Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
Lissner
Fenrir
Level 155
God Stats
25W - 25L
1,559 SR
Queue Stats
365W - 299L
1,542 Elo+
Party 1
Izanami
Izanami
LordStuhlgang56
Izanami
Level 120
God Stats
21W - 13L
1,598 SR
Queue Stats
208W - 170L
1,533 Elo+
Party 1
Persephone
Persephone
Slazki
Persephone
Level 102
God Stats
43W - 24L
1,609 SR
Queue Stats
254W - 233L
1,513 Elo+
Party 1
He Bo
He Bo
krishelms
He Bo
Level 144
God Stats
6W - 1L
1,847 SR
Queue Stats
291W - 231L
1,597 Elo+
Party 1
Team Averages
Level 124
1,623 SR
1,537 Elo+

VS

Team Averages
Level 107
1,538 SR
1,480 Elo+
Susano
Susano
 
Susano
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Apollo
Apollo
 
Apollo
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Tiamat
Tiamat
BlastNEO
Tiamat
Level 73
God Stats
12W - 15L
1,417 SR
Queue Stats
98W - 124L
1,447 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Nerfobras
Kumbhakarna
Level 82
God Stats
0W - 1L
1,746 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
cucuc95
Ah Muzen Cab
Level 81
God Stats
30W - 26L
1,530 SR
Queue Stats
116W - 144L
1,453 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
15
4 / 1 / 11
8,895
809
5,938
8,558
10,444
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fenrir
Lissner
Fenrir
15
3 / 1 / 12
8,720
793
7,690
9,736
7,777
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

17
5 / 2 / 15
9,922
902
11,773
8,417
3,341
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Persephone
Slazki
Persephone
17
5 / 0 / 12
10,065
915
8,675
4,646
1,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

He Bo
krishelms
He Bo
17
7 / 4 / 12
9,703
882
11,659
9,179
2,944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
16
5 / 4 / 3
9,300
845
5,736
9,707
4,795
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Apollo
 
Apollo
15
1 / 5 / 3
8,187
744
3,424
13,226
4,997
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tiamat
BlastNEO
Tiamat
14
0 / 4 / 3
7,487
681
6,656
7,358
3,293
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kumbhakarna
Nerfobras
Kumbhakarna
14
1 / 7 / 6
8,155
741
5,279
15,797
15,578
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ah Muzen Cab
cucuc95
Ah Muzen Cab
13
1 / 4 / 1
7,616
692
7,981
8,671
3,089
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
24
24
Kills
8
8
Deaths
24
62
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
4
1
11
9.5
L
Susano
 
Susano
5
4
3
1.63
L
Apollo
 
Apollo
1
5
3
0.5
L
Tiamat
BlastNEO
Tiamat
0
4
3
0.38
W
Fenrir
Lissner
Fenrir
3
1
12
9
W
5
2
15
6.25
L
Kumbhakarna
Nerfobras
Kumbhakarna
1
7
6
0.57
W
Persephone
Slazki
Persephone
5
0
12
11
L
Ah Muzen Cab
cucuc95
Ah Muzen Cab
1
4
1
0.38
W
He Bo
krishelms
He Bo
7
4
12
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,735
Damage
29,076
40,536
Taken
54,759
26,116
Mitigated
31,752
7,457
Healing
6,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
5,938
711
0
1,116
8,558
10,444
137
2,784
5,575
16,009
0
L
Susano
 
Susano
5,736
1,118
0
1,604
9,707
4,795
0
3,670
5,906
0
25,285
L
Apollo
 
Apollo
3,424
1,074
0
1,882
13,226
4,997
0
5,530
7,608
0
25,839
L
Tiamat
BlastNEO
Tiamat
6,656
117
0
810
7,358
3,293
0
4,977
2,381
21,242
0
W
Fenrir
Lissner
Fenrir
7,690
1,433
0
590
9,736
7,777
1,504
1,625
7,903
0
16,702
W
11,773
6,704
0
3,550
8,417
3,341
5,934
2,148
6,130
0
51,687
L
Kumbhakarna
Nerfobras
Kumbhakarna
5,279
126
0
1,219
15,797
15,578
0
7,705
7,887
11,011
0
W
Persephone
Slazki
Persephone
8,675
707
0
1,468
4,646
1,610
2,067
1,732
2,792
34,438
0
L
Ah Muzen Cab
cucuc95
Ah Muzen Cab
7,981
2,758
0
1,234
8,671
3,089
0
3,816
4,705
0
20,473
W
He Bo
krishelms
He Bo
11,659
455
4
729
9,179
2,944
1,174
3,089
5,789
29,420
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,305
Gold Earned
40,745
249
Minions Killed
200
0
Camps Cleared
0
1,258,321
Distance Traveled
1,072,699
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,895
809
17
2
0
269,068
1
L
Susano
9,300
845
46
4
0
245,406
1
L
Apollo
8,187
744
70
6
0
227,301
1
L
Tiamat
7,487
681
44
4
0
214,642
1
W
Fenrir
8,720
793
20
2
0
279,469
1
W
Izanami
9,922
902
99
9
0
223,775
3
L
Kumbhakarna
8,155
741
10
1
0
214,263
0
W
Persephone
10,065
915
60
5
0
238,809
0
L
Ah Muzen Cab
7,616
692
30
3
0
171,087
0
W
He Bo
9,703
882
53
5
0
247,200
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role