Player Matchup

Khepri
Khepri
Alait
Khepri
Level 105
God Stats
1W - 0L
1,313 SR
Queue Stats
28W - 16L
1,527 Elo+
Solo
Pele
Pele
GoaKoala
Pele
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 57L
1,460 Elo+
Party 1
Zeus
Zeus
PurplePim
Zeus
Level 40
God Stats
3W - 4L
1,281 SR
Queue Stats
211W - 212L
1,340 Elo+
Solo
Jing Wei
Jing Wei
SENSImillia0420
Jing Wei
Level 125
God Stats
2W - 1L
1,699 SR
Queue Stats
75W - 68L
1,438 Elo+
Party 1
Horus
Horus
SrenMar
Horus
Level 128
God Stats
1W - 1L
1,739 SR
Queue Stats
12W - 12L
1,460 Elo+
Solo
Team Averages
Level 105
1,506 SR
1,445 Elo+

VS

Team Averages
Level 54
1,547 SR
1,414 Elo+
Hachiman
Hachiman
Drevum
Hachiman
Level 79
God Stats
0W - 3L
1,500 SR
Queue Stats
54W - 59L
1,350 Elo+
Solo
Kali
Kali
Meretta
Kali
Level 67
God Stats
0W - 5L
1,500 SR
Queue Stats
392W - 394L
1,427 Elo+
Solo
Tsukuyomi
Tsukuyomi
TTV_Acesta10
Tsukuyomi
Level 49
God Stats
1W - 2L
1,734 SR
Queue Stats
194W - 197L
1,380 Elo+
Party 2
Geb
Geb
Tatsuya_Draconov
Geb
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 47L
1,489 Elo+
Party 2
Chang'e
Chang'e
iTz A5T0N
Chang'e
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 33L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Alait
Khepri
19
0 / 3 / 29
12,004
750
7,852
15,041
22,228
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Pele
20
9 / 5 / 13
12,748
797
16,315
20,486
9,772
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Zeus
20
14 / 4 / 14
13,353
835
33,264
10,203
4,905
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
20
8 / 2 / 19
12,571
786
17,267
12,127
6,252
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Horus
SrenMar
Horus
18
7 / 2 / 14
12,130
758
10,773
15,051
11,017
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Drevum
Hachiman
19
2 / 5 / 7
10,738
671
9,167
14,019
4,760
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kali
Meretta
Kali
15
4 / 12 / 3
10,451
653
10,853
19,793
7,388
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tsukuyomi
TTV_Acesta10
Tsukuyomi
20
8 / 9 / 5
13,348
834
19,004
19,415
9,242
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

17
1 / 6 / 11
10,518
657
9,885
22,996
25,825
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chang'e
iTz A5T0N
Chang'e
17
1 / 6 / 8
10,180
636
9,915
19,564
15,511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
50
38
Kills
16
16
Deaths
38
89
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Khepri
Alait
Khepri
0
3
29
4.83
L
Hachiman
Drevum
Hachiman
2
5
7
1.1
W
Pele
9
5
13
3.1
L
Kali
Meretta
Kali
4
12
3
0.46
W
Zeus
14
4
14
5.25
W
Jing Wei
8
2
19
8.75
W
Horus
SrenMar
Horus
7
2
14
7
L
Tsukuyomi
TTV_Acesta10
Tsukuyomi
8
9
5
1.17
L
1
6
11
1.08
L
Chang'e
iTz A5T0N
Chang'e
1
6
8
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,471
Damage
58,824
72,908
Taken
95,787
54,174
Mitigated
62,726
36,786
Healing
31,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
Alait
Khepri
7,852
911
1,568
4,135
15,041
22,228
647
4,059
10,592
20,741
0
L
Hachiman
Drevum
Hachiman
9,167
5,094
1,712
2,169
14,019
4,760
148
6,208
7,692
0
20,608
W
Pele
16,315
3,716
2,995
8,608
20,486
9,772
383
6,140
14,123
0
38,461
L
Kali
Meretta
Kali
10,853
5,117
835
3,135
19,793
7,388
223
8,426
11,097
0
23,964
W
Zeus
33,264
8,942
1,559
1,338
10,203
4,905
1,596
3,291
6,699
59,060
0
W
Jing Wei
17,267
13,633
0
3,812
12,127
6,252
2,930
4,092
7,837
0
36,588
W
Horus
SrenMar
Horus
10,773
4,271
5,238
7,533
15,051
11,017
471
2,218
12,633
0
13,750
L
Tsukuyomi
TTV_Acesta10
Tsukuyomi
19,004
6,194
1,713
3,686
19,415
9,242
488
7,691
11,527
0
37,842
L
9,885
1,157
1,895
4,531
22,996
25,825
0
10,748
12,074
21,620
0
L
Chang'e
iTz A5T0N
Chang'e
9,915
668
6,301
5,191
19,564
15,511
135
8,043
11,335
22,262
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,806
Gold Earned
55,235
162
Minions Killed
140
0
Camps Cleared
0
1,408,483
Distance Traveled
1,249,802
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
12,004
750
18
1
0
269,725
0
L
Hachiman
10,738
671
19
1
0
245,612
0
W
Pele
12,748
797
37
2
0
300,560
1
L
Kali
10,451
653
20
1
0
234,687
0
W
Zeus
13,353
835
62
4
0
251,221
3
W
Jing Wei
12,571
786
33
2
0
310,149
0
W
Horus
12,130
758
12
1
0
276,828
6
L
Tsukuyomi
13,348
834
44
3
0
237,413
3
L
Geb
10,518
657
25
2
0
275,393
2
L
Chang'e
10,180
636
32
2
0
256,697
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role