Player Matchup

Olorun
Olorun
CSRFallenAngel
Olorun
Level 152
God Stats
4W - 3L
1,554 SR
Queue Stats
91W - 72L
1,670 Elo+
Party 2
Guan Yu
Guan Yu
CheetoFries
Guan Yu
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 4L
1,835 Elo+
Party 2
Artemis
Artemis
ZombieNinjaGoaT
Artemis
Level 154
God Stats
11W - 4L
1,906 SR
Queue Stats
133W - 100L
1,625 Elo+
Party 2
Team Averages
Level 104
1,653 SR
1,710 Elo+

VS

Team Averages
Level 88
1,837 SR
1,517 Elo+
Cerberus
Cerberus
Ares231
Cerberus
Level 108
God Stats
1W - 1L
1,834 SR
Queue Stats
6W - 4L
1,592 Elo+
Party 1
Nemesis
Nemesis
Tons_of_Babies
Nemesis
Level 68
God Stats
3W - 4L
1,838 SR
Queue Stats
243W - 264L
1,497 Elo+
Solo
Chang'e
Chang'e
stickman medic7
Chang'e
Level 88
God Stats
1W - 3L
1,840 SR
Queue Stats
53W - 71L
1,461 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 0 / 6
8,751
972
16,232
7,294
3,355
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Guan Yu
CheetoFries
Guan Yu
13
3 / 0 / 10
7,813
868
4,302
6,456
5,196
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
4 / 1 / 10
7,701
856
11,184
5,537
2,329
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Ares231
Cerberus
9
0 / 4 / 1
6,262
696
4,052
15,821
11,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

9
0 / 6 / 1
5,763
640
3,623
12,591
3,992
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

10
1 / 6 / 0
6,393
710
5,224
9,244
2,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
3
16
Kills
1
1
Deaths
16
26
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Ares231
Cerberus
0
4
1
0.13
W
9
0
6
12
W
Guan Yu
CheetoFries
Guan Yu
3
0
10
8
L
0
6
1
0.08
W
4
1
10
9
L
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,718
Damage
12,899
19,287
Taken
37,656
10,880
Mitigated
18,029
10,764
Healing
11,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Ares231
Cerberus
4,052
395
0
3,435
15,821
11,309
0
5,133
10,158
17,534
0
W
16,232
7,370
479
4,260
7,294
3,355
1,002
3,131
4,163
46,651
6,026
W
Guan Yu
CheetoFries
Guan Yu
4,302
708
2,035
2,573
6,456
5,196
258
3,102
3,354
0
12,298
L
3,623
1,046
0
1,856
12,591
3,992
0
4,538
7,714
0
15,037
W
11,184
5,043
0
1,417
5,537
2,329
1,455
3,413
2,124
0
22,830
L
5,224
549
3,361
2,384
9,244
2,728
0
4,666
4,267
16,076
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,265
Gold Earned
18,418
119
Minions Killed
73
8
Camps Cleared
1
505,149
Distance Traveled
507,901
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
6,262
696
24
3
1
172,929
4
W
Olorun
8,751
972
73
8
5
166,265
4
W
Guan Yu
7,813
868
14
2
2
178,423
2
L
Nemesis
5,763
640
22
2
0
182,818
2
W
Artemis
7,701
856
32
4
1
160,461
1
L
Chang'e
6,393
710
27
3
0
152,154
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role