Player Matchup

Achilles
Achilles
 
Achilles
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
 
Chiron
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
AlbertaRyan
Ah Muzen Cab
Level 48
God Stats
6W - 2L
1,438 SR
Queue Stats
33W - 30L
1,497 Elo+
Solo
Ne Zha
Ne Zha
Cthulhusphallus
Ne Zha
Level 64
God Stats
8W - 7L
1,500 SR
Queue Stats
240W - 259L
1,540 Elo+
Party 2
Cerberus
Cerberus
GeekBitDragon
Cerberus
Level 29
God Stats
13W - 16L
1,653 SR
Queue Stats
104W - 130L
1,454 Elo+
Party 2
Team Averages
Level 67
1,518 SR
1,498 Elo+

VS

Team Averages
Level 65
1,471 SR
1,405 Elo+
Nemesis
Nemesis
BMRGamiing
Nemesis
Level 22
God Stats
3W - 3L
1,500 SR
Queue Stats
5W - 4L
1,500 Elo+
Party 1
Neith
Neith
Lybanger
Neith
Level 89
God Stats
18W - 14L
1,484 SR
Queue Stats
160W - 167L
1,351 Elo+
Solo
Kukulkan
Kukulkan
Tbarnak
Kukulkan
Level 67
God Stats
2W - 1L
1,500 SR
Queue Stats
24W - 25L
1,299 Elo+
Solo
Khepri
Khepri
rVPickle
Khepri
Level 44
God Stats
2W - 1L
1,486 SR
Queue Stats
51W - 63L
1,465 Elo+
Solo
Bellona
Bellona
シACMシ
Bellona
Level 103
God Stats
18W - 14L
1,383 SR
Queue Stats
341W - 371L
1,409 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
11
3 / 5 / 4
7,608
423
7,316
13,471
6,795
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Chiron
 
Chiron
11
0 / 2 / 3
7,151
397
8,805
11,566
2,739
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

Ah Muzen Cab
AlbertaRyan
Ah Muzen Cab
14
4 / 4 / 1
9,026
501
13,620
9,183
3,296
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

16
6 / 5 / 5
9,718
540
11,455
17,377
6,312
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cerberus
GeekBitDragon
Cerberus
8
0 / 6 / 1
6,371
354
1,314
11,060
4,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BMRGamiing
Nemesis
14
3 / 6 / 0
8,665
481
3,801
14,131
4,715
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Neith
Lybanger
Neith
13
6 / 2 / 5
8,903
495
10,576
8,660
3,614
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
Tbarnak
Kukulkan
15
4 / 2 / 7
9,543
530
9,390
9,666
3,671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Khepri
rVPickle
Khepri
11
2 / 2 / 8
8,486
471
4,315
13,865
16,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bellona
シACMシ
Bellona
16
7 / 1 / 6
10,405
578
13,868
15,345
17,329
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
48
13
Kills
22
22
Deaths
13
14
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
3
5
4
1
L
Chiron
 
Chiron
0
2
3
0.75
L
Ah Muzen Cab
AlbertaRyan
Ah Muzen Cab
4
4
1
1.13
W
Nemesis
BMRGamiing
Nemesis
3
6
0
0.5
L
6
5
5
1.7
L
Cerberus
GeekBitDragon
Cerberus
0
6
1
0.08
W
Neith
Lybanger
Neith
6
2
5
4.25
W
Kukulkan
Tbarnak
Kukulkan
4
2
7
3.75
W
Khepri
rVPickle
Khepri
2
2
8
3
W
Bellona
シACMシ
Bellona
7
1
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,510
Damage
41,950
62,657
Taken
61,667
23,722
Mitigated
45,629
18,968
Healing
13,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
7,316
2,533
0
1,406
13,471
6,795
167
1,867
11,604
0
24,710
L
Chiron
 
Chiron
8,805
4,421
305
7,248
11,566
2,739
370
2,716
8,850
0
39,792
L
Ah Muzen Cab
AlbertaRyan
Ah Muzen Cab
13,620
4,941
0
1,813
9,183
3,296
664
2,211
6,972
0
69,455
W
Nemesis
BMRGamiing
Nemesis
3,801
1,531
0
4,812
14,131
4,715
205
0
14,131
0
43,383
L
11,455
4,465
0
7,399
17,377
6,312
0
3,077
14,300
0
61,849
L
Cerberus
GeekBitDragon
Cerberus
1,314
105
0
797
11,060
4,580
0
3,834
7,226
11,061
0
W
Neith
Lybanger
Neith
10,576
4,425
0
2,540
8,660
3,614
223
304
8,356
0
46,788
W
Kukulkan
Tbarnak
Kukulkan
9,390
1,108
0
250
9,666
3,671
0
194
9,472
53,559
0
W
Khepri
rVPickle
Khepri
4,315
377
0
2,696
13,865
16,300
0
773
13,092
23,154
0
W
Bellona
シACMシ
Bellona
13,868
5,898
0
3,659
15,345
17,329
728
43
15,302
0
64,217

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,874
Gold Earned
46,002
364
Minions Killed
418
0
Camps Cleared
0
1,468,239
Distance Traveled
1,668,720
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,608
423
44
2
0
310,584
4
L
Chiron
7,151
397
72
4
0
287,267
2
L
Ah Muzen Cab
9,026
501
120
7
0
341,801
3
W
Nemesis
8,665
481
80
4
0
298,411
1
L
Ne Zha
9,718
540
110
6
0
312,800
1
L
Cerberus
6,371
354
18
1
0
215,787
0
W
Neith
8,903
495
82
5
0
310,511
1
W
Kukulkan
9,543
530
112
6
0
343,017
0
W
Khepri
8,486
471
29
2
0
327,396
5
W
Bellona
10,405
578
115
6
0
389,385
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role