Player Matchup

Ganesha
Ganesha
Diamond I
 
Ganesha
Diamond I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Tiamat
Tiamat
Masters
 
Tiamat
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Shiva
Shiva
Masters
 
Shiva
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Team Averages
Masters
Masters
Average Tier
Level 160
1,500 SR
1,500 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 146
1,675 SR
1,990 MMR
Bastet
Bastet
Diamond IV
Grizzou
Bastet
Diamond IV
Level 157
God Stats
5W - 2L
1,767 SR
Queue Stats
166W - 104L
2,104 MMR
Party 1
Xing Tian
Xing Tian
Diamond V
K6OD
Xing Tian
Diamond V
Level 133
God Stats
8W - 7L
1,639 SR
Queue Stats
130W - 88L
2,072 MMR
Party 1
Scylla
Scylla
Platinum III
Vexonify
Scylla
Platinum III
Level 148
God Stats
3W - 4L
1,619 SR
Queue Stats
45W - 30L
1,795 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
14
0 / 1 / 3
9,978
665
2,766
11,406
13,026
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
 
Tiamat
16
4 / 0 / 0
9,954
664
6,834
7,103
9,319
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magic Focus

Magic Focus

+20
Magical Power

Shiva
 
Shiva
15
0 / 1 / 4
9,497
633
9,186
11,987
13,264
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bans
AchillesGebAresAh Muzen CabThoth

VS

Bans
FenrirAtlasPersephoneGilgameshSol
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Grizzou
Bastet
11
0 / 2 / 2
8,280
552
7,933
8,816
3,213
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
K6OD
Xing Tian
13
0 / 0 / 2
9,460
631
6,122
8,838
8,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Scylla
Vexonify
Scylla
14
2 / 2 / 0
9,360
624
7,600
5,102
1,815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
6
4
Kills
2
2
Deaths
4
7
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
1
3
1.5
W
Tiamat
 
Tiamat
4
0
0
4
W
Shiva
 
Shiva
0
1
4
2
L
Bastet
Grizzou
Bastet
0
2
2
0.5
L
Xing Tian
K6OD
Xing Tian
0
0
2
1
L
Scylla
Vexonify
Scylla
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,786
Damage
21,655
30,496
Taken
22,756
35,609
Mitigated
13,436
11,820
Healing
2,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
2,766
384
0
3,336
11,406
13,026
544
5,432
5,974
21,228
0
W
Tiamat
 
Tiamat
6,834
419
0
4,084
7,103
9,319
324
3,677
3,426
38,824
0
W
Shiva
 
Shiva
9,186
736
974
3,426
11,987
13,264
446
4,906
7,081
457
35,392
L
Bastet
Grizzou
Bastet
7,933
2,511
0
1,237
8,816
3,213
0
3,294
5,522
0
25,748
L
Xing Tian
K6OD
Xing Tian
6,122
482
0
1,262
8,838
8,408
0
3,991
4,847
22,961
0
L
Scylla
Vexonify
Scylla
7,600
572
0
250
5,102
1,815
0
2,826
2,276
37,448
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,429
Gold Earned
27,100
214
Minions Killed
165
12
Camps Cleared
3
925,369
Distance Traveled
907,220
15
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
9,978
665
1
0
0
295,927
6
W
Tiamat
9,954
664
127
8
12
313,253
1
W
Shiva
9,497
633
86
6
0
316,189
8
L
Bastet
8,280
552
46
3
2
325,902
5
L
Xing Tian
9,460
631
53
4
0
294,377
8
L
Scylla
9,360
624
66
4
1
286,941
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role