Player Matchup

Pele
Pele
Catzy_1165
Pele
Level 140
God Stats
1W - 3L
1,267 SR
Queue Stats
387W - 454L
1,450 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Daggert
Ah Muzen Cab
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
MadHigh
Sun Wukong
Level 106
God Stats
3W - 7L
1,500 SR
Queue Stats
89W - 98L
1,449 Elo+
Solo
Terra
Terra
Maniche95
Terra
Level 131
God Stats
1W - 1L
1,500 SR
Queue Stats
150W - 135L
1,516 Elo+
Solo
King Arthur
King Arthur
Wolf_Worrior666
King Arthur
Level 97
God Stats
0W - 1L
1,254 SR
Queue Stats
62W - 56L
1,491 Elo+
Solo
Team Averages
Level 117
1,404 SR
1,481 Elo+

VS

Team Averages
Level 101
1,489 SR
1,474 Elo+
Ares
Ares
BrutallyBrian
Ares
Level 135
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 44L
1,461 Elo+
Solo
Cernunnos
Cernunnos
Cudmore89
Cernunnos
Level 98
God Stats
2W - 3L
1,178 SR
Queue Stats
79W - 92L
1,409 Elo+
Party 1
Danzaburou
Danzaburou
Lufes
Danzaburou
Level 128
God Stats
1W - 1L
1,806 SR
Queue Stats
65W - 56L
1,528 Elo+
Solo
Sylvanus
Sylvanus
Rump McFarts
Sylvanus
Level 109
God Stats
2W - 3L
1,460 SR
Queue Stats
49W - 50L
1,498 Elo+
Party 1
Merlin
Merlin
ThoriumDream
Merlin
Level 33
God Stats
2W - 0L
1,500 SR
Queue Stats
40W - 40L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 6 / 10
13,612
681
23,310
25,493
21,700
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ah Muzen Cab
Daggert
Ah Muzen Cab
20
2 / 7 / 11
12,915
646
27,074
20,689
9,745
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
MadHigh
Sun Wukong
18
2 / 7 / 9
11,509
575
13,560
30,046
28,162
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Terra
Maniche95
Terra
19
7 / 7 / 9
13,364
668
18,818
27,660
48,849
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
Wolf_Worrior666
King Arthur
19
1 / 5 / 8
11,866
593
8,239
20,804
24,186
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 5 / 14
12,344
617
14,188
23,307
26,966
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate

Breastplate

+20
Physical Protection

Cernunnos
Cudmore89
Cernunnos
20
5 / 7 / 13
12,858
643
19,908
23,608
14,431
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Danzaburou
Lufes
Danzaburou
20
7 / 2 / 17
14,949
747
28,390
21,988
15,219
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
Rump McFarts
Sylvanus
20
3 / 2 / 19
12,483
624
11,345
18,019
29,312
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Merlin
20
14 / 2 / 14
16,372
819
36,748
24,026
19,251
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
109
18
Kills
32
32
Deaths
18
47
Assists
77
Player
Kills
Deaths
Assists
KDA
W
3
5
14
2
L
6
6
10
1.83
W
Cernunnos
Cudmore89
Cernunnos
5
7
13
1.64
L
Ah Muzen Cab
Daggert
Ah Muzen Cab
2
7
11
1.07
W
Danzaburou
Lufes
Danzaburou
7
2
17
7.75
L
Sun Wukong
MadHigh
Sun Wukong
2
7
9
0.93
L
Terra
Maniche95
Terra
7
7
9
1.64
W
Sylvanus
Rump McFarts
Sylvanus
3
2
19
6.25
W
Merlin
14
2
14
10.5
L
King Arthur
Wolf_Worrior666
King Arthur
1
5
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,001
Damage
110,579
124,692
Taken
110,948
132,642
Mitigated
105,179
46,491
Healing
56,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,188
350
966
1,597
23,307
26,966
200
2,994
19,696
16,589
0
L
23,310
4,116
2,687
7,716
25,493
21,700
2,129
13,322
11,819
0
51,032
W
Cernunnos
Cudmore89
Cernunnos
19,908
7,098
1,247
6,290
23,608
14,431
1,023
3,688
19,260
0
41,825
L
Ah Muzen Cab
Daggert
Ah Muzen Cab
27,074
8,093
1,233
4,827
20,689
9,745
1,234
11,546
9,143
0
55,371
W
Danzaburou
Lufes
Danzaburou
28,390
9,012
3,485
5,990
21,988
15,219
3,433
5,156
16,619
0
73,786
L
Sun Wukong
MadHigh
Sun Wukong
13,560
2,449
1,408
6,757
30,046
28,162
922
12,471
17,575
0
20,006
L
Terra
Maniche95
Terra
18,818
1,427
10,410
8,375
27,660
48,849
613
12,030
15,524
34,964
0
W
Sylvanus
Rump McFarts
Sylvanus
11,345
1,241
22,836
7,278
18,019
29,312
318
3,566
14,010
14,298
0
W
Merlin
36,748
3,472
3,035
4,259
24,026
19,251
368
3,414
20,193
79,773
0
L
King Arthur
Wolf_Worrior666
King Arthur
8,239
194
1,162
1,916
20,804
24,186
154
12,118
8,350
690
28,367

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,266
Gold Earned
69,006
207
Minions Killed
231
0
Camps Cleared
0
1,629,918
Distance Traveled
1,739,371
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
12,344
617
7
0
0
327,283
3
L
Pele
13,612
681
39
2
0
302,440
0
W
Cernunnos
12,858
643
35
2
0
327,973
0
L
Ah Muzen Cab
12,915
646
77
4
0
326,039
1
W
Danzaburou
14,949
747
95
5
0
359,013
0
L
Sun Wukong
11,509
575
19
1
0
323,979
1
L
Terra
13,364
668
19
1
0
331,781
1
W
Sylvanus
12,483
624
15
1
0
368,880
2
W
Merlin
16,372
819
79
4
0
356,222
1
L
King Arthur
11,866
593
53
3
0
345,679
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role