Player Matchup

He Bo
He Bo
Nordictious
He Bo
Level 160
God Stats
7W - 0L
1,990 SR
Queue Stats
438W - 249L
1,812 Elo+
Party 1
Bacchus
Bacchus
Riceybowl237
Bacchus
Level 160
God Stats
4W - 2L
1,528 SR
Queue Stats
450W - 262L
1,569 Elo+
Party 1
Cupid
Cupid
Stirgiophoenix
Cupid
Level 160
God Stats
40W - 8L
1,935 SR
Queue Stats
1,377W - 668L
1,771 Elo+
Party 1
Team Averages
Level 160
1,818 SR
1,717 Elo+

VS

Team Averages
Level 81
1,646 SR
1,379 Elo+
Ares
Ares
A Single Bag
Ares
Level 96
God Stats
7W - 6L
1,638 SR
Queue Stats
56W - 80L
1,412 Elo+
Party 2
Nu Wa
Nu Wa
A_Gamer_Cookie
Nu Wa
Level 79
God Stats
7W - 18L
1,742 SR
Queue Stats
289W - 328L
1,318 Elo+
Solo
Artemis
Artemis
TheBornWarrior
Artemis
Level 68
God Stats
10W - 9L
1,558 SR
Queue Stats
61W - 84L
1,406 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
9 / 1 / 5
8,420
936
7,827
5,718
1,900
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
Riceybowl237
Bacchus
12
2 / 0 / 12
8,050
894
4,752
9,354
9,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

13
6 / 0 / 8
7,978
886
7,609
7,177
2,665
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 6 / 0
5,471
608
3,394
10,991
7,057
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

8
0 / 5 / 0
5,631
626
4,755
6,431
2,197
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

10
1 / 6 / 0
6,688
743
4,702
8,005
2,985
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
1
17
Kills
1
1
Deaths
17
25
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
6
0
0
L
0
5
0
0
W
9
1
5
11.5
W
Bacchus
Riceybowl237
Bacchus
2
0
12
8
W
6
0
8
10
L
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,188
Damage
12,851
22,249
Taken
25,427
14,141
Mitigated
12,239
9,480
Healing
955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,394
75
0
455
10,991
7,057
0
3,189
7,644
7,044
0
L
4,755
1,075
0
500
6,431
2,197
0
4,995
1,236
16,038
0
W
7,827
235
0
999
5,718
1,900
748
2,161
3,415
32,161
0
W
Bacchus
Riceybowl237
Bacchus
4,752
150
0
3,137
9,354
9,576
245
2,624
6,443
16,537
0
W
7,609
4,020
576
4,768
7,177
2,665
1,371
3,187
3,726
0
33,279
L
4,702
2,103
0
0
8,005
2,985
0
3,955
3,922
0
14,541

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,448
Gold Earned
17,790
119
Minions Killed
60
6
Camps Cleared
1
545,672
Distance Traveled
435,019
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
5,471
608
8
1
0
152,703
0
L
Nu Wa
5,631
626
22
2
0
145,882
2
W
He Bo
8,420
936
69
8
2
173,736
2
W
Bacchus
8,050
894
18
2
2
193,122
2
W
Cupid
7,978
886
32
4
2
178,814
2
L
Artemis
6,688
743
30
3
1
136,434
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role