Player Matchup

Ares
Ares
Gold I
DonThroWins
Ares
Gold I
Level 68
God Stats
5W - 4L
1,697 SR
Queue Stats
35W - 29L
1,631 MMR
Party 2
Sol
Sol
Platinum V
HeathWonGoofy
Sol
Platinum V
Level 156
God Stats
3W - 0L
1,707 SR
Queue Stats
20W - 11L
1,986 MMR
Party 2
King Arthur
King Arthur
Gold IV
iProject-Mystic
King Arthur
Gold IV
Level 155
God Stats
1W - 0L
1,616 SR
Queue Stats
10W - 4L
1,775 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 126
1,673 SR
1,797 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 118
1,670 SR
1,729 MMR
Atlas
Atlas
Platinum III
HercsFatDong
Atlas
Platinum III
Level 160
God Stats
4W - 4L
1,528 SR
Queue Stats
131W - 126L
1,809 MMR
Party 1
Chaac
Chaac
Platinum V
TwoGunzzz___
Chaac
Platinum V
Level 65
God Stats
44W - 35L
1,750 SR
Queue Stats
159W - 155L
1,698 MMR
Party 1
Neith
Neith
Gold I
ZenfulGuru
Neith
Gold I
Level 128
God Stats
11W - 11L
1,731 SR
Queue Stats
613W - 670L
1,680 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 6 / 16
13,180
775
11,508
23,886
23,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
10 / 2 / 8
13,270
781
24,314
17,920
7,368
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

King Arthur
iProject-Mystic
King Arthur
18
8 / 3 / 11
12,536
737
15,725
22,028
20,757
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bans
FenrirAh Muzen CabBastetShivaThoth

VS

Bans
GebScyllaCabrakanCliodhnaArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 6 / 7
12,023
707
17,207
23,887
20,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

14
2 / 9 / 6
10,329
608
14,346
22,628
20,984
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Neith
15
5 / 7 / 5
11,613
683
19,387
16,228
6,078
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
29
22
Kills
11
11
Deaths
22
35
Assists
18
Player
Kills
Deaths
Assists
KDA
W
4
6
16
2
W
10
2
8
7
L
4
6
7
1.25
L
2
9
6
0.56
L
Neith
5
7
5
1.07
W
King Arthur
iProject-Mystic
King Arthur
8
3
11
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,547
Damage
50,940
63,834
Taken
62,743
51,276
Mitigated
47,454
19,995
Healing
14,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,508
922
0
3,570
23,886
23,151
294
5,242
18,302
18,486
0
W
24,314
9,261
0
9,534
17,920
7,368
2,646
6,422
11,370
74,602
0
L
17,207
5,242
0
7,632
23,887
20,392
0
12,863
11,024
50,312
0
L
14,346
3,395
0
4,969
22,628
20,984
0
13,275
9,353
0
33,110
L
Neith
19,387
8,443
0
2,030
16,228
6,078
1,646
10,208
6,020
0
56,268
W
King Arthur
iProject-Mystic
King Arthur
15,725
2,257
0
6,891
22,028
20,757
192
5,920
15,517
0
40,376

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,986
Gold Earned
33,965
175
Minions Killed
172
6
Camps Cleared
9
887,363
Distance Traveled
800,942
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
13,180
775
16
1
0
269,952
5
W
Sol
13,270
781
110
6
6
296,630
1
L
Atlas
12,023
707
56
3
4
281,004
4
L
Chaac
10,329
608
31
2
4
276,167
3
L
Neith
11,613
683
85
5
1
243,771
1
W
King Arthur
12,536
737
49
3
0
320,781
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role