Player Matchup

Merlin
Merlin
 
Merlin
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
 
Shiva
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
SolracR2D2
Neith
Level 148
God Stats
4W - 2L
1,754 SR
Queue Stats
68W - 54L
1,633 Elo+
Solo
Team Averages
Level 152
1,585 SR
1,544 Elo+

VS

Team Averages
Level 28
1,463 SR
1,494 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
jonnytin14
Mulan
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
74W - 54L
1,482 Elo+
Party 1
Discordia
Discordia
lilbrocc
Discordia
Level 8
God Stats
3W - 1L
1,388 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
13
10 / 1 / 9
9,168
1,019
11,175
8,679
2,677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shiva
 
Shiva
13
7 / 0 / 5
8,391
932
7,057
9,401
7,236
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Neith
13
7 / 1 / 7
8,077
897
5,695
4,278
1,543
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
9
0 / 8 / 1
6,034
670
3,510
8,388
2,658
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mulan
8
0 / 8 / 1
5,897
655
6,446
11,139
7,787
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Discordia
lilbrocc
Discordia
11
2 / 8 / 0
7,478
831
4,168
7,790
2,120
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
4
24
Kills
2
2
Deaths
24
21
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
10
1
9
14.5
W
Shiva
 
Shiva
7
0
5
9.5
L
Kukulkan
 
Kukulkan
0
8
1
0.06
W
Neith
7
1
7
10.5
L
Mulan
0
8
1
0.06
L
Discordia
lilbrocc
Discordia
2
8
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,927
Damage
14,124
22,358
Taken
27,317
11,456
Mitigated
12,565
7,216
Healing
872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
11,175
881
0
3,557
8,679
2,677
242
3,457
5,143
36,864
0
W
Shiva
 
Shiva
7,057
1,149
267
1,756
9,401
7,236
472
2,030
7,121
0
18,605
L
Kukulkan
 
Kukulkan
3,510
737
0
30
8,388
2,658
0
4,557
3,831
12,723
0
W
Neith
5,695
1,849
0
1,636
4,278
1,543
1,443
2,461
1,736
0
28,143
L
Mulan
6,446
1,212
0
776
11,139
7,787
0
3,746
7,393
0
12,400
L
Discordia
lilbrocc
Discordia
4,168
260
0
66
7,790
2,120
0
2,872
4,918
16,433
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,636
Gold Earned
19,409
116
Minions Killed
58
7
Camps Cleared
0
511,791
Distance Traveled
380,840
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,168
1,019
58
6
2
163,032
2
W
Shiva
8,391
932
20
2
1
199,331
0
L
Kukulkan
6,034
670
21
2
0
126,810
2
W
Neith
8,077
897
38
4
4
149,428
2
L
Mulan
5,897
655
16
2
0
131,459
4
L
Discordia
7,478
831
21
2
0
122,571
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role