Player Matchup

Nemesis
Nemesis
FSQ_Whis
Nemesis
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 8L
1,627 Elo+
Party 1
Apollo
Apollo
Krohwdin
Apollo
Level 44
God Stats
0W - 4L
1,272 SR
Queue Stats
53W - 54L
1,373 Elo+
Party 2
Osiris
Osiris
TheDrPhilip
Osiris
Level 49
God Stats
7W - 5L
1,375 SR
Queue Stats
434W - 476L
1,386 Elo+
Solo
Nu Wa
Nu Wa
YetiNQG
Nu Wa
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
122W - 151L
1,472 Elo+
Party 1
Artio
Artio
awpah
Artio
Level 15
God Stats
1W - 2L
1,592 SR
Queue Stats
53W - 54L
1,373 Elo+
Party 2
Team Averages
Level 44
1,448 SR
1,446 Elo+

VS

Team Averages
Level 76
1,464 SR
1,434 Elo+
Khepri
Khepri
AryanC2K
Khepri
Level 87
God Stats
9W - 6L
1,497 SR
Queue Stats
344W - 359L
1,479 Elo+
Solo
Hera
Hera
ColdBasilisk789
Hera
Level 95
God Stats
1W - 2L
1,500 SR
Queue Stats
49W - 33L
1,551 Elo+
Solo
Horus
Horus
Sh4dowars
Horus
Level 48
God Stats
4W - 3L
1,481 SR
Queue Stats
169W - 193L
1,406 Elo+
Solo
Neith
Neith
levelchaos2
Neith
Level 89
God Stats
9W - 7L
1,510 SR
Queue Stats
108W - 107L
1,386 Elo+
Solo
Bellona
Bellona
youtryyoufail
Bellona
Level 61
God Stats
6W - 6L
1,330 SR
Queue Stats
62W - 91L
1,346 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
FSQ_Whis
Nemesis
9
0 / 3 / 3
5,639
470
3,675
7,762
2,859
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Apollo
Krohwdin
Apollo
9
1 / 2 / 2
5,366
447
3,418
8,860
2,022
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Osiris
10
3 / 0 / 0
6,206
517
6,885
8,299
7,814
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nu Wa
YetiNQG
Nu Wa
12
5 / 5 / 2
6,953
579
7,721
6,505
1,979
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Artio
awpah
Artio
7
0 / 2 / 3
5,159
430
2,017
9,992
4,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
AryanC2K
Khepri
9
0 / 2 / 6
6,137
511
4,558
8,570
5,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
6 / 3 / 5
7,306
609
10,014
6,444
1,906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Horus
Sh4dowars
Horus
11
5 / 1 / 2
6,833
569
4,177
7,734
2,994
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
0 / 2 / 6
6,409
534
6,550
7,104
2,120
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
11
1 / 1 / 2
6,698
558
4,600
8,286
7,337
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
33
9
Kills
12
12
Deaths
9
10
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Khepri
AryanC2K
Khepri
0
2
6
1.5
W
6
3
5
2.83
L
Nemesis
FSQ_Whis
Nemesis
0
3
3
0.5
L
Apollo
Krohwdin
Apollo
1
2
2
1
W
Horus
Sh4dowars
Horus
5
1
2
6
L
Osiris
3
0
0
3
L
Nu Wa
YetiNQG
Nu Wa
5
5
2
1.2
L
Artio
awpah
Artio
0
2
3
0.75
W
0
2
6
1.5
W
Bellona
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,716
Damage
29,899
41,418
Taken
38,138
19,019
Mitigated
20,073
7,717
Healing
12,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
AryanC2K
Khepri
4,558
196
0
1,778
8,570
5,716
0
2,679
5,790
12,538
2,568
W
10,014
2,645
259
780
6,444
1,906
364
2,962
3,272
41,102
0
L
Nemesis
FSQ_Whis
Nemesis
3,675
928
0
1,368
7,762
2,859
0
2,225
5,537
0
29,549
L
Apollo
Krohwdin
Apollo
3,418
1,809
0
3,804
8,860
2,022
0
2,854
6,006
0
23,513
W
Horus
Sh4dowars
Horus
4,177
2,452
1,379
3,934
7,734
2,994
239
1,460
6,126
0
26,307
L
Osiris
6,885
1,332
0
51
8,299
7,814
0
893
7,406
5,316
22,392
L
Nu Wa
YetiNQG
Nu Wa
7,721
1,049
0
215
6,505
1,979
382
3,529
2,976
35,834
0
L
Artio
awpah
Artio
2,017
504
0
2,279
9,992
4,345
0
4,228
5,764
6,519
0
W
6,550
3,300
0
2,423
7,104
2,120
1,176
2,298
4,718
0
41,684
W
Bellona
4,600
919
0
2,070
8,286
7,337
594
1,712
6,524
28
37,307

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,323
Gold Earned
33,383
229
Minions Killed
294
0
Camps Cleared
0
1,247,520
Distance Traveled
1,256,907
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
6,137
511
21
2
0
244,481
3
W
Hera
7,306
609
53
4
0
240,221
0
L
Nemesis
5,639
470
63
5
0
267,957
0
L
Apollo
5,366
447
32
3
0
246,614
5
W
Horus
6,833
569
54
5
0
281,433
1
L
Osiris
6,206
517
48
4
0
272,594
0
L
Nu Wa
6,953
579
71
6
0
218,674
4
L
Artio
5,159
430
15
1
0
241,681
4
W
Neith
6,409
534
79
7
0
215,165
1
W
Bellona
6,698
558
87
7
0
275,607
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role