Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
BlueArrow19
Thor
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
55W - 69L
1,411 Elo+
Solo
Anhur
Anhur
Lunch01
Anhur
Level 89
God Stats
3W - 2L
1,533 SR
Queue Stats
90W - 100L
1,427 Elo+
Solo
Artio
Artio
SugarPancake
Artio
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,500 Elo+
Solo
Scylla
Scylla
TheBookOfLs
Scylla
Level 27
God Stats
8W - 5L
1,500 SR
Queue Stats
433W - 447L
1,515 Elo+
Solo
Team Averages
Level 35
1,507 SR
1,471 Elo+

VS

Team Averages
Level 70
1,476 SR
1,491 Elo+
Nemesis
Nemesis
MonkeyNutMan961
Nemesis
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,500 Elo+
Solo
Hachiman
Hachiman
ShiZzLmaaNiZzL
Hachiman
Level 117
God Stats
0W - 2L
1,256 SR
Queue Stats
65W - 81L
1,478 Elo+
Solo
Artemis
Artemis
Shinra07
Artemis
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 51L
1,548 Elo+
Solo
Neith
Neith
Zhaahii
Neith
Level 154
God Stats
2W - 6L
1,623 SR
Queue Stats
264W - 250L
1,578 Elo+
Solo
Mercury
Mercury
naplaz1897
Mercury
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 25L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
18
3 / 3 / 13
11,379
875
6,878
22,250
36,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

17
9 / 4 / 10
10,555
812
10,680
14,444
8,534
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anhur
Lunch01
Anhur
17
4 / 5 / 12
10,610
816
5,630
11,005
4,561
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
2 / 5 / 11
9,474
729
7,051
19,750
14,689
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Scylla
18
6 / 1 / 12
10,665
820
16,872
9,467
7,496
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 7
8,259
635
5,096
11,839
4,447
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hachiman
14
1 / 6 / 7
8,400
646
10,915
12,542
4,059
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artemis
Shinra07
Artemis
17
4 / 4 / 11
9,737
749
14,784
8,989
3,503
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Neith
Zhaahii
Neith
19
11 / 3 / 5
11,045
850
21,010
11,331
4,623
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Mercury
naplaz1897
Mercury
13
0 / 6 / 9
8,025
617
7,194
9,051
3,295
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
57
24
Kills
18
18
Deaths
24
58
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
3
3
13
3.17
W
9
4
10
3.5
W
Anhur
Lunch01
Anhur
4
5
12
2
L
2
5
7
1.1
L
Hachiman
1
6
7
0.75
L
Artemis
Shinra07
Artemis
4
4
11
2.38
W
2
5
11
1.5
W
Scylla
6
1
12
12
L
Neith
Zhaahii
Neith
11
3
5
4.5
L
Mercury
naplaz1897
Mercury
0
6
9
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,111
Damage
58,999
76,916
Taken
53,752
71,657
Mitigated
19,927
21,168
Healing
15,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
6,878
2,131
1,390
5,075
22,250
36,377
348
0
22,250
18,052
0
W
10,680
401
1,880
1,717
14,444
8,534
1,819
0
14,444
0
18,259
W
Anhur
Lunch01
Anhur
5,630
2,880
1,553
1,031
11,005
4,561
1,436
0
11,005
0
20,031
L
5,096
1,834
104
2,268
11,839
4,447
0
6,595
4,973
0
9,789
L
Hachiman
10,915
4,684
712
2,819
12,542
4,059
336
7,488
4,854
0
23,982
L
Artemis
Shinra07
Artemis
14,784
4,754
2,323
2,627
8,989
3,503
0
5,430
3,464
0
34,012
W
7,051
701
1,435
4,742
19,750
14,689
135
0
19,750
14,718
0
W
Scylla
16,872
632
1,392
953
9,467
7,496
1,773
0
9,467
38,282
0
L
Neith
Zhaahii
Neith
21,010
3,954
296
3,523
11,331
4,623
690
5,788
5,377
0
36,434
L
Mercury
naplaz1897
Mercury
7,194
2,296
691
436
9,051
3,295
0
5,500
3,396
0
14,839

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,683
Gold Earned
45,466
124
Minions Killed
111
0
Camps Cleared
0
1,149,569
Distance Traveled
1,224,813
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
11,379
875
15
1
0
247,430
0
W
Thor
10,555
812
10
1
0
227,574
0
W
Anhur
10,610
816
28
2
0
219,841
1
L
Nemesis
8,259
635
8
1
0
253,822
0
L
Hachiman
8,400
646
23
2
0
201,109
0
L
Artemis
9,737
749
37
3
0
231,347
2
W
Artio
9,474
729
14
1
0
228,019
0
W
Scylla
10,665
820
57
4
0
226,705
0
L
Neith
11,045
850
28
2
0
264,798
1
L
Mercury
8,025
617
15
1
0
273,737
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role