Player Matchup

Achilles
Achilles
Alcuhaul
Achilles
Level 68
God Stats
6W - 10L
1,579 SR
Queue Stats
321W - 320L
1,489 Elo+
Party 1
Cabrakan
Cabrakan
DaBeanieBaby
Cabrakan
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 79L
1,493 Elo+
Solo
Vamana
Vamana
GutsGoingBerserk
Vamana
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
347W - 356L
1,482 Elo+
Party 1
Baba Yaga
Baba Yaga
JoelHoward6185
Baba Yaga
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 41L
1,524 Elo+
Solo
Sol
Sol
SnoopdDog420
Sol
Level 126
God Stats
2W - 1L
1,500 SR
Queue Stats
28W - 44L
1,408 Elo+
Solo
Team Averages
Level 89
1,516 SR
1,479 Elo+

VS

Team Averages
Level 132
1,443 SR
1,514 Elo+
Tyr
Tyr
 
Tyr
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Discordia
Discordia
ItsValdez
Discordia
Level 106
God Stats
2W - 1L
1,500 SR
Queue Stats
97W - 96L
1,490 Elo+
Party 2
Hachiman
Hachiman
MoonKnight3295
Hachiman
Level 127
God Stats
1W - 2L
1,093 SR
Queue Stats
187W - 173L
1,549 Elo+
Solo
Zhong Kui
Zhong Kui
RagnarAmsMe
Zhong Kui
Level 129
God Stats
23W - 13L
1,386 SR
Queue Stats
800W - 784L
1,508 Elo+
Solo
Nike
Nike
killgill2
Nike
Level 160
God Stats
2W - 5L
1,735 SR
Queue Stats
213W - 215L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Alcuhaul
Achilles
12
2 / 3 / 5
6,865
858
4,300
6,411
3,804
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cabrakan
DaBeanieBaby
Cabrakan
12
1 / 7 / 4
6,509
814
5,045
11,026
8,552
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 5 / 5
6,299
787
5,185
10,871
7,885
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baba Yaga
JoelHoward6185
Baba Yaga
13
3 / 4 / 2
7,117
890
5,134
6,923
2,813
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
3 / 3 / 3
6,733
842
4,481
7,876
2,468
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
14
3 / 1 / 15
8,722
1,090
4,160
8,083
6,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Mace

Mace

+10
Physical Power

Discordia
ItsValdez
Discordia
13
5 / 4 / 10
8,197
1,025
7,494
5,344
1,755
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Hachiman
17
7 / 1 / 12
9,575
1,197
12,804
5,890
2,168
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zhong Kui
RagnarAmsMe
Zhong Kui
13
5 / 1 / 11
8,198
1,025
8,569
4,778
3,537
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nike
12
2 / 5 / 13
7,787
973
6,462
9,435
7,814
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
83
10
Kills
22
22
Deaths
12
19
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
3
1
15
10.5
L
Achilles
Alcuhaul
Achilles
2
3
5
1.5
L
Cabrakan
DaBeanieBaby
Cabrakan
1
7
4
0.43
L
1
5
5
0.7
W
Discordia
ItsValdez
Discordia
5
4
10
2.5
L
Baba Yaga
JoelHoward6185
Baba Yaga
3
4
2
1
W
Hachiman
7
1
12
13
W
Zhong Kui
RagnarAmsMe
Zhong Kui
5
1
11
10.5
L
3
3
3
1.5
W
Nike
2
5
13
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,145
Damage
39,489
43,107
Taken
33,530
25,522
Mitigated
22,265
11,465
Healing
11,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
4,160
279
374
2,829
8,083
6,991
140
3,006
5,077
0
10,668
L
Achilles
Alcuhaul
Achilles
4,300
1,277
418
625
6,411
3,804
0
2,913
3,498
0
7,758
L
Cabrakan
DaBeanieBaby
Cabrakan
5,045
519
485
1,020
11,026
8,552
0
5,497
5,529
12,457
0
L
5,185
2,956
1,137
2,580
10,871
7,885
0
4,120
6,751
0
8,333
W
Discordia
ItsValdez
Discordia
7,494
554
262
281
5,344
1,755
680
2,514
2,830
14,306
0
L
Baba Yaga
JoelHoward6185
Baba Yaga
5,134
56
528
1,345
6,923
2,813
0
2,857
4,066
14,686
0
W
Hachiman
12,804
4,983
413
2,745
5,890
2,168
1,907
1,962
3,928
0
36,167
W
Zhong Kui
RagnarAmsMe
Zhong Kui
8,569
316
1,579
1,991
4,778
3,537
1,040
2,755
2,023
16,208
0
L
4,481
1,038
414
2,913
7,876
2,468
0
2,236
5,640
12,229
0
W
Nike
6,462
912
25
1,037
9,435
7,814
367
4,423
5,012
3,067
7,925

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,523
Gold Earned
42,479
66
Minions Killed
97
0
Camps Cleared
0
685,296
Distance Traveled
775,398
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
8,722
1,090
14
2
0
183,331
0
L
Achilles
6,865
858
14
2
0
143,882
0
L
Cabrakan
6,509
814
13
2
0
128,792
3
L
Vamana
6,299
787
7
1
0
155,773
2
W
Discordia
8,197
1,025
11
1
0
140,752
1
L
Baba Yaga
7,117
890
12
2
0
128,671
0
W
Hachiman
9,575
1,197
44
6
0
151,083
0
W
Zhong Kui
8,198
1,025
15
2
0
157,634
3
L
Sol
6,733
842
20
3
0
128,178
0
W
Nike
7,787
973
13
2
0
142,598
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role