Player Matchup

Vulcan
Vulcan
Armis2000
Vulcan
Level 60
God Stats
8W - 14L
1,379 SR
Queue Stats
90W - 133L
1,388 Elo+
Party 2
Loki
Loki
Kashak74
Loki
Level 114
God Stats
10W - 8L
1,657 SR
Queue Stats
206W - 209L
1,467 Elo+
Solo
Erlang Shen
Erlang Shen
LashedCarton912
Erlang Shen
Level 77
God Stats
8W - 11L
1,575 SR
Queue Stats
167W - 179L
1,446 Elo+
Solo
Ganesha
Ganesha
TobTobTobey
Ganesha
Level 69
God Stats
21W - 17L
1,562 SR
Queue Stats
140W - 181L
1,399 Elo+
Party 2
Cupid
Cupid
reneoMA
Cupid
Level 113
God Stats
6W - 5L
1,472 SR
Queue Stats
135W - 158L
1,407 Elo+
Party 2
Team Averages
Level 87
1,529 SR
1,421 Elo+

VS

Team Averages
Level 88
1,597 SR
1,406 Elo+
Izanami
Izanami
CDDT_Daddyglatze
Izanami
Level 103
God Stats
6W - 4L
1,787 SR
Queue Stats
200W - 262L
1,413 Elo+
Party 1
Pele
Pele
CDDT_Killerboom
Pele
Level 67
God Stats
12W - 15L
1,523 SR
Queue Stats
149W - 225L
1,408 Elo+
Party 1
Agni
Agni
Sir_Muetze
Agni
Level 65
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 19L
1,329 Elo+
Party 1
Chaac
Chaac
Sir_Oellordl69
Chaac
Level 109
God Stats
15W - 12L
1,676 SR
Queue Stats
192W - 276L
1,425 Elo+
Party 1
Cerberus
Cerberus
SquidOnTable
Cerberus
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 52L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Armis2000
Vulcan
10
0 / 1 / 1
5,812
581
2,586
2,011
542
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Loki
10
2 / 0 / 3
5,843
584
3,827
5,468
1,454
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Erlang Shen
LashedCarton912
Erlang Shen
11
1 / 1 / 0
6,234
623
5,245
7,005
6,611
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ganesha
TobTobTobey
Ganesha
9
0 / 1 / 7
5,609
561
2,581
6,431
3,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cupid
reneoMA
Cupid
11
11 / 0 / 1
6,948
695
10,764
4,356
1,133
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 5 / 0
4,701
470
3,440
6,574
1,250
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

8
0 / 3 / 0
5,009
501
3,271
8,742
2,383
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 1 / 0
5,651
565
1,081
4,037
1,252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
1 / 1 / 0
6,020
602
4,437
7,634
3,990
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cerberus
SquidOnTable
Cerberus
8
0 / 4 / 1
4,953
495
2,788
9,511
4,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
4
14
Kills
3
3
Deaths
14
12
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Vulcan
Armis2000
Vulcan
0
1
1
0.5
L
1
5
0
0.2
L
0
3
0
0
W
Loki
2
0
3
3.5
W
Erlang Shen
LashedCarton912
Erlang Shen
1
1
0
1
L
1
1
0
1
L
1
1
0
1
L
Cerberus
SquidOnTable
Cerberus
0
4
1
0.13
W
Ganesha
TobTobTobey
Ganesha
0
1
7
3.5
W
Cupid
reneoMA
Cupid
11
0
1
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,003
Damage
15,017
25,271
Taken
36,498
13,497
Mitigated
13,351
10,670
Healing
10,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
Armis2000
Vulcan
2,586
644
0
127
2,011
542
228
1,081
930
32,118
0
L
3,440
2,760
0
739
6,574
1,250
0
1,195
5,379
0
20,420
L
3,271
719
0
3,285
8,742
2,383
0
151
8,591
0
25,824
W
Loki
3,827
1,097
0
2,078
5,468
1,454
0
202
5,266
0
26,274
W
Erlang Shen
LashedCarton912
Erlang Shen
5,245
2,900
0
2,416
7,005
6,611
0
0
7,005
0
38,701
L
1,081
65
0
924
4,037
1,252
168
2,534
1,503
30,458
0
L
4,437
816
0
2,805
7,634
3,990
0
0
7,634
0
30,722
L
Cerberus
SquidOnTable
Cerberus
2,788
175
139
2,503
9,511
4,476
0
1,287
8,224
15,855
0
W
Ganesha
TobTobTobey
Ganesha
2,581
291
0
2,518
6,431
3,757
138
1,538
4,296
13,270
0
W
Cupid
reneoMA
Cupid
10,764
6,556
292
3,239
4,356
1,133
564
1,048
3,122
0
37,815

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,446
Gold Earned
26,334
276
Minions Killed
268
0
Camps Cleared
0
1,034,715
Distance Traveled
979,632
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
5,812
581
53
5
0
198,689
2
L
Izanami
4,701
470
40
4
0
189,505
0
L
Pele
5,009
501
60
6
0
205,781
1
W
Loki
5,843
584
54
5
0
234,960
3
W
Erlang Shen
6,234
623
84
8
0
217,181
3
L
Agni
5,651
565
72
7
0
181,275
2
L
Chaac
6,020
602
63
6
0
201,536
2
L
Cerberus
4,953
495
33
3
0
201,535
2
W
Ganesha
5,609
561
3
0
0
191,287
3
W
Cupid
6,948
695
82
8
0
192,598
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role