Player Matchup

Gilgamesh
Gilgamesh
Boo1085tl
Gilgamesh
Level 29
God Stats
5W - 5L
1,728 SR
Queue Stats
142W - 158L
1,593 Elo+
Solo
Nike
Nike
brujitacris
Nike
Level 159
God Stats
3W - 5L
1,510 SR
Queue Stats
364W - 389L
1,548 Elo+
Party 1
Baron Samedi
Baron Samedi
danoge15
Baron Samedi
Level 159
God Stats
12W - 8L
1,438 SR
Queue Stats
618W - 571L
1,526 Elo+
Party 1
Nemesis
Nemesis
ed-dragon365
Nemesis
Level 160
God Stats
5W - 2L
1,899 SR
Queue Stats
712W - 675L
1,551 Elo+
Party 1
Vulcan
Vulcan
ob1-1-k4n4b15
Vulcan
Level 155
God Stats
12W - 15L
1,397 SR
Queue Stats
893W - 861L
1,534 Elo+
Party 1
Team Averages
Level 132
1,594 SR
1,550 Elo+

VS

Team Averages
Level 101
1,626 SR
1,506 Elo+
Neith
Neith
Audri1234
Neith
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Hou Yi
Hou Yi
ITeToHr
Hou Yi
Level 127
God Stats
1W - 1L
1,443 SR
Queue Stats
97W - 73L
1,579 Elo+
Party 2
Ullr
Ullr
SACambado
Ullr
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 23L
1,387 Elo+
Solo
Cupid
Cupid
Salm0n1
Cupid
Level 113
God Stats
5W - 3L
1,903 SR
Queue Stats
314W - 324L
1,558 Elo+
Solo
Artio
Artio
a9gh__
Artio
Level 127
God Stats
0W - 2L
1,786 SR
Queue Stats
107W - 97L
1,505 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Boo1085tl
Gilgamesh
16
7 / 5 / 11
10,315
793
12,576
15,767
15,133
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
2 / 5 / 10
9,680
745
6,731
17,266
18,474
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Baron Samedi
danoge15
Baron Samedi
18
2 / 1 / 12
10,396
800
16,015
10,605
7,089
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
ed-dragon365
Nemesis
17
6 / 3 / 12
10,383
799
10,924
18,235
20,411
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
8 / 1 / 13
11,583
891
29,241
10,608
5,643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Audri1234
Neith
14
3 / 7 / 5
8,973
690
10,710
14,226
4,586
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hou Yi
ITeToHr
Hou Yi
17
3 / 4 / 9
9,271
713
13,931
15,012
5,848
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ullr
16
1 / 4 / 9
8,871
682
8,668
12,987
4,986
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cupid
Salm0n1
Cupid
15
2 / 4 / 5
8,879
683
9,291
14,108
8,519
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Artio
a9gh__
Artio
16
4 / 6 / 6
9,229
710
10,468
24,469
24,956
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
47
25
Kills
13
15
Deaths
25
58
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Neith
Audri1234
Neith
3
7
5
0.79
W
Gilgamesh
Boo1085tl
Gilgamesh
7
5
11
2.5
L
Hou Yi
ITeToHr
Hou Yi
3
4
9
1.88
L
Ullr
1
4
9
1.38
L
Cupid
Salm0n1
Cupid
2
4
5
1.13
L
Artio
a9gh__
Artio
4
6
6
1.17
W
2
5
10
1.4
W
Baron Samedi
danoge15
Baron Samedi
2
1
12
8
W
Nemesis
ed-dragon365
Nemesis
6
3
12
4
W
8
1
13
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,487
Damage
53,068
72,481
Taken
80,802
66,750
Mitigated
48,895
27,052
Healing
35,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Audri1234
Neith
10,710
3,317
54
1,459
14,226
4,586
0
8,809
5,291
0
21,358
W
Gilgamesh
Boo1085tl
Gilgamesh
12,576
2,033
1,189
831
15,767
15,133
368
1,529
14,238
757
18,766
L
Hou Yi
ITeToHr
Hou Yi
13,931
4,407
1,855
3,099
15,012
5,848
0
8,171
6,678
0
29,759
L
Ullr
8,668
3,493
832
3,300
12,987
4,986
0
7,859
4,917
0
23,893
L
Cupid
Salm0n1
Cupid
9,291
4,524
5,459
4,109
14,108
8,519
0
7,670
6,046
0
24,443
L
Artio
a9gh__
Artio
10,468
426
6,511
8,742
24,469
24,956
0
11,895
11,420
19,813
0
W
6,731
256
1,102
1,860
17,266
18,474
219
2,476
14,790
136
13,266
W
Baron Samedi
danoge15
Baron Samedi
16,015
714
8,182
4,299
10,605
7,089
2,351
1,463
9,142
37,413
0
W
Nemesis
ed-dragon365
Nemesis
10,924
1,598
1,869
4,657
18,235
20,411
1,215
3,563
14,672
0
19,024
W
29,241
11,854
1,619
1,444
10,608
5,643
1,734
1,437
9,171
52,547
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,357
Gold Earned
45,223
140
Minions Killed
135
0
Camps Cleared
0
1,349,532
Distance Traveled
1,190,228
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,973
690
18
1
0
210,466
0
W
Gilgamesh
10,315
793
12
1
0
275,706
1
L
Hou Yi
9,271
713
39
3
0
244,587
2
L
Ullr
8,871
682
31
2
0
230,303
1
L
Cupid
8,879
683
28
2
0
243,561
0
L
Artio
9,229
710
19
1
0
261,311
0
W
Nike
9,680
745
19
1
0
261,796
0
W
Baron Samedi
10,396
800
46
4
0
259,704
0
W
Nemesis
10,383
799
12
1
0
278,662
6
W
Vulcan
11,583
891
51
4
0
273,664
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role