Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Eset
Eset
 
Eset
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Erlang Shen
Erlang Shen
CodenameKangaroo
Erlang Shen
Level 112
God Stats
1W - 1L
1,885 SR
Queue Stats
148W - 155L
1,410 Elo+
Party 2
Fafnir
Fafnir
cYb3R_ddj23
Fafnir
Level 110
God Stats
16W - 15L
1,162 SR
Queue Stats
489W - 514L
1,475 Elo+
Party 3
Loki
Loki
erkanoezcan
Loki
Level 151
God Stats
493W - 517L
1,493 SR
Queue Stats
640W - 666L
1,452 Elo+
Solo
Team Averages
Level 118
1,508 SR
1,467 Elo+

VS

Team Averages
Level 85
1,551 SR
1,479 Elo+
Ah Muzen Cab
Ah Muzen Cab
Balrajx
Ah Muzen Cab
Level 80
God Stats
10W - 11L
1,561 SR
Queue Stats
90W - 120L
1,417 Elo+
Solo
Bacchus
Bacchus
Ed-Berd
Bacchus
Level 69
God Stats
6W - 7L
1,400 SR
Queue Stats
108W - 100L
1,453 Elo+
Party 1
Sun Wukong
Sun Wukong
Serpents_Death
Sun Wukong
Level 75
God Stats
3W - 1L
1,709 SR
Queue Stats
123W - 112L
1,459 Elo+
Party 1
Zeus
Zeus
dgdrcs
Zeus
Level 99
God Stats
1W - 1L
1,475 SR
Queue Stats
76W - 54L
1,520 Elo+
Solo
Amaterasu
Amaterasu
lorenzobianchi95
Amaterasu
Level 103
God Stats
5W - 6L
1,611 SR
Queue Stats
134W - 147L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
16
1 / 5 / 5
9,776
515
7,288
14,726
5,794
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Eset
 
Eset
14
5 / 7 / 4
9,669
509
10,392
16,740
6,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
CodenameKangaroo
Erlang Shen
16
4 / 1 / 3
10,102
532
7,616
10,641
9,819
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fafnir
15
4 / 5 / 6
10,512
553
7,566
20,062
27,088
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

15
7 / 8 / 6
10,299
542
14,591
17,690
6,690
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Balrajx
Ah Muzen Cab
16
5 / 3 / 7
10,075
530
10,192
11,740
4,030
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Bacchus
Ed-Berd
Bacchus
13
4 / 3 / 11
9,251
487
8,726
14,589
17,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sun Wukong
Serpents_Death
Sun Wukong
17
5 / 2 / 4
10,502
553
10,770
16,006
13,114
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Zeus
dgdrcs
Zeus
16
7 / 6 / 5
10,571
556
13,305
11,520
3,795
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Amaterasu
16
5 / 7 / 12
10,241
539
13,344
16,857
10,695
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
65
21
Kills
26
26
Deaths
21
24
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
1
5
5
0.7
L
Eset
 
Eset
5
7
4
1
W
Ah Muzen Cab
Balrajx
Ah Muzen Cab
5
3
7
2.83
L
Erlang Shen
CodenameKangaroo
Erlang Shen
4
1
3
5.5
W
Bacchus
Ed-Berd
Bacchus
4
3
11
3.17
W
Sun Wukong
Serpents_Death
Sun Wukong
5
2
4
3.5
L
Fafnir
4
5
6
1.4
W
Zeus
dgdrcs
Zeus
7
6
5
1.58
L
7
8
6
1.25
W
Amaterasu
5
7
12
1.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,453
Damage
56,337
79,859
Taken
70,712
55,983
Mitigated
48,934
22,844
Healing
10,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
7,288
3,468
0
4,103
14,726
5,794
1,133
2,184
12,542
0
76,454
L
Eset
 
Eset
10,392
683
622
3,554
16,740
6,592
50
7,199
9,208
56,297
0
W
Ah Muzen Cab
Balrajx
Ah Muzen Cab
10,192
4,763
0
3,846
11,740
4,030
1,494
1,350
10,390
0
70,750
L
Erlang Shen
CodenameKangaroo
Erlang Shen
7,616
4,045
414
4,101
10,641
9,819
326
2,283
8,290
0
58,993
W
Bacchus
Ed-Berd
Bacchus
8,726
1,073
0
1,525
14,589
17,300
0
3,980
10,609
20,574
0
W
Sun Wukong
Serpents_Death
Sun Wukong
10,770
2,805
0
392
16,006
13,114
762
1,704
14,302
0
63,238
L
Fafnir
7,566
2,338
2,932
4,943
20,062
27,088
282
5,775
14,081
17,158
2,336
W
Zeus
dgdrcs
Zeus
13,305
1,967
0
746
11,520
3,795
0
4,398
7,122
58,600
0
L
14,591
4,197
0
2,175
17,690
6,690
11
3,772
13,707
0
57,025
W
Amaterasu
13,344
7,099
0
3,773
16,857
10,695
0
5,505
11,352
0
51,603

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,358
Gold Earned
50,640
491
Minions Killed
461
0
Camps Cleared
0
1,676,820
Distance Traveled
1,771,441
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
9,776
515
149
8
0
349,264
1
L
Eset
9,669
509
89
5
0
320,973
6
W
Ah Muzen Cab
10,075
530
117
6
0
346,891
5
L
Erlang Shen
10,102
532
129
7
0
305,560
4
W
Bacchus
9,251
487
28
1
0
329,241
0
W
Sun Wukong
10,502
553
114
6
0
385,335
0
L
Fafnir
10,512
553
33
2
0
358,110
3
W
Zeus
10,571
556
109
6
0
308,245
7
L
Loki
10,299
542
91
5
0
342,913
0
W
Amaterasu
10,241
539
93
5
0
401,729
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role