Player Matchup

Arachne
Arachne
DonApollo
Arachne
Level 127
God Stats
10W - 13L
1,527 SR
Queue Stats
66W - 92L
1,438 Elo+
Party 1
Discordia
Discordia
Evlap
Discordia
Level 116
God Stats
2W - 3L
1,500 SR
Queue Stats
58W - 63L
1,464 Elo+
Solo
Guan Yu
Guan Yu
russkyvodky
Guan Yu
Level 44
God Stats
2W - 1L
1,742 SR
Queue Stats
53W - 82L
1,460 Elo+
Party 1
Team Averages
Level 96
1,590 SR
1,454 Elo+

VS

Team Averages
Level 108
1,455 SR
1,459 Elo+
He Bo
He Bo
 
He Bo
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Odin
Odin
 
Odin
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
Heiseenberg69
Bastet
Level 13
God Stats
4W - 7L
1,365 SR
Queue Stats
4W - 7L
1,377 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DonApollo
Arachne
16
14 / 4 / 8
10,687
972
13,115
14,168
8,533
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Discordia
Evlap
Discordia
15
7 / 2 / 17
10,056
914
13,863
6,646
2,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
russkyvodky
Guan Yu
13
3 / 3 / 13
9,334
849
5,038
10,128
9,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
12
6 / 9 / 1
8,521
775
9,462
11,280
3,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Odin
 
Odin
11
1 / 9 / 8
7,941
722
5,558
15,630
13,790
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
2 / 6 / 5
7,990
726
5,650
10,672
3,162
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
23
24
Kills
9
9
Deaths
24
38
Assists
14
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
6
9
1
0.72
L
Odin
 
Odin
1
9
8
0.56
W
Arachne
DonApollo
Arachne
14
4
8
4.5
W
Discordia
Evlap
Discordia
7
2
17
7.75
L
2
6
5
0.75
W
Guan Yu
russkyvodky
Guan Yu
3
3
13
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,016
Damage
20,670
30,942
Taken
37,582
20,708
Mitigated
20,251
12,472
Healing
1,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
9,462
697
0
716
11,280
3,299
105
5,059
6,221
25,404
0
L
Odin
 
Odin
5,558
1,205
0
260
15,630
13,790
0
5,016
10,614
1,914
12,491
W
Arachne
DonApollo
Arachne
13,115
7,853
0
5,946
14,168
8,533
50
3,997
10,171
0
26,929
W
Discordia
Evlap
Discordia
13,863
1,622
0
1,086
6,646
2,300
1,366
2,489
4,157
47,268
0
L
5,650
1,730
0
626
10,672
3,162
45
3,788
6,884
0
16,149
W
Guan Yu
russkyvodky
Guan Yu
5,038
1,080
1,915
3,525
10,128
9,875
587
4,307
5,821
0
14,520

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,077
Gold Earned
24,452
114
Minions Killed
94
7
Camps Cleared
3
618,228
Distance Traveled
558,074
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
8,521
775
49
4
1
168,539
1
L
Odin
7,941
722
11
1
2
181,872
2
W
Arachne
10,687
972
31
3
4
210,370
2
W
Discordia
10,056
914
56
5
3
207,790
3
L
Bastet
7,990
726
34
3
0
207,663
0
W
Guan Yu
9,334
849
27
2
0
200,068
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role