Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
ComboX99
Discordia
Level 80
God Stats
8W - 9L
1,216 SR
Queue Stats
356W - 399L
1,479 Elo+
Solo
Horus
Horus
Deadpoolmcgee
Horus
Level 112
God Stats
4W - 1L
1,683 SR
Queue Stats
46W - 35L
1,631 Elo+
Solo
Ullr
Ullr
KAWAIIXV
Ullr
Level 77
God Stats
18W - 10L
1,756 SR
Queue Stats
578W - 657L
1,420 Elo+
Solo
He Bo
He Bo
Trifxct
He Bo
Level 106
God Stats
3W - 1L
1,531 SR
Queue Stats
172W - 170L
1,522 Elo+
Solo
Team Averages
Level 88
1,537 SR
1,510 Elo+

VS

Team Averages
Level 99
1,504 SR
1,493 Elo+
Bastet
Bastet
DRY_GooNz
Bastet
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 11L
1,476 Elo+
Party 1
Cernunnos
Cernunnos
McLovin8310
Cernunnos
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,647 Elo+
Party 1
Thoth
Thoth
PhoenixGraye
Thoth
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 38L
1,422 Elo+
Party 2
Shiva
Shiva
Quigmyre
Shiva
Level 152
God Stats
16W - 17L
1,520 SR
Queue Stats
147W - 162L
1,504 Elo+
Party 2
He Bo
He Bo
Ysole_ELi
He Bo
Level 111
God Stats
0W - 2L
1,500 SR
Queue Stats
38W - 48L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
16
3 / 2 / 6
10,741
1,074
5,920
14,549
6,436
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Discordia
ComboX99
Discordia
17
3 / 0 / 10
10,637
1,064
8,681
2,639
911
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

18
8 / 1 / 14
12,053
1,205
18,166
18,229
19,089
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ullr
17
2 / 1 / 14
10,797
1,080
5,435
7,468
2,688
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

He Bo
Trifxct
He Bo
18
11 / 5 / 11
12,811
1,281
23,869
11,451
3,895
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Team 1 Tickets

255

VS

Team 2 Tickets

150

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
DRY_GooNz
Bastet
16
2 / 4 / 5
10,433
1,043
13,014
11,713
3,613
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cernunnos
McLovin8310
Cernunnos
16
2 / 4 / 5
10,596
1,060
13,785
13,643
3,736
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

16
1 / 6 / 4
9,904
990
4,655
11,942
3,391
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shiva
Quigmyre
Shiva
16
2 / 8 / 4
10,417
1,042
9,299
20,755
15,743
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

He Bo
Ysole_ELi
He Bo
15
2 / 5 / 3
10,373
1,037
7,187
11,067
2,822
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
30
27
Kills
9
9
Deaths
27
55
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
3
2
6
3
W
Discordia
ComboX99
Discordia
3
0
10
8
L
Bastet
DRY_GooNz
Bastet
2
4
5
1.13
W
8
1
14
15
W
Ullr
2
1
14
9
L
Cernunnos
McLovin8310
Cernunnos
2
4
5
1.13
L
1
6
4
0.5
L
Shiva
Quigmyre
Shiva
2
8
4
0.5
W
He Bo
Trifxct
He Bo
11
5
11
3.3
L
He Bo
Ysole_ELi
He Bo
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,071
Damage
47,940
54,336
Taken
69,120
33,019
Mitigated
29,305
10,179
Healing
4,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
5,920
1,216
0
620
14,549
6,436
0
1,974
12,575
0
20,034
W
Discordia
ComboX99
Discordia
8,681
1,176
0
141
2,639
911
0
103
2,536
26,459
0
L
Bastet
DRY_GooNz
Bastet
13,014
2,700
0
2,578
11,713
3,613
0
6,376
4,940
0
28,691
W
18,166
7,582
1,640
6,524
18,229
19,089
0
5,302
12,927
0
26,747
W
Ullr
5,435
780
0
642
7,468
2,688
0
1,653
5,815
0
18,673
L
Cernunnos
McLovin8310
Cernunnos
13,785
7,067
0
68
13,643
3,736
0
6,004
7,334
0
27,284
L
4,655
131
184
313
11,942
3,391
0
5,158
6,493
12,145
0
L
Shiva
Quigmyre
Shiva
9,299
197
163
961
20,755
15,743
0
8,696
11,375
103
40,908
W
He Bo
Trifxct
He Bo
23,869
1,709
0
612
11,451
3,895
0
2,913
8,538
43,492
0
L
He Bo
Ysole_ELi
He Bo
7,187
163
0
70
11,067
2,822
0
5,579
5,105
24,529
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,039
Gold Earned
51,723
180
Minions Killed
182
7
Camps Cleared
4
1,023,706
Distance Traveled
962,546
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,741
1,074
30
3
4
207,405
0
W
Discordia
10,637
1,064
42
4
1
195,879
3
L
Bastet
10,433
1,043
31
3
2
229,628
0
W
Horus
12,053
1,205
14
1
1
222,716
0
W
Ullr
10,797
1,080
41
4
1
208,753
1
L
Cernunnos
10,596
1,060
30
3
0
175,841
0
L
Thoth
9,904
990
17
2
0
198,097
0
L
Shiva
10,417
1,042
68
7
0
170,113
0
W
He Bo
12,811
1,281
53
5
0
188,953
3
L
He Bo
10,373
1,037
36
4
2
188,867
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role