Player Matchup

Mercury
Mercury
BLMNT
Mercury
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 11L
1,650 Elo+
Party 3
King Arthur
King Arthur
JOKERXZZZ
King Arthur
Level 112
God Stats
8W - 13L
1,330 SR
Queue Stats
581W - 560L
1,502 Elo+
Party 1
Nu Wa
Nu Wa
LuvaDePredeiro
Nu Wa
Level 66
God Stats
0W - 1L
1,733 SR
Queue Stats
2W - 3L
1,524 Elo+
Party 3
Ullr
Ullr
Nahu-30AG
Ullr
Level 49
God Stats
5W - 9L
1,458 SR
Queue Stats
116W - 105L
1,462 Elo+
Solo
Ganesha
Ganesha
mirokisan
Ganesha
Level 128
God Stats
0W - 3L
1,500 SR
Queue Stats
316W - 328L
1,524 Elo+
Party 1
Team Averages
Level 92
1,504 SR
1,532 Elo+

VS

Team Averages
Level 81
1,532 SR
1,535 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
KiriChann
Da Ji
Level 101
God Stats
2W - 2L
1,720 SR
Queue Stats
174W - 181L
1,544 Elo+
Party 2
Cerberus
Cerberus
Liquid-NoRvYx
Cerberus
Level 63
God Stats
4W - 2L
1,543 SR
Queue Stats
228W - 228L
1,417 Elo+
Solo
Yu Huang
Yu Huang
Warllekin
Yu Huang
Level 62
God Stats
13W - 22L
1,395 SR
Queue Stats
271W - 292L
1,480 Elo+
Solo
Nemesis
Nemesis
kekaogostoso
Nemesis
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 11L
1,734 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BLMNT
Mercury
14
5 / 6 / 4
8,396
560
6,514
11,115
3,048
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

King Arthur
JOKERXZZZ
King Arthur
12
2 / 7 / 2
7,584
506
6,625
14,808
7,879
15
5 / 3 / 1
8,991
599
10,095
7,492
1,877
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ullr
13
2 / 5 / 4
7,885
526
5,782
11,071
2,674
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ganesha
mirokisan
Ganesha
11
0 / 4 / 12
7,493
500
5,438
11,731
9,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
16
6 / 3 / 3
9,509
634
9,411
7,676
2,265
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Da Ji
KiriChann
Da Ji
16
8 / 4 / 5
9,452
630
10,596
11,439
4,069
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
Liquid-NoRvYx
Cerberus
13
1 / 3 / 9
7,800
520
6,813
13,456
9,989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Yu Huang
Warllekin
Yu Huang
13
2 / 2 / 5
7,659
511
5,013
7,480
2,211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
kekaogostoso
Nemesis
16
8 / 2 / 2
10,051
670
12,412
14,197
11,340
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
49
14
Kills
25
25
Deaths
14
23
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
6
3
3
2.5
L
Mercury
BLMNT
Mercury
5
6
4
1.17
L
King Arthur
JOKERXZZZ
King Arthur
2
7
2
0.43
W
Da Ji
KiriChann
Da Ji
8
4
5
2.63
W
Cerberus
Liquid-NoRvYx
Cerberus
1
3
9
1.83
L
5
3
1
1.83
L
Ullr
2
5
4
0.8
W
Yu Huang
Warllekin
Yu Huang
2
2
5
2.25
W
Nemesis
kekaogostoso
Nemesis
8
2
2
4.5
L
Ganesha
mirokisan
Ganesha
0
4
12
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,454
Damage
44,245
56,217
Taken
54,248
25,198
Mitigated
29,874
7,270
Healing
15,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
9,411
5,427
0
240
7,676
2,265
1,380
2,018
5,536
0
74,361
L
Mercury
BLMNT
Mercury
6,514
2,795
0
250
11,115
3,048
0
2,105
9,010
0
60,261
L
King Arthur
JOKERXZZZ
King Arthur
6,625
972
0
655
14,808
7,879
0
2,332
12,476
0
37,895
W
Da Ji
KiriChann
Da Ji
10,596
4,000
0
3,013
11,439
4,069
0
2,861
8,442
0
48,100
W
Cerberus
Liquid-NoRvYx
Cerberus
6,813
734
167
4,405
13,456
9,989
0
3,512
9,766
20,355
0
L
10,095
2,514
134
1,453
7,492
1,877
107
1,786
5,706
62,218
0
L
Ullr
5,782
1,890
0
2,906
11,071
2,674
0
1,766
9,305
0
48,454
W
Yu Huang
Warllekin
Yu Huang
5,013
438
0
2,063
7,480
2,211
558
3,061
4,267
49,916
0
W
Nemesis
kekaogostoso
Nemesis
12,412
6,842
0
5,266
14,197
11,340
199
3,327
10,704
0
66,189
L
Ganesha
mirokisan
Ganesha
5,438
1,001
0
1,872
11,731
9,720
0
3,837
7,894
14,094
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,349
Gold Earned
44,471
398
Minions Killed
480
0
Camps Cleared
0
1,443,466
Distance Traveled
1,496,962
19
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
9,509
634
146
10
0
272,394
5
L
Mercury
8,396
560
102
7
0
350,717
6
L
King Arthur
7,584
506
75
5
0
281,683
2
W
Da Ji
9,452
630
82
5
0
327,124
1
W
Cerberus
7,800
520
35
2
0
289,095
4
L
Nu Wa
8,991
599
116
8
0
284,937
5
L
Ullr
7,885
526
103
7
0
254,616
3
W
Yu Huang
7,659
511
89
6
0
291,094
9
W
Nemesis
10,051
670
128
9
0
317,255
1
L
Ganesha
7,493
500
2
0
0
271,513
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role