Player Matchup

Thoth
Thoth
DaVenez
Thoth
Level 109
God Stats
4W - 2L
1,622 SR
Queue Stats
31W - 43L
1,414 Elo+
Party 1
Nu Wa
Nu Wa
LysVert
Nu Wa
Level 119
God Stats
2W - 2L
1,690 SR
Queue Stats
17W - 22L
1,443 Elo+
Party 1
Set
Set
Mitch8638
Set
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,498 Elo+
Solo
Artio
Artio
NIESTZCHE
Artio
Level 126
God Stats
0W - 2L
1,845 SR
Queue Stats
284W - 283L
1,514 Elo+
Solo
Cupid
Cupid
Tectikdude
Cupid
Level 86
God Stats
0W - 1L
1,711 SR
Queue Stats
28W - 21L
1,270 Elo+
Solo
Team Averages
Level 112
1,674 SR
1,428 Elo+

VS

Team Averages
Level 72
1,518 SR
1,478 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
ButteryPoet66
Hel
Level 86
God Stats
5W - 9L
1,574 SR
Queue Stats
255W - 300L
1,485 Elo+
Solo
Hercules
Hercules
Järka
Hercules
Level 118
God Stats
2W - 1L
1,646 SR
Queue Stats
38W - 49L
1,438 Elo+
Solo
Charybdis
Charybdis
SlimeyMori3
Charybdis
Level 28
God Stats
1W - 2L
1,319 SR
Queue Stats
7W - 10L
1,424 Elo+
Solo
Scylla
Scylla
saske123458450
Scylla
Level 5
God Stats
13W - 17L
1,554 SR
Queue Stats
27W - 34L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
DaVenez
Thoth
12
2 / 3 / 3
6,979
698
7,648
4,854
1,629
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nu Wa
LysVert
Nu Wa
13
1 / 5 / 4
6,933
693
9,608
7,941
2,601
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
0 / 7 / 2
7,748
775
3,754
11,036
6,536
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artio
NIESTZCHE
Artio
13
2 / 4 / 3
7,320
732
6,894
12,608
9,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cupid
13
0 / 0 / 3
6,894
689
4,158
3,553
1,284
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
15
7 / 0 / 7
8,421
842
8,963
9,690
6,044
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
2 / 0 / 9
7,562
756
4,204
5,673
2,620
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hercules
Järka
Hercules
14
3 / 3 / 6
7,707
771
4,453
12,023
11,303
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Charybdis
SlimeyMori3
Charybdis
13
1 / 0 / 10
7,403
740
6,139
8,689
2,912
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
6 / 2 / 4
8,184
818
8,017
8,556
3,020
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
55
5
Kills
19
19
Deaths
5
15
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
7
0
7
10.5
W
2
0
9
6.5
L
Thoth
DaVenez
Thoth
2
3
3
1.17
W
Hercules
Järka
Hercules
3
3
6
2
L
Nu Wa
LysVert
Nu Wa
1
5
4
0.6
L
0
7
2
0.14
L
Artio
NIESTZCHE
Artio
2
4
3
0.88
W
Charybdis
SlimeyMori3
Charybdis
1
0
10
6
L
Cupid
0
0
3
1.5
W
6
2
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,062
Damage
31,776
39,992
Taken
44,631
21,585
Mitigated
25,899
8,726
Healing
20,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
8,963
164
1,115
1,964
9,690
6,044
135
5,187
4,193
32,537
0
W
4,204
250
6,539
3,715
5,673
2,620
491
3,736
1,747
15,487
0
L
Thoth
DaVenez
Thoth
7,648
332
0
0
4,854
1,629
0
1,029
3,767
17,206
0
W
Hercules
Järka
Hercules
4,453
1,725
0
2,825
12,023
11,303
377
5,525
6,332
0
13,571
L
Nu Wa
LysVert
Nu Wa
9,608
3,447
0
235
7,941
2,601
526
5,257
2,480
21,117
0
L
3,754
1,553
0
740
11,036
6,536
467
5,818
4,933
0
35,638
L
Artio
NIESTZCHE
Artio
6,894
598
1,732
5,073
12,608
9,535
34
6,402
5,590
14,568
0
W
Charybdis
SlimeyMori3
Charybdis
6,139
2,356
478
2,058
8,689
2,912
2,738
4,510
3,965
0
23,334
L
Cupid
4,158
1,470
275
671
3,553
1,284
706
1,487
2,038
0
14,703
W
8,017
920
0
1,800
8,556
3,020
328
4,244
4,244
24,220
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,874
Gold Earned
39,277
167
Minions Killed
184
0
Camps Cleared
0
990,402
Distance Traveled
1,017,384
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,421
842
49
5
0
226,429
3
W
Hel
7,562
756
32
3
0
218,717
0
L
Thoth
6,979
698
24
2
0
196,843
2
W
Hercules
7,707
771
18
2
0
199,243
1
L
Nu Wa
6,933
693
24
2
0
190,925
3
L
Set
7,748
775
71
7
0
201,908
2
L
Artio
7,320
732
12
1
0
194,990
0
W
Charybdis
7,403
740
47
5
0
185,679
0
L
Cupid
6,894
689
36
4
0
205,736
0
W
Scylla
8,184
818
38
4
0
187,316
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role