Player Matchup

Zeus
Zeus
DemonTimez_ytis
Zeus
Level 82
God Stats
8W - 7L
1,712 SR
Queue Stats
323W - 369L
1,327 Elo+
Solo
Zhong Kui
Zhong Kui
TerraKINGpin766
Zhong Kui
Level 49
God Stats
4W - 2L
1,219 SR
Queue Stats
281W - 291L
1,269 Elo+
Solo
Aphrodite
Aphrodite
VenomMaroto
Aphrodite
Level 62
God Stats
7W - 1L
1,915 SR
Queue Stats
174W - 189L
1,423 Elo+
Solo
Chernobog
Chernobog
exodummy298
Chernobog
Level 87
God Stats
1W - 1L
1,218 SR
Queue Stats
20W - 17L
1,220 Elo+
Solo
Hercules
Hercules
xWarlord807x
Hercules
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
152W - 146L
1,415 Elo+
Solo
Team Averages
Level 86
1,513 SR
1,331 Elo+

VS

Team Averages
Level 65
1,442 SR
1,316 Elo+
Fenrir
Fenrir
DarK_WaarrioR
Fenrir
Level 51
God Stats
1W - 3L
1,231 SR
Queue Stats
40W - 46L
1,324 Elo+
Solo
Athena
Athena
Dariofofo
Athena
Level 85
God Stats
7W - 3L
1,911 SR
Queue Stats
200W - 189L
1,309 Elo+
Solo
Arachne
Arachne
Eyes_Set_2_Kill9
Arachne
Level 49
God Stats
10W - 20L
1,358 SR
Queue Stats
115W - 158L
1,260 Elo+
Solo
Neith
Neith
Juice fruit9301
Neith
Level 69
God Stats
5W - 14L
1,273 SR
Queue Stats
136W - 158L
1,388 Elo+
Solo
Ao Kuang
Ao Kuang
lambona_vengador
Ao Kuang
Level 72
God Stats
3W - 9L
1,437 SR
Queue Stats
368W - 410L
1,299 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 1
8,194
546
5,101
7,519
2,013
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
TerraKINGpin766
Zhong Kui
14
2 / 0 / 1
9,218
615
6,119
7,253
5,201
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
VenomMaroto
Aphrodite
12
0 / 2 / 3
7,259
484
3,162
7,256
6,287
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chernobog
exodummy298
Chernobog
14
3 / 0 / 2
8,431
562
6,572
6,689
2,846
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
xWarlord807x
Hercules
14
2 / 1 / 1
8,967
598
4,571
6,971
3,396
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 0
6,141
409
2,367
9,350
2,808
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Athena
Dariofofo
Athena
8
0 / 2 / 3
6,136
409
2,752
8,074
3,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
2 / 0 / 0
7,083
472
4,907
11,362
4,467
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
1 / 4 / 1
6,315
421
6,094
10,247
4,215
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

11
1 / 0 / 0
6,659
444
2,767
5,788
1,623
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
8
9
Kills
4
4
Deaths
9
8
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
L
Athena
Dariofofo
Athena
0
2
3
0.75
W
2
1
1
2.5
L
2
0
0
2
L
1
4
1
0.38
W
Zhong Kui
TerraKINGpin766
Zhong Kui
2
0
1
2.5
W
Aphrodite
VenomMaroto
Aphrodite
0
2
3
0.75
W
Chernobog
exodummy298
Chernobog
3
0
2
4
L
1
0
0
1
W
Hercules
xWarlord807x
Hercules
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,525
Damage
18,887
35,688
Taken
44,821
19,743
Mitigated
16,803
14,324
Healing
19,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,367
648
0
4,364
9,350
2,808
0
1,570
7,780
0
32,281
L
Athena
Dariofofo
Athena
2,752
938
183
1,790
8,074
3,690
0
2,793
5,281
14,471
0
W
5,101
1,171
0
1,656
7,519
2,013
468
405
7,114
53,006
0
L
4,907
3,769
147
4,645
11,362
4,467
0
5,160
6,202
0
31,835
L
6,094
2,279
152
4,089
10,247
4,215
0
4,859
5,388
0
39,738
W
Zhong Kui
TerraKINGpin766
Zhong Kui
6,119
386
0
4,947
7,253
5,201
4,923
212
7,041
55,471
0
W
Aphrodite
VenomMaroto
Aphrodite
3,162
823
1,669
3,090
7,256
6,287
891
950
6,306
23,920
0
W
Chernobog
exodummy298
Chernobog
6,572
3,204
0
1,242
6,689
2,846
4,534
1,185
5,504
0
58,999
L
2,767
651
0
4,006
5,788
1,623
0
0
5,788
28,981
0
W
Hercules
xWarlord807x
Hercules
4,571
1,772
0
1,720
6,971
3,396
1,118
2,767
4,204
0
50,709

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,069
Gold Earned
32,334
454
Minions Killed
298
0
Camps Cleared
0
1,385,092
Distance Traveled
1,233,068
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,141
409
71
5
0
261,636
1
L
Athena
6,136
409
26
2
0
210,514
0
W
Zeus
8,194
546
88
6
0
324,863
1
L
Arachne
7,083
472
73
5
0
354,573
1
L
Neith
6,315
421
75
5
0
220,385
2
W
Zhong Kui
9,218
615
107
7
0
224,999
0
W
Aphrodite
7,259
484
38
3
0
274,791
1
W
Chernobog
8,431
562
110
7
0
250,603
4
L
Ao Kuang
6,659
444
53
4
0
185,960
0
W
Hercules
8,967
598
111
7
0
309,836
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role