Player Matchup

Mulan
Mulan
Fataliity Blaze
Mulan
Level 125
God Stats
14W - 11L
1,614 SR
Queue Stats
250W - 319L
1,379 Elo+
Party 2
Thanatos
Thanatos
Fataliity Kazeo
Thanatos
Level 80
God Stats
4W - 3L
1,500 SR
Queue Stats
26W - 52L
1,243 Elo+
Party 2
Sol
Sol
FataliityDrixx
Sol
Level 69
God Stats
7W - 6L
1,498 SR
Queue Stats
66W - 82L
1,416 Elo+
Party 2
Artemis
Artemis
SuperSonGoku321
Artemis
Level 156
God Stats
12W - 7L
1,425 SR
Queue Stats
125W - 134L
1,404 Elo+
Party 3
Achilles
Achilles
XxS3SCHM3NxX
Achilles
Level 25
God Stats
1W - 1L
1,155 SR
Queue Stats
1W - 4L
1,077 Elo+
Party 3
Team Averages
Level 91
1,439 SR
1,304 Elo+

VS

Team Averages
Level 64
1,306 SR
1,265 Elo+
Fenrir
Fenrir
D30XS_
Fenrir
Level 41
God Stats
3W - 7L
1,102 SR
Queue Stats
124W - 150L
1,238 Elo+
Party 1
Freya
Freya
KiHe907
Freya
Level 61
God Stats
14W - 20L
1,376 SR
Queue Stats
129W - 145L
1,359 Elo+
Solo
Cerberus
Cerberus
MIKIELCRACK301
Cerberus
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 146L
1,281 Elo+
Party 1
Bakasura
Bakasura
Xaxar32
Bakasura
Level 15
God Stats
1W - 2L
1,188 SR
Queue Stats
49W - 106L
1,073 Elo+
Party 1
Izanami
Izanami
leesoplayz
Izanami
Level 105
God Stats
6W - 9L
1,363 SR
Queue Stats
158W - 179L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 2 / 11
6,161
616
6,871
10,016
4,141
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Thanatos
8
5 / 1 / 3
5,413
541
5,005
4,977
1,418
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
3 / 0 / 4
5,961
596
5,438
4,317
1,311
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
9 / 1 / 4
6,986
699
8,021
4,561
1,169
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Achilles
XxS3SCHM3NxX
Achilles
9
2 / 2 / 1
5,393
539
2,083
5,435
2,666
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
D30XS_
Fenrir
7
0 / 4 / 1
4,784
478
3,015
7,813
1,574
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Freya
KiHe907
Freya
9
0 / 4 / 0
5,586
559
1,904
7,267
2,088
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
7
0 / 7 / 1
4,833
483
1,911
10,412
3,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bakasura
Xaxar32
Bakasura
9
2 / 5 / 0
5,779
578
3,405
7,748
2,313
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Izanami
leesoplayz
Izanami
9
1 / 4 / 1
5,200
520
4,900
7,817
1,594
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
6
22
Kills
3
6
Deaths
24
23
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Fenrir
D30XS_
Fenrir
0
4
1
0.13
W
3
2
11
4.25
W
Thanatos
5
1
3
6.5
W
3
0
4
5
L
Freya
KiHe907
Freya
0
4
0
0
L
Cerberus
0
7
1
0.07
W
9
1
4
11
L
Bakasura
Xaxar32
Bakasura
2
5
0
0.4
W
Achilles
XxS3SCHM3NxX
Achilles
2
2
1
1.25
L
Izanami
leesoplayz
Izanami
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,418
Damage
15,135
29,306
Taken
41,057
10,705
Mitigated
11,100
10,032
Healing
9,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
D30XS_
Fenrir
3,015
319
0
1,290
7,813
1,574
0
1,396
6,394
0
14,420
W
6,871
1,552
410
2,483
10,016
4,141
173
1,272
8,744
0
27,097
W
Thanatos
5,005
1,081
0
3,147
4,977
1,418
50
958
4,019
0
14,432
W
5,438
1,539
0
1,707
4,317
1,311
926
1,062
3,255
22,601
2,956
L
Freya
KiHe907
Freya
1,904
686
0
3,053
7,267
2,088
0
2,176
5,091
27,052
0
L
Cerberus
1,911
525
124
1,798
10,412
3,531
0
1,090
9,322
13,304
1,201
W
8,021
3,633
0
1,974
4,561
1,169
1,007
504
4,057
0
37,131
L
Bakasura
Xaxar32
Bakasura
3,405
2,997
0
1,624
7,748
2,313
1,129
0
7,547
0
18,230
W
Achilles
XxS3SCHM3NxX
Achilles
2,083
451
0
311
5,435
2,666
0
0
5,325
0
14,666
L
Izanami
leesoplayz
Izanami
4,900
2,726
178
1,896
7,817
1,594
0
412
7,405
0
26,899

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,914
Gold Earned
26,182
203
Minions Killed
235
0
Camps Cleared
0
977,528
Distance Traveled
979,340
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
4,784
478
32
3
0
214,624
0
W
Mulan
6,161
616
31
3
0
199,942
3
W
Thanatos
5,413
541
24
2
0
244,881
4
W
Sol
5,961
596
59
6
0
197,774
2
L
Freya
5,586
559
58
6
0
179,096
2
L
Cerberus
4,833
483
37
4
0
201,035
0
W
Artemis
6,986
699
60
6
0
188,275
4
L
Bakasura
5,779
578
58
6
0
223,967
0
W
Achilles
5,393
539
29
3
0
146,656
0
L
Izanami
5,200
520
50
5
0
160,618
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role