Player Matchup

Sol
Sol
Bozels
Sol
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 63L
1,488 Elo+
Solo
Artio
Artio
Byjoao8527
Artio
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 29L
1,399 Elo+
Solo
Nox
Nox
Cantamessa
Nox
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,236 Elo+
Party 2
Hera
Hera
pierrebeer
Hera
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,236 Elo+
Party 2
Ra
Ra
toonn-rc
Ra
Level 15
God Stats
0W - 3L
1,500 SR
Queue Stats
141W - 142L
1,225 Elo+
Solo
Team Averages
Level 32
1,500 SR
1,317 Elo+

VS

Team Averages
Level 81
1,483 SR
1,492 Elo+
Danzaburou
Danzaburou
DiamondTofu
Danzaburou
Level 120
God Stats
7W - 5L
1,438 SR
Queue Stats
501W - 447L
1,460 Elo+
Party 3
Atlas
Atlas
Leeroyyh
Atlas
Level 107
God Stats
3W - 2L
1,113 SR
Queue Stats
96W - 84L
1,651 Elo+
Party 1
Guan Yu
Guan Yu
MrYooo
Guan Yu
Level 124
God Stats
2W - 1L
1,521 SR
Queue Stats
76W - 72L
1,500 Elo+
Solo
Charybdis
Charybdis
RoaringRin
Charybdis
Level 28
God Stats
6W - 0L
1,841 SR
Queue Stats
272W - 229L
1,453 Elo+
Party 3
Baba Yaga
Baba Yaga
ScottyHawkins93
Baba Yaga
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 62L
1,396 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Bozels
Sol
14
0 / 6 / 5
8,029
669
8,518
11,448
2,926
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artio
13
0 / 6 / 3
7,381
615
3,550
15,409
12,890
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

14
2 / 5 / 5
8,732
728
5,094
6,997
2,732
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
2 / 4 / 5
8,914
743
12,872
9,207
2,686
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
4 / 4 / 1
9,589
799
13,191
9,117
3,305
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DiamondTofu
Danzaburou
17
6 / 1 / 13
10,306
859
12,968
9,279
3,544
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Atlas
Leeroyyh
Atlas
18
11 / 2 / 12
11,281
940
17,236
13,376
5,574
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
MrYooo
Guan Yu
15
2 / 3 / 14
9,275
773
8,375
15,939
18,483
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Charybdis
RoaringRin
Charybdis
15
5 / 2 / 11
9,470
789
6,422
8,509
3,266
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baba Yaga
ScottyHawkins93
Baba Yaga
16
1 / 1 / 9
9,245
770
4,717
6,886
2,906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
84
8
Kills
25
25
Deaths
9
19
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Sol
Bozels
Sol
0
6
5
0.42
L
Artio
0
6
3
0.25
L
2
5
5
0.9
W
Danzaburou
DiamondTofu
Danzaburou
6
1
13
12.5
W
Atlas
Leeroyyh
Atlas
11
2
12
8.5
W
Guan Yu
MrYooo
Guan Yu
2
3
14
3
W
Charybdis
RoaringRin
Charybdis
5
2
11
5.25
W
Baba Yaga
ScottyHawkins93
Baba Yaga
1
1
9
5.5
L
2
4
5
1.13
L
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,225
Damage
49,718
52,178
Taken
53,989
24,539
Mitigated
33,773
17,089
Healing
28,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
Bozels
Sol
8,518
1,486
868
1,689
11,448
2,926
0
4,849
6,356
19,371
0
L
Artio
3,550
284
1,995
2,549
15,409
12,890
0
4,934
10,234
4,475
0
L
5,094
0
0
0
6,997
2,732
0
3,745
3,219
10,561
0
W
Danzaburou
DiamondTofu
Danzaburou
12,968
1,784
1,936
2,000
9,279
3,544
1,662
7,542
1,737
0
29,448
W
Atlas
Leeroyyh
Atlas
17,236
4,674
873
2,409
13,376
5,574
176
10,760
2,616
39,268
0
W
Guan Yu
MrYooo
Guan Yu
8,375
425
9,162
7,175
15,939
18,483
176
12,204
3,735
0
11,147
W
Charybdis
RoaringRin
Charybdis
6,422
2,766
1,908
1,355
8,509
3,266
1,478
6,724
1,785
0
11,875
W
Baba Yaga
ScottyHawkins93
Baba Yaga
4,717
501
602
1,476
6,886
2,906
1,004
5,995
891
20,385
0
L
12,872
2,705
609
766
9,207
2,686
0
3,936
5,167
21,354
0
L
13,191
905
5,765
2,848
9,117
3,305
0
4,489
4,443
42,856
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,645
Gold Earned
49,577
116
Minions Killed
125
0
Camps Cleared
0
1,090,650
Distance Traveled
1,187,886
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,029
669
28
2
0
203,022
0
L
Artio
7,381
615
3
0
0
211,269
2
L
Nox
8,732
728
9
1
0
227,235
0
W
Danzaburou
10,306
859
38
3
0
206,241
0
W
Atlas
11,281
940
30
3
0
246,909
0
W
Guan Yu
9,275
773
4
0
0
263,842
0
W
Charybdis
9,470
789
12
1
0
232,563
0
W
Baba Yaga
9,245
770
41
3
0
238,331
0
L
Hera
8,914
743
11
1
0
221,397
0
L
Ra
9,589
799
65
5
0
227,727
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role