Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
 
Ymir
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
LegendOfSaria
Bastet
Level 89
God Stats
35W - 31L
1,661 SR
Queue Stats
176W - 165L
1,578 Elo+
Party 1
Nu Wa
Nu Wa
Saltatine
Nu Wa
Level 99
God Stats
45W - 29L
1,649 SR
Queue Stats
221W - 186L
1,572 Elo+
Party 1
Scylla
Scylla
ScorpionSaibot
Scylla
Level 102
God Stats
8W - 8L
1,462 SR
Queue Stats
292W - 279L
1,509 Elo+
Solo
Team Averages
Level 110
1,554 SR
1,532 Elo+

VS

Team Averages
Level 120
1,546 SR
1,529 Elo+
Vamana
Vamana
Baldgeta
Vamana
Level 124
God Stats
5W - 1L
1,767 SR
Queue Stats
139W - 157L
1,539 Elo+
Party 2
Xbalanque
Xbalanque
Darck-azrael
Xbalanque
Level 138
God Stats
7W - 10L
1,600 SR
Queue Stats
667W - 726L
1,474 Elo+
Solo
Baron Samedi
Baron Samedi
Mykkei
Baron Samedi
Level 149
God Stats
18W - 16L
1,491 SR
Queue Stats
137W - 156L
1,542 Elo+
Party 2
Chronos
Chronos
Spamlaugh69
Chronos
Level 69
God Stats
1W - 1L
1,291 SR
Queue Stats
263W - 248L
1,598 Elo+
Solo
Kumbhakarna
Kumbhakarna
Zeit05
Kumbhakarna
Level 121
God Stats
23W - 15L
1,581 SR
Queue Stats
141W - 171L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
17
4 / 6 / 5
10,736
767
16,943
15,131
5,936
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ymir
 
Ymir
16
2 / 3 / 8
10,183
727
15,070
21,841
25,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
4 / 6 / 5
10,027
716
9,497
13,357
4,800
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nu Wa
Saltatine
Nu Wa
17
3 / 2 / 7
10,208
729
14,727
10,668
3,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 4 / 5
9,346
668
4,734
7,280
2,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Baldgeta
Vamana
17
5 / 2 / 7
11,072
791
12,776
15,267
14,466
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Xbalanque
Darck-azrael
Xbalanque
17
5 / 3 / 10
10,258
733
12,603
11,336
4,741
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
Mykkei
Baron Samedi
19
9 / 2 / 9
11,289
806
23,529
16,400
7,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chronos
Spamlaugh69
Chronos
16
2 / 4 / 10
9,736
695
8,332
15,515
5,373
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kumbhakarna
Zeit05
Kumbhakarna
15
0 / 3 / 14
10,100
721
4,684
19,379
17,953
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
71
14
Kills
21
21
Deaths
14
30
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
4
6
5
1.08
L
Ymir
 
Ymir
2
3
8
2
W
Vamana
Baldgeta
Vamana
5
2
7
4.25
W
Xbalanque
Darck-azrael
Xbalanque
5
3
10
3.33
L
4
6
5
1.08
W
Baron Samedi
Mykkei
Baron Samedi
9
2
9
6.75
L
Nu Wa
Saltatine
Nu Wa
3
2
7
3.25
L
1
4
5
0.88
W
Chronos
Spamlaugh69
Chronos
2
4
10
1.75
W
Kumbhakarna
Zeit05
Kumbhakarna
0
3
14
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,971
Damage
61,924
68,277
Taken
77,897
42,686
Mitigated
49,828
8,938
Healing
32,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
16,943
8,122
0
2,322
15,131
5,936
0
10,319
4,812
0
38,872
L
Ymir
 
Ymir
15,070
1,082
0
4,382
21,841
25,861
0
10,708
11,133
31,187
0
W
Vamana
Baldgeta
Vamana
12,776
5,414
2,512
3,995
15,267
14,466
0
5,593
9,674
0
36,637
W
Xbalanque
Darck-azrael
Xbalanque
12,603
2,516
0
1,784
11,336
4,741
337
4,843
6,493
0
41,145
L
9,497
2,252
0
528
13,357
4,800
0
6,737
6,620
0
14,613
W
Baron Samedi
Mykkei
Baron Samedi
23,529
1,859
6,158
8,131
16,400
7,295
403
9,739
6,661
60,628
0
L
Nu Wa
Saltatine
Nu Wa
14,727
3,981
0
1,621
10,668
3,674
507
5,621
5,047
53,691
0
L
4,734
279
0
85
7,280
2,415
0
3,160
4,120
16,839
0
W
Chronos
Spamlaugh69
Chronos
8,332
4,410
0
2,357
15,515
5,373
1,158
5,611
9,904
35,755
0
W
Kumbhakarna
Zeit05
Kumbhakarna
4,684
1,527
2,969
4,860
19,379
17,953
0
8,745
10,634
13,443
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,500
Gold Earned
52,455
228
Minions Killed
265
0
Camps Cleared
0
1,181,458
Distance Traveled
1,442,560
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
10,736
767
62
4
0
247,780
3
L
Ymir
10,183
727
39
3
0
254,542
1
W
Vamana
11,072
791
52
4
0
317,614
1
W
Xbalanque
10,258
733
58
4
0
302,381
2
L
Bastet
10,027
716
14
1
0
248,920
3
W
Baron Samedi
11,289
806
88
6
0
276,049
1
L
Nu Wa
10,208
729
86
6
0
264,666
0
L
Scylla
9,346
668
27
2
0
165,550
3
W
Chronos
9,736
695
50
4
0
253,330
1
W
Kumbhakarna
10,100
721
17
1
0
293,186
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role