Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Im Kaprima
King Arthur
Level 122
God Stats
1W - 3L
1,453 SR
Queue Stats
252W - 260L
1,486 Elo+
Solo
Discordia
Discordia
MadQueenJello
Discordia
Level 89
God Stats
1W - 1L
1,735 SR
Queue Stats
54W - 63L
1,529 Elo+
Solo
Susano
Susano
ShiryūD
Susano
Level 157
God Stats
3W - 8L
1,315 SR
Queue Stats
445W - 459L
1,479 Elo+
Solo
Jormungandr
Jormungandr
Yoflay
Jormungandr
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,124 Elo+
Solo
Team Averages
Level 120
1,501 SR
1,424 Elo+

VS

Team Averages
Level 126
1,623 SR
1,478 Elo+
Nox
Nox
 
Nox
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
PATROL_SN1P3R
Bacchus
Level 153
God Stats
10W - 9L
1,500 SR
Queue Stats
343W - 361L
1,486 Elo+
Solo
Agni
Agni
TheDarkAesir
Agni
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
320W - 330L
1,445 Elo+
Solo
Ah Puch
Ah Puch
manaton
Ah Puch
Level 89
God Stats
14W - 2L
1,931 SR
Queue Stats
316W - 320L
1,426 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
tt779
Ah Muzen Cab
Level 116
God Stats
23W - 6L
1,682 SR
Queue Stats
500W - 450L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
14
1 / 6 / 8
8,132
678
5,357
15,134
8,572
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

King Arthur
Im Kaprima
King Arthur
13
1 / 5 / 8
7,838
653
4,017
14,764
14,305
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Discordia
MadQueenJello
Discordia
18
5 / 4 / 6
10,244
854
16,667
9,016
3,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Susano
ShiryūD
Susano
15
6 / 8 / 4
9,241
770
13,797
13,163
5,390
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jormungandr
Yoflay
Jormungandr
15
2 / 6 / 9
8,573
714
7,692
18,109
19,341
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
17
8 / 2 / 13
10,857
905
8,980
8,338
3,499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
15
1 / 4 / 17
9,960
830
9,659
18,061
25,693
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

15
3 / 4 / 14
9,491
791
7,434
8,965
3,868
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ah Puch
manaton
Ah Puch
17
4 / 4 / 19
10,378
865
14,511
12,997
10,582
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Muzen Cab
tt779
Ah Muzen Cab
19
13 / 1 / 10
11,463
955
20,657
14,711
6,421
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
102
15
Kills
29
29
Deaths
15
35
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
1
6
8
0.83
W
Nox
 
Nox
8
2
13
7.25
L
King Arthur
Im Kaprima
King Arthur
1
5
8
1
L
Discordia
MadQueenJello
Discordia
5
4
6
2
W
Bacchus
1
4
17
2.38
L
Susano
ShiryūD
Susano
6
8
4
1
W
3
4
14
2.5
L
Jormungandr
Yoflay
Jormungandr
2
6
9
1.08
W
Ah Puch
manaton
Ah Puch
4
4
19
3.38
W
Ah Muzen Cab
tt779
Ah Muzen Cab
13
1
10
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,530
Damage
61,241
70,186
Taken
63,072
51,459
Mitigated
50,063
14,191
Healing
25,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
5,357
1,057
64
2,588
15,134
8,572
0
8,460
6,444
0
11,018
W
Nox
 
Nox
8,980
1,445
2,478
2,054
8,338
3,499
911
2,826
5,512
22,096
0
L
King Arthur
Im Kaprima
King Arthur
4,017
126
808
1,651
14,764
14,305
0
8,296
5,974
0
7,903
L
Discordia
MadQueenJello
Discordia
16,667
581
1,675
1,989
9,016
3,851
0
5,625
3,217
36,755
0
W
Bacchus
9,659
894
2,730
3,223
18,061
25,693
52
6,720
11,341
16,579
0
L
Susano
ShiryūD
Susano
13,797
1,158
1,989
1,007
13,163
5,390
0
7,543
5,448
0
20,077
W
7,434
582
1,162
1,889
8,965
3,868
346
3,084
5,881
21,781
0
L
Jormungandr
Yoflay
Jormungandr
7,692
979
334
2,086
18,109
19,341
0
9,126
8,519
21,747
0
W
Ah Puch
manaton
Ah Puch
14,511
266
1,302
2,895
12,997
10,582
275
6,060
6,937
24,430
0
W
Ah Muzen Cab
tt779
Ah Muzen Cab
20,657
7,982
1,436
6,256
14,711
6,421
2,724
5,669
9,042
0
39,497

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,028
Gold Earned
52,149
147
Minions Killed
140
0
Camps Cleared
0
1,051,029
Distance Traveled
1,175,938
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,132
678
30
3
0
201,640
1
W
Nox
10,857
905
40
3
0
219,851
0
L
King Arthur
7,838
653
3
0
0
221,983
3
L
Discordia
10,244
854
66
6
0
225,427
0
W
Bacchus
9,960
830
10
1
0
231,703
1
L
Susano
9,241
770
22
2
0
199,521
1
W
Agni
9,491
791
22
2
0
222,651
2
L
Jormungandr
8,573
714
26
2
0
202,458
0
W
Ah Puch
10,378
865
38
3
0
219,466
2
W
Ah Muzen Cab
11,463
955
30
3
0
282,267
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role