Player Matchup

Persephone
Persephone
Platinum V
Altie
Persephone
Platinum V
Level 156
God Stats
21W - 12L
1,769 SR
Queue Stats
116W - 114L
1,672 MMR
Party 2
Freya
Freya
Gold III
ArtkisianLight
Freya
Gold III
Level 160
God Stats
4W - 5L
1,608 SR
Queue Stats
75W - 72L
1,495 MMR
Solo
Sobek
Sobek
Gold IV
Dioné
Sobek
Gold IV
Level 160
God Stats
7W - 7L
1,401 SR
Queue Stats
430W - 431L
1,307 MMR
Party 2
Camazotz
Camazotz
Gold V
Suento
Camazotz
Gold V
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 23L
1,536 MMR
Party 4
Thanatos
Thanatos
Gold IV
dipsomaniacc
Thanatos
Gold IV
Level 109
God Stats
5W - 9L
1,404 SR
Queue Stats
32W - 39L
1,490 MMR
Party 4
Team Averages
Gold III
Gold III
Average Tier
Level 142
1,537 SR
1,500 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 91
1,593 SR
1,502 MMR
Sun Wukong
Sun Wukong
Bronze III
 
Sun Wukong
Bronze III
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Silver IV
Chikitro2000
Scylla
Silver IV
Level 89
God Stats
3W - 7L
1,496 SR
Queue Stats
44W - 49L
1,505 MMR
Party 1
Chang'e
Chang'e
Bronze III
OmgInsane
Chang'e
Bronze III
Level 62
God Stats
0W - 1L
1,402 SR
Queue Stats
2W - 8L
1,500 MMR
Party 3
Mercury
Mercury
Silver II
THERAURU
Mercury
Silver II
Level 83
God Stats
2W - 1L
1,746 SR
Queue Stats
34W - 31L
1,505 MMR
Party 1
Heimdallr
Heimdallr
Bronze III
justVictor
Heimdallr
Bronze III
Level 108
God Stats
0W - 1L
1,822 SR
Queue Stats
2W - 8L
1,500 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Altie
Persephone
19
5 / 2 / 17
13,556
616
18,461
10,600
4,711
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
12 / 0 / 7
13,840
629
21,697
17,265
9,195
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
Dioné
Sobek
16
1 / 0 / 22
11,823
537
5,750
20,479
32,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Camazotz
Suento
Camazotz
19
6 / 6 / 12
12,693
577
14,954
25,100
19,488
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Thanatos
dipsomaniacc
Thanatos
20
11 / 3 / 3
14,200
645
14,044
17,544
8,109
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bans
CliodhnaGilgameshAtlasShiva

VS

Bans
ThothBastetBacchusMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
17
6 / 5 / 1
11,592
527
12,336
25,678
15,441
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Scylla
16
1 / 8 / 3
10,156
462
7,778
15,516
4,553
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
OmgInsane
Chang'e
15
2 / 6 / 1
9,943
452
6,635
16,593
14,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
THERAURU
Mercury
16
2 / 8 / 4
10,328
469
7,374
17,689
5,642
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Heimdallr
justVictor
Heimdallr
13
0 / 8 / 3
8,546
388
7,686
17,181
4,542
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
23
35
Kills
11
11
Deaths
35
61
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
6
5
1
1.3
W
Persephone
Altie
Persephone
5
2
17
6.75
W
12
0
7
15.5
L
Scylla
1
8
3
0.31
W
Sobek
Dioné
Sobek
1
0
22
12
L
Chang'e
OmgInsane
Chang'e
2
6
1
0.42
W
Camazotz
Suento
Camazotz
6
6
12
2
L
Mercury
THERAURU
Mercury
2
8
4
0.5
W
Thanatos
dipsomaniacc
Thanatos
11
3
3
4.17
L
Heimdallr
justVictor
Heimdallr
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,906
Damage
41,809
90,988
Taken
92,657
74,195
Mitigated
45,139
56,126
Healing
16,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
12,336
3,206
0
5,876
25,678
15,441
166
10,716
14,838
0
72,817
W
Persephone
Altie
Persephone
18,461
516
0
2,759
10,600
4,711
1,958
3,495
6,817
111,873
0
W
21,697
7,956
0
12,857
17,265
9,195
2,179
3,048
14,181
123,123
0
L
Scylla
7,778
413
0
1,142
15,516
4,553
220
7,344
7,914
58,071
0
W
Sobek
Dioné
Sobek
5,750
883
0
6,797
20,479
32,692
523
2,958
17,445
27,865
4,408
L
Chang'e
OmgInsane
Chang'e
6,635
504
925
4,501
16,593
14,961
0
6,811
9,682
23,681
0
W
Camazotz
Suento
Camazotz
14,954
4,664
0
13,478
25,100
19,488
1,671
4,295
20,779
0
73,881
L
Mercury
THERAURU
Mercury
7,374
3,813
0
1,009
17,689
5,642
0
8,065
9,492
0
90,547
W
Thanatos
dipsomaniacc
Thanatos
14,044
3,229
0
20,235
17,544
8,109
252
3,262
14,128
0
104,323
L
Heimdallr
justVictor
Heimdallr
7,686
4,413
0
2,738
17,181
4,542
0
12,026
5,125
0
39,427

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,112
Gold Earned
50,565
626
Minions Killed
552
0
Camps Cleared
0
2,200,636
Distance Traveled
2,023,799
33
Wards Purchased
40
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
11,592
527
157
7
0
432,206
11
W
Persephone
13,556
616
174
8
0
446,679
11
W
Freya
13,840
629
151
7
0
363,432
9
L
Scylla
10,156
462
140
6
0
386,875
7
W
Sobek
11,823
537
40
2
0
482,205
6
L
Chang'e
9,943
452
43
2
0
396,784
8
W
Camazotz
12,693
577
110
5
0
414,378
5
L
Mercury
10,328
469
126
6
0
443,244
7
W
Thanatos
14,200
645
151
7
0
493,942
2
L
Heimdallr
8,546
388
86
4
0
364,690
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role