076,174
7
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
8,288
377
42
2
0
356,348
0
L
Ullr
10,981
499
97
4
0
341,942
2
L
Janus
10,397
473
115
5
0
418,379
3
L
Bastet
9,185
418
69
3
0
279,735
1
W
Awilix
13,840
629
142
6
0
485,983
3
W
King Arthur
13,980
635
199
9
0
411,959
9
W
Sylvanus
12,129
551
63
3
0
397,629
7
W
Nu Wa
12,715
578
152
7
0
388,670
10
W
Izanami
13,973
635
176
8
0
391,933
3
L
He Bo
9,239
420
58
3
0
339,946
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role