Player Matchup

Sol
Sol
PathtoLlama
Sol
Level 104
God Stats
3W - 1L
1,768 SR
Queue Stats
170W - 177L
1,558 Elo+
Party 1
Bellona
Bellona
SmokeKing509
Bellona
Level 160
God Stats
11W - 12L
1,795 SR
Queue Stats
337W - 364L
1,522 Elo+
Party 2
Thanatos
Thanatos
josemanit132
Thanatos
Level 125
God Stats
9W - 3L
1,709 SR
Queue Stats
82W - 88L
1,552 Elo+
Party 2
Ullr
Ullr
soviet_sandwich6
Ullr
Level 149
God Stats
44W - 34L
1,703 SR
Queue Stats
234W - 211L
1,592 Elo+
Party 2
Sylvanus
Sylvanus
xXJackMeHofffXx
Sylvanus
Level 63
God Stats
5W - 2L
1,543 SR
Queue Stats
52W - 61L
1,498 Elo+
Party 1
Team Averages
Level 120
1,704 SR
1,544 Elo+

VS

Team Averages
Level 112
1,462 SR
1,486 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
PureInsanity1087
Yu Huang
Level 69
God Stats
5W - 7L
1,529 SR
Queue Stats
43W - 55L
1,463 Elo+
Solo
Ymir
Ymir
carjen4502
Ymir
Level 88
God Stats
6W - 8L
1,464 SR
Queue Stats
103W - 138L
1,461 Elo+
Party 3
Cliodhna
Cliodhna
lllRISElll
Cliodhna
Level 105
God Stats
2W - 1L
1,500 SR
Queue Stats
129W - 162L
1,476 Elo+
Party 3
Hachiman
Hachiman
mbn_roro
Hachiman
Level 148
God Stats
3W - 8L
1,319 SR
Queue Stats
426W - 401L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 1 / 8
10,023
590
10,187
11,067
3,600
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bellona
SmokeKing509
Bellona
16
8 / 4 / 9
10,450
615
14,867
18,048
21,162
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Thanatos
josemanit132
Thanatos
18
17 / 3 / 7
11,810
695
18,868
16,583
7,913
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
8 / 3 / 6
10,658
627
11,256
13,404
4,930
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sylvanus
13
1 / 2 / 4
8,343
491
2,567
9,054
9,468
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
13
3 / 12 / 3
8,665
510
8,462
21,081
10,379
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
6 / 7 / 1
10,103
594
11,092
9,246
2,977
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 8 / 2
6,765
398
3,906
15,929
7,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cliodhna
lllRISElll
Cliodhna
12
1 / 10 / 5
7,923
466
9,407
16,011
4,004
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hachiman
mbn_roro
Hachiman
15
1 / 2 / 2
9,154
538
5,057
8,641
2,101
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
24
38
Kills
11
13
Deaths
39
34
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
3
12
3
0.38
W
4
1
8
8
L
6
7
1
0.93
W
Bellona
SmokeKing509
Bellona
8
4
9
3.13
L
0
8
2
0.13
W
Thanatos
josemanit132
Thanatos
17
3
7
6.83
L
Cliodhna
lllRISElll
Cliodhna
1
10
5
0.35
L
Hachiman
mbn_roro
Hachiman
1
2
2
1
W
8
3
6
3.67
W
Sylvanus
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,745
Damage
37,924
68,156
Taken
70,908
47,073
Mitigated
27,312
36,111
Healing
10,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
8,462
2,439
0
4,285
21,081
10,379
340
468
20,613
0
39,624
W
10,187
4,723
0
5,328
11,067
3,600
3,116
2,417
8,650
73,526
0
L
11,092
1,035
0
330
9,246
2,977
432
714
8,532
53,623
0
W
Bellona
SmokeKing509
Bellona
14,867
6,241
0
7,891
18,048
21,162
1,469
1,469
16,579
0
68,176
L
3,906
678
182
1,775
15,929
7,851
0
5,415
10,514
15,972
261
W
Thanatos
josemanit132
Thanatos
18,868
5,914
0
16,763
16,583
7,913
173
3,670
12,913
0
74,215
L
Cliodhna
lllRISElll
Cliodhna
9,407
1,724
0
1,257
16,011
4,004
0
2,010
14,001
0
39,817
L
Hachiman
mbn_roro
Hachiman
5,057
1,407
0
3,074
8,641
2,101
1,304
3,633
5,008
0
60,068
W
11,256
3,174
0
3,373
13,404
4,930
379
4,787
8,617
0
70,485
W
Sylvanus
2,567
1,429
499
2,257
9,054
9,468
129
2,479
6,575
27,617
8,134

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,284
Gold Earned
42,610
515
Minions Killed
394
0
Camps Cleared
0
1,614,467
Distance Traveled
1,585,775
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,665
510
76
4
0
313,352
2
W
Sol
10,023
590
118
7
0
324,310
2
L
Yu Huang
10,103
594
97
6
0
315,120
2
W
Bellona
10,450
615
119
7
0
342,611
1
L
Ymir
6,765
398
23
1
0
306,585
4
W
Thanatos
11,810
695
91
5
0
371,128
4
L
Cliodhna
7,923
466
71
4
0
339,868
4
L
Hachiman
9,154
538
127
7
0
310,850
5
W
Ullr
10,658
627
122
7
0
333,307
2
W
Sylvanus
8,343
491
65
4
0
243,111
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role