Player Matchup

Kumbhakarna
Kumbhakarna
DashFD
Kumbhakarna
Level 44
God Stats
7W - 11L
1,337 SR
Queue Stats
171W - 330L
1,183 Elo+
Party 3
Skadi
Skadi
Stërry
Skadi
Level 34
God Stats
5W - 11L
1,500 SR
Queue Stats
162W - 265L
1,212 Elo+
Party 3
Ravana
Ravana
TacticalKumquat
Ravana
Level 48
God Stats
12W - 19L
1,349 SR
Queue Stats
186W - 165L
1,496 Elo+
Party 2
Sun Wukong
Sun Wukong
coletrain493
Sun Wukong
Level 43
God Stats
10W - 3L
1,692 SR
Queue Stats
291W - 268L
1,654 Elo+
Party 2
He Bo
He Bo
fauloxd123
He Bo
Level 43
God Stats
0W - 4L
1,160 SR
Queue Stats
28W - 58L
1,406 Elo+
Party 3
Team Averages
Level 42
1,408 SR
1,390 Elo+

VS

Team Averages
Level 54
1,492 SR
1,310 Elo+
Shiva
Shiva
Raijerous
Shiva
Level 104
God Stats
18W - 9L
1,648 SR
Queue Stats
120W - 122L
1,460 Elo+
Solo
Ymir
Ymir
mdvd0d
Ymir
Level 42
God Stats
25W - 33L
1,352 SR
Queue Stats
68W - 147L
1,274 Elo+
Party 1
Pele
Pele
mulledwinetime
Pele
Level 42
God Stats
43W - 48L
1,489 SR
Queue Stats
68W - 146L
1,274 Elo+
Party 1
Sol
Sol
ЖенаМужа
Sol
Level 41
God Stats
13W - 12L
1,528 SR
Queue Stats
68W - 148L
1,272 Elo+
Party 1
Artemis
Artemis
МужЖены
Artemis
Level 41
God Stats
38W - 39L
1,441 SR
Queue Stats
68W - 148L
1,272 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
DashFD
Kumbhakarna
6
0 / 7 / 1
4,499
450
1,381
8,504
4,043
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Skadi
Stërry
Skadi
8
3 / 3 / 3
5,215
522
3,884
6,833
1,489
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
4 / 2 / 1
6,066
607
3,553
4,019
1,217
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
coletrain493
Sun Wukong
10
1 / 1 / 0
5,135
514
1,763
4,379
2,907
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

He Bo
1
0 / 0 / 0
3,421
342
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Raijerous
Shiva
11
1 / 1 / 1
6,608
661
1,571
4,436
2,504
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ymir
mdvd0d
Ymir
11
7 / 3 / 4
6,841
684
6,182
7,929
4,238
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
1 / 1 / 1
6,358
636
1,967
5,963
1,784
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
1 / 2 / 2
6,218
622
1,983
4,855
1,808
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
3 / 2 / 7
6,435
644
5,382
5,761
1,582
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
28
8
Kills
13
13
Deaths
9
5
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
DashFD
Kumbhakarna
0
7
1
0.07
W
Shiva
Raijerous
Shiva
1
1
1
1.5
L
Skadi
Stërry
Skadi
3
3
3
1.5
L
4
2
1
2.25
L
Sun Wukong
coletrain493
Sun Wukong
1
1
0
1
L
He Bo
0
0
0
0
W
Ymir
mdvd0d
Ymir
7
3
4
3
W
1
1
1
1.5
W
1
2
2
1
W
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,581
Damage
17,085
23,735
Taken
28,944
9,656
Mitigated
11,916
3,708
Healing
9,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
DashFD
Kumbhakarna
1,381
152
496
658
8,504
4,043
249
3,843
4,661
10,936
0
W
Shiva
Raijerous
Shiva
1,571
421
0
1,183
4,436
2,504
29
0
4,436
0
32,550
L
Skadi
Stërry
Skadi
3,884
1,958
0
1,112
6,833
1,489
397
2,648
4,185
0
22,213
L
3,553
1,282
0
1,322
4,019
1,217
0
1,174
2,845
0
27,516
L
Sun Wukong
coletrain493
Sun Wukong
1,763
337
0
120
4,379
2,907
0
0
4,379
0
20,873
L
He Bo
0
0
0
0
0
0
0
0
0
0
0
W
Ymir
mdvd0d
Ymir
6,182
1,876
115
1,147
7,929
4,238
510
862
7,067
21,284
3,537
W
1,967
288
0
3,562
5,963
1,784
0
177
5,786
0
40,683
W
1,983
788
100
1,161
4,855
1,808
2,600
66
4,789
24,295
2,955
W
5,382
2,666
0
2,345
5,761
1,582
995
276
5,485
0
26,571

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,336
Gold Earned
32,460
171
Minions Killed
294
0
Camps Cleared
0
744,517
Distance Traveled
986,059
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
4,499
450
16
2
0
184,036
0
W
Shiva
6,608
661
62
6
0
202,483
3
L
Skadi
5,215
522
43
4
0
170,664
3
L
Ravana
6,066
607
61
6
0
191,718
1
L
Sun Wukong
5,135
514
51
5
0
198,099
4
L
He Bo
3,421
342
0
0
0
0
0
W
Ymir
6,841
684
46
5
0
182,645
5
W
Pele
6,358
636
84
8
0
231,375
1
W
Sol
6,218
622
59
6
0
184,029
0
W
Artemis
6,435
644
43
4
0
185,527
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role