Player Matchup

Arachne
Arachne
 
Arachne
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
GeIums
Izanami
Level 155
God Stats
1W - 1L
1,703 SR
Queue Stats
54W - 52L
1,590 Elo+
Party 2
The Morrigan
The Morrigan
JJSaint
The Morrigan
Level 155
God Stats
6W - 4L
1,799 SR
Queue Stats
790W - 747L
1,567 Elo+
Solo
Erlang Shen
Erlang Shen
TheMcCracken
Erlang Shen
Level 147
God Stats
1W - 5L
1,547 SR
Queue Stats
113W - 97L
1,625 Elo+
Solo
Scylla
Scylla
isdisleague
Scylla
Level 121
God Stats
39W - 14L
1,730 SR
Queue Stats
132W - 145L
1,519 Elo+
Solo
Team Averages
Level 142
1,656 SR
1,560 Elo+

VS

Team Averages
Level 115
1,658 SR
1,606 Elo+
Rama
Rama
Arbok
Rama
Level 141
God Stats
1W - 0L
1,515 SR
Queue Stats
41W - 32L
1,627 Elo+
Solo
Shiva
Shiva
DanKnight0204
Shiva
Level 135
God Stats
4W - 7L
1,366 SR
Queue Stats
224W - 198L
1,565 Elo+
Solo
Scylla
Scylla
FiveStarChaos
Scylla
Level 116
God Stats
16W - 12L
1,870 SR
Queue Stats
488W - 357L
1,630 Elo+
Party 1
Sylvanus
Sylvanus
ITru3I_
Sylvanus
Level 56
God Stats
13W - 4L
1,904 SR
Queue Stats
351W - 238L
1,630 Elo+
Party 1
Bastet
Bastet
PuffGodOG
Bastet
Level 129
God Stats
52W - 39L
1,636 SR
Queue Stats
914W - 890L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
14
2 / 8 / 1
8,738
437
5,335
16,942
4,423
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Izanami
GeIums
Izanami
16
0 / 3 / 4
9,716
486
7,527
12,692
3,936
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

The Morrigan
JJSaint
The Morrigan
16
2 / 4 / 0
9,323
466
8,401
8,675
3,201
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Erlang Shen
TheMcCracken
Erlang Shen
14
0 / 5 / 1
8,333
417
7,811
17,684
15,286
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Scylla
13
0 / 4 / 2
8,009
400
6,942
12,195
2,889
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Arbok
Rama
18
3 / 1 / 3
12,315
616
5,966
11,929
5,250
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
4 / 1 / 3
12,624
631
12,255
16,602
17,220
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

20
9 / 0 / 7
13,080
654
15,047
9,616
5,116
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
ITru3I_
Sylvanus
16
1 / 0 / 13
11,131
557
4,892
20,300
24,611
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bastet
PuffGodOG
Bastet
17
7 / 3 / 9
11,920
596
12,315
16,725
6,600
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
59
4
Kills
24
24
Deaths
5
8
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
2
8
1
0.31
W
Rama
Arbok
Rama
3
1
3
4.5
W
4
1
3
5.5
W
9
0
7
12.5
L
Izanami
GeIums
Izanami
0
3
4
0.67
W
Sylvanus
ITru3I_
Sylvanus
1
0
13
7.5
L
The Morrigan
JJSaint
The Morrigan
2
4
0
0.5
W
Bastet
PuffGodOG
Bastet
7
3
9
3.83
L
Erlang Shen
TheMcCracken
Erlang Shen
0
5
1
0.1
L
Scylla
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,016
Damage
50,475
68,188
Taken
75,172
29,735
Mitigated
58,797
14,155
Healing
35,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
5,335
4,287
0
2,034
16,942
4,423
0
5,506
11,436
0
52,584
W
Rama
Arbok
Rama
5,966
5,038
0
6,132
11,929
5,250
9,561
2,996
8,933
0
95,759
W
12,255
2,305
130
7,740
16,602
17,220
1,557
2,481
14,121
0
87,558
W
15,047
1,777
0
1,973
9,616
5,116
2,103
2,472
7,144
96,871
0
L
Izanami
GeIums
Izanami
7,527
3,985
0
4,439
12,692
3,936
1,010
1,074
11,618
0
68,375
W
Sylvanus
ITru3I_
Sylvanus
4,892
1,519
5,286
8,697
20,300
24,611
512
3,201
16,666
26,152
10,135
L
The Morrigan
JJSaint
The Morrigan
8,401
1,453
0
2,810
8,675
3,201
767
1,134
6,555
58,382
14,438
W
Bastet
PuffGodOG
Bastet
12,315
4,848
0
5,420
16,725
6,600
398
2,828
13,897
0
74,264
L
Erlang Shen
TheMcCracken
Erlang Shen
7,811
3,748
150
3,969
17,684
15,286
0
5,146
12,538
290
55,233
L
Scylla
6,942
371
0
753
12,195
2,889
0
5,689
6,506
51,747
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,119
Gold Earned
61,070
530
Minions Killed
662
0
Camps Cleared
0
1,714,229
Distance Traveled
1,951,203
22
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
8,738
437
91
5
0
383,599
5
W
Rama
12,315
616
162
8
0
341,416
2
W
Shiva
12,624
631
146
7
0
416,175
6
W
Scylla
13,080
654
190
10
0
395,264
3
L
Izanami
9,716
486
156
8
0
347,061
5
W
Sylvanus
11,131
557
49
2
0
392,636
6
L
The Morrigan
9,323
466
118
6
0
311,844
3
W
Bastet
11,920
596
115
6
0
405,712
6
L
Erlang Shen
8,333
417
81
4
0
353,136
6
L
Scylla
8,009
400
84
4
0
318,589
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role