Player Matchup

Neith
Neith
BermudaChomper
Neith
Level 16
God Stats
8W - 3L
1,508 SR
Queue Stats
16W - 16L
1,444 Elo+
Party 2
Baron Samedi
Baron Samedi
HyperRecharge
Baron Samedi
Level 5
God Stats
2W - 0L
1,506 SR
Queue Stats
2W - 2L
1,714 Elo+
Party 2
Bastet
Bastet
RollingCoal338
Bastet
Level 127
God Stats
6W - 4L
1,683 SR
Queue Stats
261W - 248L
1,522 Elo+
Party 2
Team Averages
Level 49
1,566 SR
1,560 Elo+

VS

Team Averages
Level 103
1,771 SR
1,479 Elo+
Kukulkan
Kukulkan
HiddenShadows1
Kukulkan
Level 77
God Stats
20W - 15L
1,701 SR
Queue Stats
90W - 103L
1,529 Elo+
Solo
Fenrir
Fenrir
OffdaYakk
Fenrir
Level 125
God Stats
4W - 1L
1,916 SR
Queue Stats
90W - 104L
1,455 Elo+
Party 1
Jormungandr
Jormungandr
YBN Buns
Jormungandr
Level 108
God Stats
4W - 2L
1,696 SR
Queue Stats
58W - 67L
1,454 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 8 / 6
12,362
651
8,666
15,148
4,599
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Baron Samedi
HyperRecharge
Baron Samedi
16
2 / 4 / 6
11,511
606
10,769
9,178
3,852
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
8 / 3 / 4
14,602
769
27,119
17,329
8,835
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
19
10 / 4 / 3
13,491
710
16,448
12,174
4,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
OffdaYakk
Fenrir
16
4 / 5 / 7
11,714
617
8,139
16,780
5,740
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Jormungandr
YBN Buns
Jormungandr
17
1 / 3 / 11
12,603
663
9,741
23,837
35,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
36
12
Kills
15
15
Deaths
12
16
Assists
21
Player
Kills
Deaths
Assists
KDA
W
2
8
6
0.63
L
Kukulkan
10
4
3
2.88
W
Baron Samedi
HyperRecharge
Baron Samedi
2
4
6
1.25
L
Fenrir
OffdaYakk
Fenrir
4
5
7
1.5
W
8
3
4
3.33
L
Jormungandr
YBN Buns
Jormungandr
1
3
11
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,554
Damage
34,328
41,655
Taken
52,791
17,286
Mitigated
45,184
8,893
Healing
6,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,666
3,975
0
1,726
15,148
4,599
849
10,686
4,462
0
41,571
L
Kukulkan
16,448
1,057
0
456
12,174
4,130
435
1,920
10,158
75,868
0
W
Baron Samedi
HyperRecharge
Baron Samedi
10,769
1,081
1,330
1,283
9,178
3,852
130
5,946
3,232
20,583
0
L
Fenrir
OffdaYakk
Fenrir
8,139
1,929
0
2,927
16,780
5,740
0
3,179
13,409
0
12,683
W
27,119
6,967
0
4,554
17,329
8,835
0
9,999
7,330
0
67,710
L
Jormungandr
YBN Buns
Jormungandr
9,741
1,547
560
2,647
23,837
35,314
0
5,335
17,626
40,975
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,475
Gold Earned
37,808
192
Minions Killed
221
6
Camps Cleared
11
937,365
Distance Traveled
971,488
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,362
651
81
4
0
272,210
0
L
Kukulkan
13,491
710
137
7
9
315,413
2
W
Baron Samedi
11,511
606
21
1
0
267,384
0
L
Fenrir
11,714
617
16
1
0
317,369
2
W
Bastet
14,602
769
90
5
6
397,771
2
L
Jormungandr
12,603
663
68
4
2
338,706
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role