Player Matchup

Hades
Hades
GankMyBotty
Hades
Level 155
God Stats
1W - 3L
1,176 SR
Queue Stats
89W - 94L
1,474 Elo+
Party 1
Atlas
Atlas
Morradin
Atlas
Level 120
God Stats
0W - 1L
1,371 SR
Queue Stats
15W - 20L
1,437 Elo+
Party 3
Izanami
Izanami
SayokoJenkin
Izanami
Level 85
God Stats
0W - 1L
1,727 SR
Queue Stats
1W - 2L
1,329 Elo+
Party 3
Agni
Agni
SmallBeeaans
Agni
Level 141
God Stats
8W - 4L
1,693 SR
Queue Stats
81W - 72L
1,499 Elo+
Party 1
Arachne
Arachne
Stildar
Arachne
Level 128
God Stats
3W - 2L
1,429 SR
Queue Stats
59W - 54L
1,530 Elo+
Party 3
Team Averages
Level 126
1,479 SR
1,454 Elo+

VS

Team Averages
Level 97
1,681 SR
1,675 Elo+
Janus
Janus
 
Janus
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
 
Aphrodite
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
Kleomenes
Cernunnos
Level 89
God Stats
20W - 3L
2,026 SR
Queue Stats
47W - 14L
1,825 Elo+
Party 2
Amaterasu
Amaterasu
Mortymeros
Amaterasu
Level 116
God Stats
5W - 0L
1,686 SR
Queue Stats
48W - 16L
1,832 Elo+
Party 2
Bakasura
Bakasura
TakovejCimbal
Bakasura
Level 46
God Stats
6W - 2L
1,694 SR
Queue Stats
52W - 21L
1,715 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 9 / 3
9,273
713
10,293
19,105
10,488
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Atlas
Morradin
Atlas
15
1 / 4 / 4
9,048
696
8,544
14,828
15,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Izanami
SayokoJenkin
Izanami
15
0 / 6 / 2
8,367
644
7,607
13,240
4,636
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

16
1 / 3 / 3
8,964
690
15,337
10,482
3,573
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
Stildar
Arachne
14
3 / 4 / 1
8,546
657
9,820
13,168
7,373
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
18
5 / 1 / 12
10,829
833
15,272
6,906
2,555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Aphrodite
 
Aphrodite
17
4 / 0 / 14
10,046
773
13,631
13,970
6,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cernunnos
Kleomenes
Cernunnos
19
11 / 1 / 10
11,648
896
18,079
12,934
5,002
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Amaterasu
Mortymeros
Amaterasu
17
4 / 1 / 14
10,898
838
10,985
18,378
10,876
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bakasura
TakovejCimbal
Bakasura
18
2 / 3 / 13
10,493
807
6,343
16,310
6,723
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
89
6
Kills
26
26
Deaths
6
13
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
5
1
12
11
W
Aphrodite
 
Aphrodite
4
0
14
11
L
1
9
3
0.28
W
Cernunnos
Kleomenes
Cernunnos
11
1
10
16
L
Atlas
Morradin
Atlas
1
4
4
0.75
W
Amaterasu
Mortymeros
Amaterasu
4
1
14
11
L
Izanami
SayokoJenkin
Izanami
0
6
2
0.17
L
1
3
3
0.83
L
Arachne
Stildar
Arachne
3
4
1
0.88
W
Bakasura
TakovejCimbal
Bakasura
2
3
13
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,601
Damage
64,310
70,823
Taken
68,498
41,086
Mitigated
32,007
9,240
Healing
37,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
15,272
683
0
1,164
6,906
2,555
954
2,667
4,239
56,760
0
W
Aphrodite
 
Aphrodite
13,631
1,038
10,478
10,424
13,970
6,851
1,047
7,089
6,881
39,945
0
L
10,293
385
108
2,706
19,105
10,488
0
6,085
12,622
28,308
0
W
Cernunnos
Kleomenes
Cernunnos
18,079
9,790
0
4,307
12,934
5,002
4,086
7,543
5,391
0
50,831
L
Atlas
Morradin
Atlas
8,544
2,245
0
1,336
14,828
15,016
0
6,502
7,063
16,764
0
W
Amaterasu
Mortymeros
Amaterasu
10,985
5,398
1,483
5,136
18,378
10,876
348
10,456
7,922
0
26,139
L
Izanami
SayokoJenkin
Izanami
7,607
5,040
0
1,256
13,240
4,636
0
5,153
7,947
0
28,525
L
15,337
703
0
500
10,482
3,573
0
4,791
5,621
41,997
0
L
Arachne
Stildar
Arachne
9,820
5,783
0
3,334
13,168
7,373
0
6,372
6,586
0
22,602
W
Bakasura
TakovejCimbal
Bakasura
6,343
4,059
0
4,850
16,310
6,723
240
6,419
8,691
0
29,079

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,198
Gold Earned
53,914
204
Minions Killed
347
0
Camps Cleared
0
1,247,170
Distance Traveled
1,688,309
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,829
833
100
8
0
325,193
3
W
Aphrodite
10,046
773
69
5
0
347,903
0
L
Hades
9,273
713
52
4
0
238,296
1
W
Cernunnos
11,648
896
80
6
0
310,735
1
L
Atlas
9,048
696
24
2
0
233,433
3
W
Amaterasu
10,898
838
31
2
0
371,409
0
L
Izanami
8,367
644
52
4
0
235,978
0
L
Agni
8,964
690
59
5
0
269,644
4
L
Arachne
8,546
657
17
1
0
269,819
4
W
Bakasura
10,493
807
67
5
0
333,069
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role