Player Matchup

Izanami
Izanami
CBANDZZZ4007
Izanami
Level 27
God Stats
14W - 8L
1,519 SR
Queue Stats
136W - 128L
1,535 Elo+
Party 3
Bastet
Bastet
HugoKami
Bastet
Level 63
God Stats
4W - 4L
1,419 SR
Queue Stats
272W - 270L
1,557 Elo+
Party 3
Ares
Ares
VIP Fullyrekt
Ares
Level 45
God Stats
39W - 21L
1,622 SR
Queue Stats
67W - 66L
1,430 Elo+
Solo
Susano
Susano
bobalose
Susano
Level 67
God Stats
53W - 85L
1,375 SR
Queue Stats
240W - 278L
1,406 Elo+
Party 2
Chang'e
Chang'e
combrunolindo
Chang'e
Level 42
God Stats
35W - 25L
1,432 SR
Queue Stats
213W - 234L
1,375 Elo+
Party 2
Team Averages
Level 49
1,473 SR
1,461 Elo+

VS

Team Averages
Level 72
1,508 SR
1,457 Elo+
Nike
Nike
HeAvYmEnTaLX
Nike
Level 54
God Stats
18W - 26L
1,453 SR
Queue Stats
118W - 155L
1,356 Elo+
Solo
Tiamat
Tiamat
Luminsis
Tiamat
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 14L
1,450 Elo+
Party 1
Danzaburou
Danzaburou
Mixie96
Danzaburou
Level 67
God Stats
8W - 5L
1,586 SR
Queue Stats
76W - 91L
1,454 Elo+
Party 1
Yemoja
Yemoja
True Exorcist67
Yemoja
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 37L
1,443 Elo+
Solo
Tsukuyomi
Tsukuyomi
Valix Rises
Tsukuyomi
Level 46
God Stats
4W - 3L
1,500 SR
Queue Stats
35W - 44L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CBANDZZZ4007
Izanami
16
6 / 0 / 6
10,465
1,163
15,463
6,019
3,465
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bastet
HugoKami
Bastet
16
2 / 0 / 9
9,811
1,090
14,868
8,441
3,320
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
0 / 1 / 13
9,645
1,072
5,447
8,480
10,577
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Susano
bobalose
Susano
16
4 / 5 / 6
10,531
1,170
5,333
10,808
4,647
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Chang'e
16
6 / 1 / 7
10,983
1,220
14,744
9,528
4,530
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Team 1 Tickets

273

VS

Team 2 Tickets

188

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 6 / 4
9,522
1,058
8,133
18,269
9,098
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Tiamat
Luminsis
Tiamat
15
0 / 5 / 5
9,157
1,017
7,037
11,590
6,273
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
Mixie96
Danzaburou
15
0 / 3 / 4
8,932
992
9,113
9,692
3,548
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
0 / 1 / 6
9,993
1,110
4,025
13,795
13,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Tsukuyomi
Valix Rises
Tsukuyomi
15
5 / 3 / 2
10,188
1,132
8,747
7,670
2,680
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
28
18
Kills
7
7
Deaths
18
41
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Izanami
CBANDZZZ4007
Izanami
6
0
6
9
L
2
6
4
0.67
W
Bastet
HugoKami
Bastet
2
0
9
6.5
L
Tiamat
Luminsis
Tiamat
0
5
5
0.5
L
Danzaburou
Mixie96
Danzaburou
0
3
4
0.67
L
0
1
6
3
W
0
1
13
6.5
L
Tsukuyomi
Valix Rises
Tsukuyomi
5
3
2
2
W
Susano
bobalose
Susano
4
5
6
1.4
W
Chang'e
6
1
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,855
Damage
37,055
43,276
Taken
61,016
26,539
Mitigated
35,027
11,754
Healing
8,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
CBANDZZZ4007
Izanami
15,463
8,489
0
1,416
6,019
3,465
0
1,833
4,186
0
30,134
L
8,133
694
0
62
18,269
9,098
0
7,502
10,450
0
26,578
W
Bastet
HugoKami
Bastet
14,868
3,996
0
921
8,441
3,320
0
1,648
6,793
0
22,672
L
Tiamat
Luminsis
Tiamat
7,037
1,568
0
678
11,590
6,273
0
3,060
8,283
22,033
0
L
Danzaburou
Mixie96
Danzaburou
9,113
4,103
0
521
9,692
3,548
0
2,443
7,162
0
26,163
L
4,025
611
4,390
3,245
13,795
13,428
0
4,425
9,189
12,802
0
W
5,447
475
0
0
8,480
10,577
0
2,573
5,907
10,007
0
L
Tsukuyomi
Valix Rises
Tsukuyomi
8,747
2,221
0
50
7,670
2,680
0
2,761
4,784
0
27,268
W
Susano
bobalose
Susano
5,333
2,269
0
1,732
10,808
4,647
0
1,719
8,229
0
17,390
W
Chang'e
14,744
1,577
2,987
4,698
9,528
4,530
0
3,289
6,239
47,654
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,435
Gold Earned
47,792
188
Minions Killed
185
5
Camps Cleared
5
941,098
Distance Traveled
747,395
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,465
1,163
54
6
2
184,941
1
L
Nike
9,522
1,058
49
5
0
181,888
0
W
Bastet
9,811
1,090
19
2
2
213,016
1
L
Tiamat
9,157
1,017
54
6
1
147,339
0
L
Danzaburou
8,932
992
38
4
2
113,093
0
L
Yemoja
9,993
1,110
13
1
0
145,987
0
W
Ares
9,645
1,072
10
1
0
187,869
0
L
Tsukuyomi
10,188
1,132
31
3
2
159,088
1
W
Susano
10,531
1,170
39
4
0
174,578
0
W
Chang'e
10,983
1,220
66
7
1
180,694
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role