Player Matchup

Medusa
Medusa
AlphaQuacker
Medusa
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,622 Elo+
Party 1
Chaac
Chaac
Chemical_Vibe22
Chaac
Level 69
God Stats
1W - 1L
1,410 SR
Queue Stats
20W - 33L
1,221 Elo+
Party 1
Nox
Nox
Iris_The_Goblin
Nox
Level 85
God Stats
8W - 6L
1,458 SR
Queue Stats
198W - 201L
1,582 Elo+
Party 1
Team Averages
Level 73
1,456 SR
1,475 Elo+

VS

Team Averages
Level 105
1,611 SR
1,588 Elo+
Ymir
Ymir
ANIMEmanXP
Ymir
Level 128
God Stats
11W - 17L
1,602 SR
Queue Stats
460W - 511L
1,603 Elo+
Party 2
Vulcan
Vulcan
BE BURN FC
Vulcan
Level 151
God Stats
347W - 353L
1,429 SR
Queue Stats
400W - 431L
1,477 Elo+
Solo
Bastet
Bastet
Fly_Cheech90
Bastet
Level 36
God Stats
52W - 18L
1,801 SR
Queue Stats
88W - 30L
1,682 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
17
10 / 1 / 6
12,350
823
23,795
14,543
5,510
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
1 / 6 / 7
9,545
636
5,187
15,964
12,773
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
5 / 1 / 9
11,130
742
8,247
8,464
2,879
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 6 / 3
9,661
644
7,597
15,133
11,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Vulcan
BE BURN FC
Vulcan
15
0 / 4 / 8
9,429
629
12,068
8,556
3,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bastet
14
3 / 6 / 5
9,366
624
13,545
18,774
8,173
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
24
16
Kills
8
8
Deaths
16
22
Assists
16
Player
Kills
Deaths
Assists
KDA
L
5
6
3
1.08
W
Medusa
10
1
6
13
L
Vulcan
BE BURN FC
Vulcan
0
4
8
1
W
1
6
7
0.75
L
Bastet
3
6
5
0.92
W
5
1
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,229
Damage
33,210
38,971
Taken
42,463
21,162
Mitigated
22,509
8,269
Healing
6,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,597
678
0
1,430
15,133
11,203
0
2,458
12,571
19,969
0
W
Medusa
23,795
12,186
0
3,062
14,543
5,510
1,309
5,993
8,550
0
70,211
L
Vulcan
BE BURN FC
Vulcan
12,068
5,857
232
950
8,556
3,133
0
2,082
6,360
47,968
0
W
5,187
934
0
2,198
15,964
12,773
144
9,774
6,190
0
24,324
L
Bastet
13,545
2,504
0
4,251
18,774
8,173
0
3,835
14,597
0
40,176
W
8,247
323
75
2,934
8,464
2,879
764
4,151
4,313
31,259
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,025
Gold Earned
28,456
208
Minions Killed
171
3
Camps Cleared
11
815,824
Distance Traveled
804,090
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,661
644
37
2
2
239,767
5
W
Medusa
12,350
823
96
6
2
295,610
2
L
Vulcan
9,429
629
83
6
3
270,143
1
W
Chaac
9,545
636
33
2
1
239,396
5
L
Bastet
9,366
624
51
3
6
294,180
5
W
Nox
11,130
742
79
5
0
280,818
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role