Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
Engage Fossy
Tiamat
Level 127
God Stats
4W - 4L
1,611 SR
Queue Stats
82W - 48L
1,583 Elo+
Party 1
Pele
Pele
Sazpect
Pele
Level 136
God Stats
4W - 2L
1,500 SR
Queue Stats
186W - 133L
1,573 Elo+
Party 1
Team Averages
Level 129
1,537 SR
1,552 Elo+

VS

Team Averages
Level 80
1,493 SR
1,334 Elo+
Nu Wa
Nu Wa
DiligentKb
Nu Wa
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 22L
828 Elo+
Solo
Mulan
Mulan
K_o_L_o_K_o_
Mulan
Level 157
God Stats
41W - 24L
1,675 SR
Queue Stats
214W - 118L
1,625 Elo+
Party 2
Khepri
Khepri
hurtiii_
Khepri
Level 35
God Stats
0W - 2L
1,302 SR
Queue Stats
438W - 184L
1,549 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
10
0 / 1 / 9
6,927
693
4,585
10,438
8,360
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Tiamat
11
4 / 3 / 6
7,465
747
6,145
6,655
4,539
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pele
Sazpect
Pele
14
10 / 1 / 3
8,993
899
14,241
12,135
4,413
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
8
1 / 9 / 2
6,776
678
6,029
10,133
2,546
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 3 / 3
6,995
700
9,447
9,785
7,420
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Khepri
hurtiii_
Khepri
11
2 / 3 / 2
7,654
765
4,889
9,365
8,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
11
14
Kills
4
5
Deaths
15
18
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
0
1
9
4.5
L
Nu Wa
1
9
2
0.22
W
Tiamat
4
3
6
2.33
L
1
3
3
0.83
W
Pele
Sazpect
Pele
10
1
3
11.5
L
Khepri
hurtiii_
Khepri
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,971
Damage
20,365
29,228
Taken
29,283
17,312
Mitigated
18,654
8,611
Healing
4,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
4,585
349
762
964
10,438
8,360
45
3,600
6,261
7,694
0
L
Nu Wa
6,029
1,459
66
481
10,133
2,546
0
2,774
7,145
13,815
0
W
Tiamat
6,145
448
60
1,341
6,655
4,539
20
3,178
3,157
15,893
0
L
9,447
951
0
2,261
9,785
7,420
0
4,972
4,549
4,374
20,562
W
Pele
Sazpect
Pele
14,241
4,132
0
5,484
12,135
4,413
38
4,398
7,094
0
47,357
L
Khepri
hurtiii_
Khepri
4,889
711
209
1,652
9,365
8,688
48
2,906
6,239
17,357
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,385
Gold Earned
21,425
126
Minions Killed
94
4
Camps Cleared
3
593,276
Distance Traveled
478,559
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
6,927
693
12
1
1
208,700
0
L
Nu Wa
6,776
678
26
3
0
129,682
1
W
Tiamat
7,465
747
46
5
3
191,592
2
L
Mulan
6,995
700
46
5
3
174,664
2
W
Pele
8,993
899
68
7
0
192,984
3
L
Khepri
7,654
765
22
2
0
174,213
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role