Player Matchup

Bacchus
Bacchus
Diamond I
 
Bacchus
Diamond I
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sol
Sol
Diamond I
McThroat
Sol
Diamond I
Level 118
God Stats
11W - 15L
1,727 SR
Queue Stats
275W - 161L
2,269 MMR
Party 1
Guan Yu
Guan Yu
Platinum II
Sad nd Lost
Guan Yu
Platinum II
Level 47
God Stats
17W - 5L
1,855 SR
Queue Stats
45W - 18L
2,112 MMR
Party 1
Team Averages
Diamond III
Diamond III
Average Tier
Level 96
1,694 SR
1,961 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 153
1,668 SR
2,023 MMR
Artemis
Artemis
Platinum II
Devahstate
Artemis
Platinum II
Level 142
God Stats
10W - 6L
1,906 SR
Queue Stats
92W - 96L
1,880 MMR
Party 2
Vamana
Vamana
Diamond IV
GO4Tness
Vamana
Diamond IV
Level 160
God Stats
10W - 12L
1,762 SR
Queue Stats
949W - 1,241L
2,016 MMR
Party 2
Raijin
Raijin
Platinum II
JohnBodies
Raijin
Platinum II
Level 156
God Stats
1W - 2L
1,337 SR
Queue Stats
73W - 61L
2,172 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
16
6 / 7 / 5
11,948
664
16,134
16,914
8,925
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
6 / 3 / 4
13,132
730
16,261
14,211
5,542
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Guan Yu
Sad nd Lost
Guan Yu
15
1 / 4 / 4
11,237
624
6,159
22,807
28,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
ShivaThothAh Muzen CabPersephone

VS

Bans
GebAtlasXing TianCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Devahstate
Artemis
17
5 / 7 / 8
12,763
709
16,902
13,980
4,866
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Vamana
GO4Tness
Vamana
17
5 / 4 / 7
12,821
712
12,418
19,426
15,265
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Raijin
JohnBodies
Raijin
18
4 / 2 / 8
12,564
698
16,120
13,004
6,333
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
37
13
Kills
14
14
Deaths
13
13
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
6
7
5
1.21
W
Artemis
Devahstate
Artemis
5
7
8
1.29
W
Vamana
GO4Tness
Vamana
5
4
7
2.13
W
Raijin
JohnBodies
Raijin
4
2
8
4
L
6
3
4
2.67
L
Guan Yu
Sad nd Lost
Guan Yu
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,554
Damage
45,440
53,932
Taken
46,410
42,490
Mitigated
26,464
11,822
Healing
9,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
16,134
1,208
0
268
16,914
8,925
0
2,766
14,148
25,123
0
W
Artemis
Devahstate
Artemis
16,902
9,780
0
2,468
13,980
4,866
1,474
11,090
2,430
0
47,561
W
Vamana
GO4Tness
Vamana
12,418
4,895
581
5,063
19,426
15,265
536
10,854
8,028
0
39,385
W
Raijin
JohnBodies
Raijin
16,120
1,647
0
1,253
13,004
6,333
780
8,526
4,078
58,195
0
L
16,261
5,564
0
4,061
14,211
5,542
0
4,597
9,614
68,691
5,495
L
Guan Yu
Sad nd Lost
Guan Yu
6,159
557
1,352
6,141
22,807
28,023
0
9,126
13,681
0
19,719

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,317
Gold Earned
38,148
167
Minions Killed
212
5
Camps Cleared
11
957,695
Distance Traveled
953,065
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
11,948
664
29
2
2
305,265
4
W
Artemis
12,763
709
61
3
3
281,559
0
W
Vamana
12,821
712
48
3
0
347,171
2
W
Raijin
12,564
698
103
6
8
324,335
4
L
Sol
13,132
730
120
7
3
314,596
3
L
Guan Yu
11,237
624
18
1
0
337,834
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role