Player Matchup

Vulcan
Vulcan
Cpt CraftyFox
Vulcan
Level 65
God Stats
5W - 4L
1,532 SR
Queue Stats
36W - 58L
1,398 Elo+
Solo
Da Ji
Da Ji
FrankXII
Da Ji
Level 126
God Stats
1W - 3L
1,500 SR
Queue Stats
247W - 264L
1,465 Elo+
Solo
Set
Set
Krispy5681
Set
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
69W - 82L
1,403 Elo+
Solo
Izanami
Izanami
Lacresst
Izanami
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Artio
Artio
SwagMaster48
Artio
Level 124
God Stats
4W - 5L
1,479 SR
Queue Stats
66W - 67L
1,491 Elo+
Solo
Team Averages
Level 72
1,502 SR
1,452 Elo+

VS

Team Averages
Level 88
1,437 SR
1,478 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
IRONxPosidian
Horus
Level 119
God Stats
8W - 7L
1,265 SR
Queue Stats
232W - 246L
1,484 Elo+
Solo
Osiris
Osiris
Jugg SKUM
Osiris
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 19L
1,513 Elo+
Solo
Tiamat
Tiamat
gumball300
Tiamat
Level 88
God Stats
2W - 2L
1,580 SR
Queue Stats
7W - 11L
1,318 Elo+
Solo
Neith
Neith
highcaliber938
Neith
Level 56
God Stats
4W - 5L
1,340 SR
Queue Stats
41W - 31L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 3 / 5
8,613
718
12,404
8,109
3,777
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Da Ji
FrankXII
Da Ji
14
3 / 6 / 3
8,720
727
8,022
13,597
6,681
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
3 / 3 / 1
8,386
699
6,935
13,446
5,981
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Izanami
Lacresst
Izanami
15
0 / 3 / 4
8,516
710
3,833
8,110
3,258
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
3 / 4 / 4
8,230
686
4,855
16,411
20,119
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
15
2 / 1 / 10
8,718
727
7,358
10,623
12,141
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
5 / 2 / 7
9,090
758
7,438
8,976
7,326
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Osiris
Jugg SKUM
Osiris
15
3 / 2 / 4
8,454
705
8,385
11,700
9,347
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tiamat
gumball300
Tiamat
16
6 / 4 / 8
9,192
766
11,806
8,850
5,524
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
3 / 0 / 6
10,118
843
12,233
5,413
2,103
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
54
9
Kills
19
19
Deaths
9
17
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
2
1
10
7
L
0
3
5
0.83
L
Da Ji
FrankXII
Da Ji
3
6
3
0.75
W
5
2
7
4.25
W
Osiris
Jugg SKUM
Osiris
3
2
4
2.5
L
3
3
1
1.17
L
Izanami
Lacresst
Izanami
0
3
4
0.67
L
3
4
4
1.25
W
Tiamat
gumball300
Tiamat
6
4
8
2.5
W
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,049
Damage
47,220
59,673
Taken
45,562
39,816
Mitigated
36,441
7,619
Healing
14,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
7,358
408
578
574
10,623
12,141
0
3,958
6,665
18,359
0
L
12,404
4,446
0
460
8,109
3,777
0
2,467
5,642
42,215
0
L
Da Ji
FrankXII
Da Ji
8,022
1,333
0
500
13,597
6,681
0
4,066
9,531
0
20,349
W
7,438
3,388
2,140
2,859
8,976
7,326
0
3,647
5,329
0
21,120
W
Osiris
Jugg SKUM
Osiris
8,385
3,348
0
2,936
11,700
9,347
0
4,146
7,554
0
24,551
L
6,935
2,029
0
2,793
13,446
5,981
0
3,937
9,509
0
19,942
L
Izanami
Lacresst
Izanami
3,833
2,154
0
500
8,110
3,258
1,880
3,521
4,589
0
30,114
L
4,855
471
1,107
2,259
16,411
20,119
11
5,173
11,238
15,188
0
W
Tiamat
gumball300
Tiamat
11,806
773
548
2,125
8,850
5,524
306
3,987
4,863
29,006
0
W
12,233
4,105
0
3,114
5,413
2,103
1,448
1,521
3,892
0
56,253

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,465
Gold Earned
45,572
202
Minions Killed
236
0
Camps Cleared
0
1,129,262
Distance Traveled
1,213,709
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
8,718
727
25
2
0
249,148
4
L
Vulcan
8,613
718
66
6
0
231,315
3
L
Da Ji
8,720
727
29
2
0
199,231
2
W
Horus
9,090
758
34
3
0
250,963
2
W
Osiris
8,454
705
43
4
0
233,597
0
L
Set
8,386
699
23
2
0
254,723
2
L
Izanami
8,516
710
72
6
0
214,148
1
L
Artio
8,230
686
12
1
0
229,845
5
W
Tiamat
9,192
766
26
2
0
237,775
0
W
Neith
10,118
843
108
9
0
242,226
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role