Player Matchup

Cabrakan
Cabrakan
NeXuSofNight
Cabrakan
Level 154
God Stats
0W - 1L
1,269 SR
Queue Stats
5W - 2L
1,668 Elo+
Party 2
Ne Zha
Ne Zha
Nemesiis09
Ne Zha
Level 105
God Stats
2W - 3L
1,500 SR
Queue Stats
163W - 152L
1,510 Elo+
Party 3
Zhong Kui
Zhong Kui
iAmPìkachù
Zhong Kui
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 27L
1,617 Elo+
Party 2
Scylla
Scylla
oo Januus oo
Scylla
Level 82
God Stats
4W - 7L
1,069 SR
Queue Stats
205W - 206L
1,494 Elo+
Party 3
Izanami
Izanami
rolfkea
Izanami
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 98L
1,425 Elo+
Party 3
Team Averages
Level 91
1,368 SR
1,543 Elo+

VS

Team Averages
Level 112
1,484 SR
1,458 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
Lusor_JanMalte
Sol
Level 89
God Stats
7W - 2L
1,491 SR
Queue Stats
230W - 202L
1,437 Elo+
Party 1
Freya
Freya
Nofront_God420
Freya
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
92W - 112L
1,404 Elo+
Party 1
Danzaburou
Danzaburou
RalfBoRd3r
Danzaburou
Level 154
God Stats
9W - 6L
1,426 SR
Queue Stats
575W - 596L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
NeXuSofNight
Cabrakan
15
1 / 6 / 13
9,527
794
6,198
20,589
28,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ne Zha
Nemesiis09
Ne Zha
17
9 / 7 / 6
10,501
875
10,193
12,904
6,715
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Zhong Kui
iAmPìkachù
Zhong Kui
14
1 / 8 / 13
8,883
740
7,676
13,346
9,373
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Scylla
19
9 / 6 / 7
11,302
942
21,757
9,917
4,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
rolfkea
Izanami
16
3 / 5 / 11
9,623
802
6,656
9,556
4,260
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
17
8 / 6 / 13
10,835
903
11,981
12,843
11,010
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
 
Fenrir
14
7 / 6 / 15
9,920
827
9,500
13,356
8,549
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
8 / 4 / 16
11,771
981
17,093
13,604
4,327
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

18
6 / 4 / 18
11,327
944
7,109
12,820
4,583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
RalfBoRd3r
Danzaburou
16
3 / 3 / 16
10,241
853
8,014
10,133
3,402
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
110
23
Kills
32
32
Deaths
23
50
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
8
6
13
2.42
W
Fenrir
 
Fenrir
7
6
15
2.42
W
8
4
16
4
L
Cabrakan
NeXuSofNight
Cabrakan
1
6
13
1.25
L
Ne Zha
Nemesiis09
Ne Zha
9
7
6
1.71
W
6
4
18
3.75
W
Danzaburou
RalfBoRd3r
Danzaburou
3
3
16
3.67
L
Zhong Kui
iAmPìkachù
Zhong Kui
1
8
13
0.94
L
Scylla
9
6
7
2.08
L
Izanami
rolfkea
Izanami
3
5
11
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,480
Damage
53,697
66,312
Taken
62,756
52,611
Mitigated
31,871
14,072
Healing
23,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
11,981
938
1,109
3,080
12,843
11,010
902
7,806
4,807
22,059
0
W
Fenrir
 
Fenrir
9,500
2,845
1,465
2,076
13,356
8,549
662
6,291
6,895
0
10,783
W
17,093
7,533
1,349
5,087
13,604
4,327
1,427
7,152
6,316
41,507
0
L
Cabrakan
NeXuSofNight
Cabrakan
6,198
743
667
4,688
20,589
28,085
104
11,950
8,639
14,392
0
L
Ne Zha
Nemesiis09
Ne Zha
10,193
4,568
756
1,593
12,904
6,715
0
4,717
8,187
0
22,785
W
7,109
2,780
1,011
4,969
12,820
4,583
1,177
8,778
3,974
15,507
0
W
Danzaburou
RalfBoRd3r
Danzaburou
8,014
2,757
1,039
2,416
10,133
3,402
2,122
4,972
5,133
0
26,861
L
Zhong Kui
iAmPìkachù
Zhong Kui
7,676
788
0
1,447
13,346
9,373
1,335
8,938
4,408
13,374
0
L
Scylla
21,757
728
1,526
547
9,917
4,178
472
5,218
4,699
45,316
0
L
Izanami
rolfkea
Izanami
6,656
3,175
1,919
929
9,556
4,260
1,642
5,360
4,196
0
16,082

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,836
Gold Earned
54,094
124
Minions Killed
122
0
Camps Cleared
0
1,017,050
Distance Traveled
1,070,160
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
10,835
903
19
2
0
209,682
0
W
Fenrir
9,920
827
8
1
0
213,720
0
W
Sol
11,771
981
41
3
0
217,395
0
L
Cabrakan
9,527
794
11
1
0
226,446
0
L
Ne Zha
10,501
875
18
2
0
200,880
0
W
Freya
11,327
944
21
2
0
225,814
0
W
Danzaburou
10,241
853
33
3
0
203,549
1
L
Zhong Kui
8,883
740
22
2
0
190,776
0
L
Scylla
11,302
942
39
3
0
191,751
0
L
Izanami
9,623
802
34
3
0
207,197
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role