Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
Alvin29785
Hera
Level 93
God Stats
13W - 9L
1,526 SR
Queue Stats
98W - 115L
1,280 Elo+
Solo
Shiva
Shiva
Kotleba255_exe
Shiva
Level 84
God Stats
3W - 3L
1,447 SR
Queue Stats
18W - 33L
1,359 Elo+
Party 2
Arachne
Arachne
Nostradamus_sk
Arachne
Level 104
God Stats
18W - 7L
1,732 SR
Queue Stats
50W - 53L
1,513 Elo+
Party 2
Medusa
Medusa
dado255sk
Medusa
Level 27
God Stats
2W - 2L
1,500 SR
Queue Stats
22W - 26L
1,427 Elo+
Party 2
Team Averages
Level 89
1,541 SR
1,416 Elo+

VS

Team Averages
Level 66
1,449 SR
1,420 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
BADEEEND99
Scylla
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 23L
1,504 Elo+
Party 1
Mercury
Mercury
Davdcope888
Mercury
Level 83
God Stats
2W - 1L
1,500 SR
Queue Stats
198W - 191L
1,319 Elo+
Solo
Geb
Geb
GaviotaFarlopera
Geb
Level 46
God Stats
0W - 3L
1,137 SR
Queue Stats
41W - 48L
1,333 Elo+
Solo
Danzaburou
Danzaburou
TLGE0409
Danzaburou
Level 66
God Stats
30W - 17L
1,610 SR
Queue Stats
183W - 180L
1,442 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
13
0 / 0 / 9
8,424
496
3,624
8,717
7,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
4 / 3 / 3
9,627
566
9,286
9,944
3,311
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
4 / 1 / 3
9,274
546
10,283
13,864
9,949
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

18
8 / 1 / 3
10,456
615
11,978
14,777
5,722
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Medusa
dado255sk
Medusa
14
4 / 1 / 1
8,654
509
6,581
7,888
2,740
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
15
3 / 4 / 0
9,389
552
13,191
15,586
7,986
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Scylla
BADEEEND99
Scylla
14
1 / 1 / 0
7,897
465
2,846
7,188
2,321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mercury
Davdcope888
Mercury
12
0 / 7 / 1
7,426
437
2,802
16,652
5,389
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

11
0 / 5 / 0
7,061
415
3,827
12,456
11,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
TLGE0409
Danzaburou
15
2 / 3 / 0
9,034
531
6,980
10,184
3,611
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
7
20
Kills
6
6
Deaths
20
19
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
0
9
4.5
L
Cliodhna
 
Cliodhna
3
4
0
0.75
W
4
3
3
1.83
L
Scylla
BADEEEND99
Scylla
1
1
0
1
L
Mercury
Davdcope888
Mercury
0
7
1
0.07
L
0
5
0
0
W
4
1
3
5.5
W
8
1
3
9.5
L
Danzaburou
TLGE0409
Danzaburou
2
3
0
0.67
W
Medusa
dado255sk
Medusa
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,752
Damage
29,646
55,190
Taken
62,066
29,363
Mitigated
31,294
19,510
Healing
16,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
3,624
413
0
1,972
8,717
7,641
209
1,316
7,401
19,527
0
L
Cliodhna
 
Cliodhna
13,191
733
0
6,756
15,586
7,986
0
2,923
11,831
0
64,425
W
9,286
2,448
361
3,470
9,944
3,311
1,153
2,160
7,784
59,720
0
L
Scylla
BADEEEND99
Scylla
2,846
421
0
591
7,188
2,321
611
2,853
4,335
50,588
0
L
Mercury
Davdcope888
Mercury
2,802
508
187
3,076
16,652
5,389
663
3,648
12,902
0
47,344
L
3,827
288
0
1,546
12,456
11,987
0
3,095
9,361
21,493
0
W
10,283
1,486
566
4,622
13,864
9,949
188
0
13,864
5,406
40,730
W
11,978
9,741
0
5,629
14,777
5,722
66
1,102
13,675
0
95,811
L
Danzaburou
TLGE0409
Danzaburou
6,980
2,804
0
4,649
10,184
3,611
0
1,460
8,724
0
71,073
W
Medusa
dado255sk
Medusa
6,581
4,634
0
2,890
7,888
2,740
1,109
2,095
5,793
0
49,181

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,435
Gold Earned
40,807
480
Minions Killed
471
0
Camps Cleared
0
1,632,626
Distance Traveled
1,593,367
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
8,424
496
3
0
0
340,426
4
L
Cliodhna
9,389
552
129
8
0
323,810
0
W
Hera
9,627
566
110
6
0
295,720
0
L
Scylla
7,897
465
97
6
0
337,989
1
L
Mercury
7,426
437
87
5
0
310,596
0
L
Geb
7,061
415
26
2
0
309,536
2
W
Shiva
9,274
546
101
6
0
310,151
4
W
Arachne
10,456
615
148
9
0
378,661
0
L
Danzaburou
9,034
531
132
8
0
311,436
5
W
Medusa
8,654
509
118
7
0
307,668
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role