Player Matchup

King Arthur
King Arthur
Lalochka
King Arthur
Level 73
God Stats
1W - 2L
1,258 SR
Queue Stats
27W - 40L
1,176 Elo+
Party 1
Zeus
Zeus
R0ckYBalb0A
Zeus
Level 79
God Stats
1W - 2L
1,500 SR
Queue Stats
49W - 58L
1,227 Elo+
Party 1
Cthulhu
Cthulhu
СпелоеЯблочко
Cthulhu
Level 9
God Stats
4W - 2L
1,532 SR
Queue Stats
5W - 5L
1,278 Elo+
Party 1
Team Averages
Level 54
1,430 SR
1,227 Elo+

VS

Team Averages
Level 88
1,421 SR
1,358 Elo+
Thoth
Thoth
ZestyPete
Thoth
Level 67
God Stats
14W - 25L
1,186 SR
Queue Stats
94W - 130L
1,360 Elo+
Solo
He Bo
He Bo
pider228
He Bo
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 128L
1,355 Elo+
Party 2
Kukulkan
Kukulkan
Мяорицу
Kukulkan
Level 101
God Stats
4W - 3L
1,578 SR
Queue Stats
73W - 112L
1,358 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Lalochka
King Arthur
16
5 / 1 / 7
10,914
728
6,785
10,309
7,432
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

15
4 / 4 / 10
10,418
695
11,749
9,297
6,875
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
7 / 2 / 8
11,405
760
6,780
13,349
16,455
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
ZestyPete
Thoth
13
2 / 4 / 2
9,391
626
5,229
6,383
2,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

He Bo
pider228
He Bo
13
2 / 6 / 4
9,297
620
5,993
10,734
3,761
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
14
2 / 6 / 5
9,823
655
9,251
10,682
3,809
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
17
16
Kills
6
7
Deaths
16
25
Assists
11
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Lalochka
King Arthur
5
1
7
8.5
W
4
4
10
2.25
L
Thoth
ZestyPete
Thoth
2
4
2
0.75
L
He Bo
pider228
He Bo
2
6
4
0.67
L
Kukulkan
2
6
5
0.75
W
7
2
8
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,314
Damage
20,473
32,955
Taken
27,799
30,762
Mitigated
9,776
8,219
Healing
2,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Lalochka
King Arthur
6,785
579
0
4,199
10,309
7,432
1,121
5,210
5,099
0
33,111
W
11,749
1,987
0
380
9,297
6,875
0
8,077
1,220
40,022
0
L
Thoth
ZestyPete
Thoth
5,229
186
0
706
6,383
2,206
0
4,087
2,194
22,873
0
L
He Bo
pider228
He Bo
5,993
487
0
0
10,734
3,761
0
6,864
3,655
16,369
0
L
Kukulkan
9,251
876
0
2,256
10,682
3,809
0
8,120
2,412
39,530
0
W
6,780
273
163
3,477
13,349
16,455
195
8,041
5,308
28,821
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,737
Gold Earned
28,511
156
Minions Killed
144
8
Camps Cleared
5
846,453
Distance Traveled
732,181
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
10,914
728
50
3
2
294,334
4
W
Zeus
10,418
695
51
3
5
245,937
7
L
Thoth
9,391
626
43
3
1
233,733
4
L
He Bo
9,297
620
31
2
1
261,111
3
L
Kukulkan
9,823
655
70
5
3
237,337
4
W
Cthulhu
11,405
760
55
4
1
306,182
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role