Player Matchup

Morgan Le Fay
Morgan Le Fay
TempestTunes
Morgan Le Fay
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,266 Elo+
Solo
Gilgamesh
Gilgamesh
W3TBR0T03S
Gilgamesh
Level 145
God Stats
8W - 3L
1,500 SR
Queue Stats
333W - 218L
1,742 Elo+
Solo
Artemis
Artemis
WannaknowY
Artemis
Level 116
God Stats
11W - 5L
1,555 SR
Queue Stats
97W - 82L
1,691 Elo+
Solo
Team Averages
Level 123
1,518 SR
1,566 Elo+

VS

Team Averages
Level 118
1,569 SR
1,609 Elo+
Atlas
Atlas
Crazyeyedd
Atlas
Level 152
God Stats
16W - 12L
1,609 SR
Queue Stats
297W - 213L
1,554 Elo+
Party 1
Chaac
Chaac
Feybrands
Chaac
Level 135
God Stats
11W - 4L
1,459 SR
Queue Stats
362W - 212L
1,731 Elo+
Party 1
Achilles
Achilles
Scoobiesnack
Achilles
Level 66
God Stats
80W - 44L
1,638 SR
Queue Stats
364W - 254L
1,541 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
TempestTunes
Morgan Le Fay
17
4 / 2 / 12
12,136
674
19,887
11,063
4,843
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
W3TBR0T03S
Gilgamesh
19
6 / 0 / 13
13,643
758
15,389
20,042
18,320
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Artemis
WannaknowY
Artemis
18
9 / 2 / 8
13,367
743
24,382
15,045
5,855
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
15
1 / 8 / 3
11,157
620
10,413
22,731
25,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chaac
Feybrands
Chaac
16
1 / 8 / 3
11,130
618
12,860
23,862
21,327
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Achilles
Scoobiesnack
Achilles
16
2 / 3 / 2
11,645
647
8,648
23,657
23,694
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
12
19
Kills
4
4
Deaths
19
33
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Atlas
1
8
3
0.31
L
Chaac
Feybrands
Chaac
1
8
3
0.31
L
Achilles
Scoobiesnack
Achilles
2
3
2
1
W
Morgan Le Fay
TempestTunes
Morgan Le Fay
4
2
12
5
W
Gilgamesh
W3TBR0T03S
Gilgamesh
6
0
13
12.5
W
Artemis
WannaknowY
Artemis
9
2
8
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,658
Damage
31,921
46,150
Taken
70,250
29,018
Mitigated
70,254
18,425
Healing
10,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
10,413
3,087
411
1,511
22,731
25,233
0
6,276
16,455
31,230
0
L
Chaac
Feybrands
Chaac
12,860
734
191
5,100
23,862
21,327
0
6,878
16,984
522
60,903
L
Achilles
Scoobiesnack
Achilles
8,648
959
317
3,249
23,657
23,694
0
7,179
16,478
0
29,267
W
Morgan Le Fay
TempestTunes
Morgan Le Fay
19,887
2,543
0
4,079
11,063
4,843
429
2,927
8,136
55,675
0
W
Gilgamesh
W3TBR0T03S
Gilgamesh
15,389
4,369
321
7,280
20,042
18,320
540
4,233
15,809
0
41,795
W
Artemis
WannaknowY
Artemis
24,382
13,922
0
6,745
15,045
5,855
2,288
4,101
10,944
0
77,577

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,146
Gold Earned
33,932
218
Minions Killed
167
11
Camps Cleared
5
978,452
Distance Traveled
981,096
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
11,157
620
44
2
1
272,433
1
L
Chaac
11,130
618
92
5
3
335,897
5
L
Achilles
11,645
647
31
2
1
372,766
4
W
Morgan Le Fay
12,136
674
69
4
3
316,510
4
W
Gilgamesh
13,643
758
51
3
3
378,232
0
W
Artemis
13,367
743
98
5
5
283,710
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role