Player Matchup

Thoth
Thoth
Gold III
Dеoxys
Thoth
Gold III
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 12L
1,819 MMR
Solo
Ullr
Ullr
Platinum II
Etzus
Ullr
Platinum II
Level 145
God Stats
39W - 25L
1,729 SR
Queue Stats
178W - 173L
1,909 MMR
Solo
Ravana
Ravana
Gold I
Mr Go1dMan19
Ravana
Gold I
Level 109
God Stats
9W - 5L
1,775 SR
Queue Stats
66W - 60L
1,852 MMR
Party 1
King Arthur
King Arthur
Gold II
OPahima
King Arthur
Gold II
Level 104
God Stats
66W - 55L
1,680 SR
Queue Stats
161W - 161L
1,745 MMR
Party 1
Shiva
Shiva
Diamond V
lAmMarcoRuggeri
Shiva
Diamond V
Level 147
God Stats
4W - 2L
1,677 SR
Queue Stats
327W - 322L
1,928 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 127
1,672 SR
1,851 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 125
1,702 SR
1,818 MMR
Hun Batz
Hun Batz
Platinum III
BunUpTheDance
Hun Batz
Platinum III
Level 153
God Stats
3W - 0L
1,916 SR
Queue Stats
146W - 146L
1,854 MMR
Party 3
Sobek
Sobek
Gold I
MarcoIIXI
Sobek
Gold I
Level 68
God Stats
4W - 2L
1,875 SR
Queue Stats
149W - 129L
1,637 MMR
Party 2
Nu Wa
Nu Wa
Diamond V
T4MROBO
Nu Wa
Diamond V
Level 126
God Stats
18W - 16L
1,578 SR
Queue Stats
385W - 386L
1,973 MMR
Solo
Baron Samedi
Baron Samedi
Gold II
nmc777
Baron Samedi
Gold II
Level 121
God Stats
3W - 2L
1,500 SR
Queue Stats
163W - 143L
1,638 MMR
Party 2
Izanami
Izanami
Diamond V
xTIxChicken
Izanami
Diamond V
Level 157
God Stats
19W - 13L
1,643 SR
Queue Stats
166W - 152L
1,990 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Dеoxys
Thoth
18
7 / 8 / 7
12,846
476
31,364
19,462
6,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Ullr
Etzus
Ullr
19
8 / 8 / 4
13,720
508
15,264
29,049
10,023
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ravana
19
4 / 3 / 5
12,252
454
12,724
17,767
8,645
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
OPahima
King Arthur
20
3 / 3 / 3
14,481
536
14,021
25,774
35,032
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
2 / 7 / 10
11,704
433
15,578
33,568
43,849
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
BellonaGebAwilix

VS

Bans
LokiBastetCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
BunUpTheDance
Hun Batz
20
7 / 6 / 11
14,667
543
18,286
25,714
9,564
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sobek
MarcoIIXI
Sobek
17
1 / 8 / 19
12,638
468
10,079
32,461
38,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nu Wa
T4MROBO
Nu Wa
20
9 / 5 / 17
15,155
561
27,661
16,073
5,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
nmc777
Baron Samedi
20
0 / 2 / 12
13,282
492
12,912
20,821
25,405
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Izanami
xTIxChicken
Izanami
20
12 / 3 / 11
17,029
631
31,911
23,161
8,767
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
99
24
Kills
29
29
Deaths
24
29
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
BunUpTheDance
Hun Batz
7
6
11
2.08
L
Thoth
Dеoxys
Thoth
7
8
7
1.31
L
Ullr
Etzus
Ullr
8
8
4
1.25
W
Sobek
MarcoIIXI
Sobek
1
8
19
1.31
L
Ravana
4
3
5
2.17
L
King Arthur
OPahima
King Arthur
3
3
3
1.5
W
Nu Wa
T4MROBO
Nu Wa
9
5
17
3.5
L
2
7
10
1
W
Baron Samedi
nmc777
Baron Samedi
0
2
12
3
W
Izanami
xTIxChicken
Izanami
12
3
11
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,951
Damage
100,849
125,620
Taken
118,230
103,804
Mitigated
87,620
19,608
Healing
35,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
BunUpTheDance
Hun Batz
18,286
3,952
0
8,306
25,714
9,564
3,249
5,874
19,840
0
120,342
L
Thoth
Dеoxys
Thoth
31,364
911
0
990
19,462
6,255
0
9,971
9,491
104,221
0
L
Ullr
Etzus
Ullr
15,264
5,303
0
1,558
29,049
10,023
0
10,305
18,744
0
97,593
W
Sobek
MarcoIIXI
Sobek
10,079
1,615
0
5,024
32,461
38,185
34
9,983
22,096
25,953
1,151
L
Ravana
12,724
2,562
0
3,173
17,767
8,645
0
9,414
8,353
0
107,722
L
King Arthur
OPahima
King Arthur
14,021
905
0
3,275
25,774
35,032
0
8,730
17,044
0
118,939
W
Nu Wa
T4MROBO
Nu Wa
27,661
6,769
380
3,783
16,073
5,699
2,954
6,982
9,091
100,972
0
L
15,578
2,069
5,504
5,108
33,568
43,849
0
12,496
21,072
0
58,977
W
Baron Samedi
nmc777
Baron Samedi
12,912
1,383
1,074
7,155
20,821
25,405
747
3,745
17,076
87,920
0
W
Izanami
xTIxChicken
Izanami
31,911
25,093
0
9,603
23,161
8,767
4,684
6,320
16,841
0
142,136

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,003
Gold Earned
72,771
777
Minions Killed
643
0
Camps Cleared
0
2,603,342
Distance Traveled
2,581,474
34
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
14,667
543
142
5
0
557,537
5
L
Thoth
12,846
476
176
7
0
472,839
7
L
Ullr
13,720
508
156
6
0
494,203
8
W
Sobek
12,638
468
35
1
0
538,345
11
L
Ravana
12,252
454
149
6
0
611,364
4
L
King Arthur
14,481
536
242
9
0
517,349
4
W
Nu Wa
15,155
561
125
5
0
504,930
5
L
Shiva
11,704
433
54
2
0
507,587
11
W
Baron Samedi
13,282
492
146
5
0
452,067
0
W
Izanami
17,029
631
195
7
0
528,595
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role