Player Matchup

He Bo
He Bo
BilliardTheKid
He Bo
Level 154
God Stats
6W - 8L
1,437 SR
Queue Stats
454W - 440L
1,585 Elo+
Party 1
Ne Zha
Ne Zha
FreeTimmy
Ne Zha
Level 135
God Stats
25W - 21L
1,624 SR
Queue Stats
523W - 482L
1,611 Elo+
Party 1
Mulan
Mulan
Snykin
Mulan
Level 156
God Stats
1W - 2L
1,500 SR
Queue Stats
172W - 170L
1,614 Elo+
Solo
Skadi
Skadi
hockey705
Skadi
Level 105
God Stats
3W - 2L
1,822 SR
Queue Stats
58W - 50L
1,632 Elo+
Solo
Khepri
Khepri
leftWitless
Khepri
Level 148
God Stats
8W - 11L
1,565 SR
Queue Stats
348W - 327L
1,635 Elo+
Solo
Team Averages
Level 140
1,590 SR
1,615 Elo+

VS

Team Averages
Level 128
1,605 SR
1,591 Elo+
Neith
Neith
 
Neith
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
AlexOngamer
Thor
Level 125
God Stats
1W - 0L
1,789 SR
Queue Stats
37W - 31L
1,666 Elo+
Party 2
Persephone
Persephone
ItzSebs
Persephone
Level 129
God Stats
10W - 11L
1,644 SR
Queue Stats
203W - 186L
1,614 Elo+
Party 2
Sun Wukong
Sun Wukong
LordZhienD
Sun Wukong
Level 112
God Stats
4W - 0L
1,594 SR
Queue Stats
161W - 153L
1,675 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 2
7,082
545
3,558
6,532
2,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ne Zha
FreeTimmy
Ne Zha
9
1 / 5 / 5
6,403
493
4,790
9,712
3,138
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mulan
Snykin
Mulan
13
3 / 4 / 2
7,701
592
10,002
12,287
10,949
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Skadi
hockey705
Skadi
12
0 / 9 / 1
6,625
510
4,677
12,027
2,859
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Khepri
10
4 / 2 / 2
6,902
531
3,783
10,439
6,471
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
10 / 2 / 1
9,210
708
11,409
9,583
3,172
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
 
Baron Samedi
12
2 / 2 / 10
7,691
592
4,825
11,163
8,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
2 / 2 / 3
7,344
565
6,406
10,337
3,667
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Persephone
ItzSebs
Persephone
13
3 / 1 / 3
8,227
633
7,338
5,333
1,803
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
LordZhienD
Sun Wukong
14
5 / 2 / 0
8,932
687
7,075
14,804
8,922
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
39
9
Kills
22
23
Deaths
9
12
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
10
2
1
5.25
W
Baron Samedi
 
Baron Samedi
2
2
10
3.5
W
2
2
3
1.75
L
1
3
2
0.67
L
Ne Zha
FreeTimmy
Ne Zha
1
5
5
0.7
W
Persephone
ItzSebs
Persephone
3
1
3
4.5
W
Sun Wukong
LordZhienD
Sun Wukong
5
2
0
2.5
L
Mulan
Snykin
Mulan
3
4
2
1
L
Skadi
hockey705
Skadi
0
9
1
0.06
L
Khepri
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,810
Damage
37,053
50,997
Taken
51,220
25,723
Mitigated
26,189
11,655
Healing
20,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
11,409
3,935
0
2,875
9,583
3,172
1,203
968
8,615
0
71,413
W
Baron Samedi
 
Baron Samedi
4,825
1,109
496
3,075
11,163
8,625
0
2,803
8,360
18,992
0
W
6,406
1,236
0
3,980
10,337
3,667
0
884
9,453
0
46,102
L
3,558
98
0
600
6,532
2,306
0
3,313
3,043
43,089
0
L
Ne Zha
FreeTimmy
Ne Zha
4,790
999
0
2,935
9,712
3,138
0
2,081
7,494
0
30,917
W
Persephone
ItzSebs
Persephone
7,338
671
0
1,541
5,333
1,803
270
2,282
3,050
50,611
0
W
Sun Wukong
LordZhienD
Sun Wukong
7,075
1,363
0
8,782
14,804
8,922
188
531
14,273
0
54,548
L
Mulan
Snykin
Mulan
10,002
1,358
0
3,286
12,287
10,949
0
474
11,798
0
50,068
L
Skadi
hockey705
Skadi
4,677
2,593
0
2,005
12,027
2,859
0
1,509
10,518
0
43,328
L
Khepri
3,783
380
1,511
1,318
10,439
6,471
0
4,316
5,981
11,102
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,713
Gold Earned
41,404
342
Minions Killed
444
0
Camps Cleared
0
1,277,744
Distance Traveled
1,273,467
19
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,210
708
116
9
0
224,352
2
W
Baron Samedi
7,691
592
18
1
0
244,534
2
W
Thor
7,344
565
78
6
0
285,501
7
L
He Bo
7,082
545
91
7
0
259,660
5
L
Ne Zha
6,403
493
65
5
0
290,606
0
W
Persephone
8,227
633
108
8
0
261,222
8
W
Sun Wukong
8,932
687
124
10
0
257,858
5
L
Mulan
7,701
592
103
8
0
229,765
3
L
Skadi
6,625
510
72
6
0
216,503
4
L
Khepri
6,902
531
11
1
0
281,210
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role