Player Matchup

Charybdis
Charybdis
Silver V
Killa20025621
Charybdis
Silver V
Level 66
God Stats
9W - 5L
1,264 SR
Queue Stats
89W - 100L
730 MMR
Solo
Camazotz
Camazotz
Silver IV
Shy_Shinigami
Camazotz
Silver IV
Level 126
God Stats
1W - 1L
1,695 SR
Queue Stats
64W - 93L
874 MMR
Solo
Ares
Ares
Silver IV
Wichoide999
Ares
Silver IV
Level 85
God Stats
16W - 26L
1,355 SR
Queue Stats
155W - 161L
805 MMR
Solo
Arachne
Arachne
Silver IV
here_for_now
Arachne
Silver IV
Level 129
God Stats
24W - 18L
1,624 SR
Queue Stats
140W - 161L
756 MMR
Solo
Discordia
Discordia
Silver IV
wil5830
Discordia
Silver IV
Level 158
God Stats
2W - 8L
1,466 SR
Queue Stats
165W - 210L
816 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 113
1,481 SR
796 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 119
1,531 SR
1,021 MMR
Ravana
Ravana
Bronze I
 
Ravana
Bronze I
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chiron
Chiron
Silver IV
blinny82
Chiron
Silver IV
Level 96
God Stats
9W - 5L
1,773 SR
Queue Stats
190W - 232L
762 MMR
Solo
Artio
Artio
Silver III
davidsssmf
Artio
Silver III
Level 129
God Stats
6W - 8L
1,380 SR
Queue Stats
24W - 39L
819 MMR
Solo
Izanami
Izanami
Gold V
hull1520
Izanami
Gold V
Level 95
God Stats
2W - 2L
1,511 SR
Queue Stats
246W - 255L
1,210 MMR
Solo
Ra
Ra
Silver IV
mellingsarijuana
Ra
Silver IV
Level 127
God Stats
3W - 6L
1,491 SR
Queue Stats
57W - 73L
811 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Killa20025621
Charybdis
16
1 / 3 / 3
10,297
468
14,574
16,458
5,154
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Camazotz
Shy_Shinigami
Camazotz
18
3 / 4 / 1
11,274
512
12,523
22,138
25,799
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hide of the Nemean Lion

Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
3 / 5 / 1
10,082
458
12,221
22,702
20,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Arachne
here_for_now
Arachne
15
2 / 11 / 4
9,797
445
10,381
25,722
8,537
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

Discordia
wil5830
Discordia
14
0 / 4 / 1
8,576
390
6,414
7,595
2,267
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
LokiPersephoneCliodhna

VS

Bans
ShivaBastetAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
17
4 / 2 / 11
11,211
510
16,156
17,826
15,129
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Chiron
blinny82
Chiron
20
10 / 3 / 5
13,407
609
18,358
20,737
8,913
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Artio
17
2 / 0 / 13
11,561
526
11,560
20,391
22,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Izanami
hull1520
Izanami
20
3 / 3 / 5
13,799
627
8,724
13,427
5,342
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

20
8 / 1 / 7
13,077
594
13,960
11,636
4,496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
68
9
Kills
27
27
Deaths
9
10
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
4
2
11
4.75
L
Charybdis
Killa20025621
Charybdis
1
3
3
0.83
L
Camazotz
Shy_Shinigami
Camazotz
3
4
1
0.88
L
3
5
1
0.7
W
Chiron
blinny82
Chiron
10
3
5
4.17
W
Artio
2
0
13
8.5
L
Arachne
here_for_now
Arachne
2
11
4
0.36
W
Izanami
hull1520
Izanami
3
3
5
1.83
W
8
1
7
11.5
L
Discordia
wil5830
Discordia
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,113
Damage
68,758
94,615
Taken
84,017
61,905
Mitigated
56,010
27,105
Healing
35,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
16,156
3,653
0
3,984
17,826
15,129
2,194
1,983
15,461
0
67,456
L
Charybdis
Killa20025621
Charybdis
14,574
6,358
0
5,114
16,458
5,154
264
3,757
12,701
0
71,353
L
Camazotz
Shy_Shinigami
Camazotz
12,523
4,305
0
9,992
22,138
25,799
490
3,098
19,040
0
77,957
L
12,221
524
0
3,522
22,702
20,148
263
10,742
11,960
39,529
0
W
Chiron
blinny82
Chiron
18,358
9,720
770
9,799
20,737
8,913
5,594
1,681
18,367
0
95,622
W
Artio
11,560
958
429
8,679
20,391
22,130
490
6,373
13,530
42,351
0
L
Arachne
here_for_now
Arachne
10,381
7,757
0
7,137
25,722
8,537
0
4,865
20,857
0
52,053
W
Izanami
hull1520
Izanami
8,724
5,065
0
6,311
13,427
5,342
2,732
2,753
10,604
0
131,276
W
13,960
1,742
1,970
3,103
11,636
4,496
1,295
4,976
6,267
101,820
0
L
Discordia
wil5830
Discordia
6,414
339
0
1,340
7,595
2,267
0
3,058
4,537
52,174
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,026
Gold Earned
63,055
506
Minions Killed
698
0
Camps Cleared
0
1,892,139
Distance Traveled
2,141,433
25
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
11,211
510
91
4
0
430,064
0
L
Charybdis
10,297
468
117
5
0
412,738
2
L
Camazotz
11,274
512
159
7
0
392,139
4
L
Ares
10,082
458
39
2
0
380,804
8
W
Chiron
13,407
609
154
7
0
386,205
0
W
Artio
11,561
526
52
2
0
473,986
10
L
Arachne
9,797
445
78
4
0
399,784
1
W
Izanami
13,799
627
228
10
0
406,470
2
W
Ra
13,077
594
173
8
0
444,708
3
L
Discordia
8,576
390
113
5
0
306,674
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role