Player Matchup

Sobek
Sobek
 
Sobek
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
Ares895
Zhong Kui
Level 69
God Stats
18W - 8L
1,701 SR
Queue Stats
74W - 65L
1,511 Elo+
Party 1
Serqet
Serqet
CDC7
Serqet
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
241W - 239L
1,492 Elo+
Solo
Mulan
Mulan
KnovusDaProdigy
Mulan
Level 155
God Stats
12W - 2L
1,861 SR
Queue Stats
112W - 108L
1,448 Elo+
Party 2
Danzaburou
Danzaburou
Tempermine
Danzaburou
Level 82
God Stats
2W - 1L
1,500 SR
Queue Stats
93W - 76L
1,514 Elo+
Party 1
Team Averages
Level 116
1,613 SR
1,493 Elo+

VS

Team Averages
Level 126
1,562 SR
1,456 Elo+
Thanatos
Thanatos
AlwaysWoolf-
Thanatos
Level 125
God Stats
12W - 14L
1,515 SR
Queue Stats
344W - 410L
1,430 Elo+
Solo
Xing Tian
Xing Tian
CharlosXD
Xing Tian
Level 148
God Stats
3W - 4L
1,531 SR
Queue Stats
173W - 180L
1,530 Elo+
Party 3
Baron Samedi
Baron Samedi
Ivmp
Baron Samedi
Level 126
God Stats
2W - 2L
1,857 SR
Queue Stats
147W - 151L
1,496 Elo+
Party 3
Loki
Loki
Sniper109083
Loki
Level 104
God Stats
35W - 34L
1,408 SR
Queue Stats
225W - 233L
1,417 Elo+
Solo
Hachiman
Hachiman
VeteranoPro1724
Hachiman
Level 128
God Stats
4W - 1L
1,500 SR
Queue Stats
53W - 52L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
14
4 / 1 / 5
8,736
582
6,134
11,428
8,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zhong Kui
Ares895
Zhong Kui
12
3 / 3 / 1
7,362
491
8,713
9,346
5,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Serqet
CDC7
Serqet
13
3 / 5 / 5
7,974
532
5,510
12,226
4,150
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
1 / 4 / 1
7,078
472
3,863
10,576
8,261
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
Tempermine
Danzaburou
12
3 / 4 / 0
7,538
503
6,656
10,913
3,415
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AlwaysWoolf-
Thanatos
14
7 / 4 / 4
8,659
577
7,461
11,658
3,973
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Xing Tian
CharlosXD
Xing Tian
7
0 / 3 / 4
5,921
395
3,342
7,011
4,843
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Baron Samedi
Ivmp
Baron Samedi
13
0 / 4 / 5
7,696
513
6,140
11,336
4,862
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
6 / 3 / 0
9,117
608
9,389
10,334
9,149
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hachiman
15
4 / 1 / 3
8,948
597
8,064
9,401
3,007
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
33
14
Kills
17
17
Deaths
15
12
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
4
1
5
6.5
L
Thanatos
AlwaysWoolf-
Thanatos
7
4
4
2.25
W
Zhong Kui
Ares895
Zhong Kui
3
3
1
1.17
W
Serqet
CDC7
Serqet
3
5
5
1.1
L
Xing Tian
CharlosXD
Xing Tian
0
3
4
0.67
L
Baron Samedi
Ivmp
Baron Samedi
0
4
5
0.63
W
1
4
1
0.38
L
6
3
0
2
W
Danzaburou
Tempermine
Danzaburou
3
4
0
0.75
L
Hachiman
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,876
Damage
34,396
54,489
Taken
49,740
29,989
Mitigated
25,834
16,335
Healing
19,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
6,134
517
0
6,337
11,428
8,797
0
2,276
9,058
31,301
0
L
Thanatos
AlwaysWoolf-
Thanatos
7,461
2,665
0
10,079
11,658
3,973
0
2,337
8,751
0
41,148
W
Zhong Kui
Ares895
Zhong Kui
8,713
844
80
2,905
9,346
5,366
12
3,605
5,397
38,703
0
W
Serqet
CDC7
Serqet
5,510
868
0
1,485
12,226
4,150
0
1,244
10,914
0
48,990
L
Xing Tian
CharlosXD
Xing Tian
3,342
560
68
898
7,011
4,843
0
2,070
4,765
10,095
0
L
Baron Samedi
Ivmp
Baron Samedi
6,140
247
140
2,658
11,336
4,862
0
7,445
3,891
44,610
1,343
W
3,863
538
0
3,047
10,576
8,261
194
22
10,554
4,441
22,356
L
9,389
2,010
0
1,203
10,334
9,149
37
1,800
7,881
0
46,369
W
Danzaburou
Tempermine
Danzaburou
6,656
3,381
0
2,481
10,913
3,415
0
1,717
9,152
0
41,030
L
Hachiman
8,064
5,018
0
4,179
9,401
3,007
1,042
1,815
7,514
0
65,304

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,688
Gold Earned
40,341
343
Minions Killed
360
0
Camps Cleared
0
1,432,824
Distance Traveled
1,400,302
20
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
8,736
582
48
3
0
326,172
2
L
Thanatos
8,659
577
78
5
0
318,291
0
W
Zhong Kui
7,362
491
75
5
0
283,193
1
W
Serqet
7,974
532
79
5
0
286,887
9
L
Xing Tian
5,921
395
16
1
0
207,496
2
L
Baron Samedi
7,696
513
82
5
0
287,772
5
W
Mulan
7,078
472
65
4
0
266,011
8
L
Loki
9,117
608
76
5
0
294,149
9
W
Danzaburou
7,538
503
76
5
0
270,561
0
L
Hachiman
8,948
597
108
7
0
292,594
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role