Player Matchup

Zhong Kui
Zhong Kui
KingD580
Zhong Kui
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
195W - 229L
1,352 Elo+
Party 2
Yu Huang
Yu Huang
Thatonetwin_52
Yu Huang
Level 17
God Stats
8W - 7L
1,312 SR
Queue Stats
47W - 45L
1,316 Elo+
Party 2
Baron Samedi
Baron Samedi
ThiccRick954
Baron Samedi
Level 50
God Stats
10W - 7L
1,601 SR
Queue Stats
85W - 122L
1,282 Elo+
Party 2
Team Averages
Level 32
1,471 SR
1,317 Elo+

VS

Team Averages
Level 52
1,340 SR
1,425 Elo+
Hercules
Hercules
FuBaR4202016
Hercules
Level 109
God Stats
5W - 3L
1,411 SR
Queue Stats
48W - 83L
1,315 Elo+
Solo
Ah Puch
Ah Puch
WhiteBoy556
Ah Puch
Level 35
God Stats
6W - 6L
1,417 SR
Queue Stats
114W - 97L
1,551 Elo+
Party 1
Cerberus
Cerberus
dylaneme2
Cerberus
Level 11
God Stats
2W - 4L
1,192 SR
Queue Stats
16W - 18L
1,411 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
KingD580
Zhong Kui
20
5 / 3 / 13
15,484
704
26,923
24,781
15,389
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Yu Huang
20
5 / 2 / 14
15,029
683
21,742
14,109
5,791
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Baron Samedi
ThiccRick954
Baron Samedi
20
11 / 4 / 7
15,945
725
24,245
25,305
11,427
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
FuBaR4202016
Hercules
18
1 / 11 / 6
13,226
601
12,015
41,839
15,780
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Puch
WhiteBoy556
Ah Puch
20
6 / 5 / 3
15,358
698
31,126
17,664
13,566
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
dylaneme2
Cerberus
19
2 / 5 / 5
14,704
668
8,389
24,873
29,403
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
23
21
Kills
9
9
Deaths
21
34
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Hercules
FuBaR4202016
Hercules
1
11
6
0.36
W
Zhong Kui
KingD580
Zhong Kui
5
3
13
3.83
W
Yu Huang
5
2
14
6
W
Baron Samedi
ThiccRick954
Baron Samedi
11
4
7
3.63
L
Ah Puch
WhiteBoy556
Ah Puch
6
5
3
1.5
L
Cerberus
dylaneme2
Cerberus
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,910
Damage
51,530
64,195
Taken
84,376
32,607
Mitigated
58,749
26,566
Healing
20,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
FuBaR4202016
Hercules
12,015
1,509
0
10,807
41,839
15,780
0
36,158
4,367
0
49,323
W
Zhong Kui
KingD580
Zhong Kui
26,923
3,210
0
12,911
24,781
15,389
1,170
16,031
8,750
76,699
0
W
Yu Huang
21,742
1,314
345
557
14,109
5,791
695
7,498
6,611
58,996
0
W
Baron Samedi
ThiccRick954
Baron Samedi
24,245
2,229
2,907
9,846
25,305
11,427
900
16,300
9,005
62,221
0
L
Ah Puch
WhiteBoy556
Ah Puch
31,126
1,031
418
2,497
17,664
13,566
320
14,516
2,659
98,550
0
L
Cerberus
dylaneme2
Cerberus
8,389
719
0
6,472
24,873
29,403
352
20,255
3,777
22,375
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,458
Gold Earned
43,288
296
Minions Killed
202
14
Camps Cleared
4
1,057,898
Distance Traveled
1,064,428
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
13,226
601
54
2
2
351,641
3
W
Zhong Kui
15,484
704
121
6
8
360,275
1
W
Yu Huang
15,029
683
84
4
5
349,628
1
W
Baron Samedi
15,945
725
91
4
1
347,995
0
L
Ah Puch
15,358
698
114
5
2
353,637
2
L
Cerberus
14,704
668
34
2
0
359,150
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role