Player Matchup

Ymir
Ymir
 
Ymir
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
julianbw111
Discordia
Level 65
God Stats
2W - 2L
1,470 SR
Queue Stats
3W - 10L
1,367 Elo+
Solo
Neith
Neith
xX_TRucuL3nT_xX
Neith
Level 100
God Stats
49W - 84L
1,410 SR
Queue Stats
78W - 129L
1,376 Elo+
Party 1
Team Averages
Level 103
1,460 SR
1,414 Elo+

VS

Team Averages
Level 70
1,621 SR
1,559 Elo+
Baron Samedi
Baron Samedi
K1ngBean Pr0
Baron Samedi
Level 65
God Stats
1W - 5L
1,862 SR
Queue Stats
17W - 16L
1,676 Elo+
Party 2
Horus
Horus
Senorporky56
Horus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,500 Elo+
Party 2
Neith
Neith
viintyx
Neith
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 33L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
14
3 / 2 / 14
10,675
821
8,706
15,973
16,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Discordia
julianbw111
Discordia
16
9 / 0 / 10
10,915
840
15,793
6,514
2,462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

15
7 / 1 / 8
10,321
794
12,832
8,021
4,248
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
K1ngBean Pr0
Baron Samedi
11
1 / 9 / 1
7,664
590
4,862
12,974
7,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
0 / 6 / 1
7,234
556
2,057
15,310
14,846
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Neith
viintyx
Neith
14
2 / 4 / 1
9,186
707
9,773
14,543
5,032
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
6
19
Kills
3
3
Deaths
19
32
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
3
2
14
5
L
Baron Samedi
K1ngBean Pr0
Baron Samedi
1
9
1
0.17
L
0
6
1
0.08
W
Discordia
julianbw111
Discordia
9
0
10
14
L
Neith
viintyx
Neith
2
4
1
0.63
W
7
1
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,331
Damage
16,692
30,508
Taken
42,827
22,843
Mitigated
27,083
8,063
Healing
7,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
8,706
1,594
0
2,400
15,973
16,133
72
2,895
13,078
20,428
0
L
Baron Samedi
K1ngBean Pr0
Baron Samedi
4,862
182
814
1,716
12,974
7,205
0
9,591
3,383
15,994
0
L
2,057
590
574
1,610
15,310
14,846
0
6,811
8,499
0
4,010
W
Discordia
julianbw111
Discordia
15,793
2,123
508
1,508
6,514
2,462
1,215
1,369
5,145
48,167
0
L
Neith
viintyx
Neith
9,773
2,306
0
3,236
14,543
5,032
0
8,578
5,965
0
47,517
W
12,832
2,074
1,307
2,340
8,021
4,248
1,264
674
7,347
0
33,237

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,911
Gold Earned
24,084
145
Minions Killed
99
5
Camps Cleared
2
712,414
Distance Traveled
623,664
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,675
821
20
2
0
226,038
9
L
Baron Samedi
7,664
590
24
2
0
198,134
1
L
Horus
7,234
556
1
0
0
206,267
0
W
Discordia
10,915
840
78
6
2
256,890
3
L
Neith
9,186
707
74
6
2
219,263
2
W
Neith
10,321
794
47
4
3
229,486
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role