Player Matchup

Amaterasu
Amaterasu
AnAwakeScarecrow
Amaterasu
Level 148
God Stats
2W - 3L
1,452 SR
Queue Stats
101W - 122L
1,519 Elo+
Party 1
Freya
Freya
OccurredTuna451
Freya
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
88W - 96L
1,285 Elo+
Solo
Serqet
Serqet
SnailfromAW
Serqet
Level 26
God Stats
1W - 3L
1,190 SR
Queue Stats
261W - 205L
1,663 Elo+
Solo
Sylvanus
Sylvanus
VakhLord
Sylvanus
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 12L
1,215 Elo+
Solo
Zeus
Zeus
ill_be_killing
Zeus
Level 127
God Stats
2W - 2L
1,500 SR
Queue Stats
73W - 76L
1,508 Elo+
Party 1
Team Averages
Level 69
1,428 SR
1,438 Elo+

VS

Team Averages
Level 69
1,500 SR
1,525 Elo+
Set
Set
 
Set
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
 
Horus
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Atlas
Atlas
SinSolo
Atlas
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 21L
1,697 Elo+
Solo
Ratatoskr
Ratatoskr
ZamNero
Ratatoskr
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 37L
1,481 Elo+
Party 2
Hera
Hera
mavda
Hera
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 29L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
18
4 / 3 / 21
10,942
782
8,054
23,625
27,276
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

17
2 / 5 / 22
10,836
774
6,011
13,385
4,933
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Serqet
17
6 / 6 / 19
10,646
760
12,679
24,025
13,701
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
VakhLord
Sylvanus
19
5 / 5 / 17
11,952
854
11,333
24,142
18,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magic Focus

Magic Focus

+20
Magical Power

20
17 / 3 / 12
13,624
973
28,872
15,291
6,877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
16
5 / 9 / 6
9,646
689
15,599
15,584
8,096
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Horus
 
Horus
15
2 / 8 / 9
9,113
651
10,225
17,572
18,664
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Atlas
SinSolo
Atlas
20
6 / 4 / 13
12,143
867
27,146
18,179
20,168
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ratatoskr
ZamNero
Ratatoskr
17
6 / 7 / 7
11,029
788
11,999
14,621
7,665
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hera
mavda
Hera
16
3 / 6 / 8
10,120
723
13,369
10,686
4,249
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
65
34
Kills
22
22
Deaths
34
91
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
5
9
6
0.89
L
Horus
 
Horus
2
8
9
0.81
W
Amaterasu
4
3
21
4.83
W
2
5
22
2.6
L
Atlas
SinSolo
Atlas
6
4
13
3.13
W
Serqet
6
6
19
2.58
W
Sylvanus
VakhLord
Sylvanus
5
5
17
2.7
L
Ratatoskr
ZamNero
Ratatoskr
6
7
7
1.36
W
17
3
12
7.67
L
Hera
mavda
Hera
3
6
8
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,949
Damage
78,338
100,468
Taken
76,642
71,565
Mitigated
58,842
35,842
Healing
16,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
15,599
8,353
625
1,921
15,584
8,096
600
10,174
5,226
0
25,795
L
Horus
 
Horus
10,225
4,393
2,000
3,459
17,572
18,664
404
11,424
5,768
0
13,543
W
Amaterasu
8,054
2,513
791
7,209
23,625
27,276
880
10,371
13,254
0
20,487
W
6,011
2,435
1,338
3,055
13,385
4,933
457
5,264
8,121
17,810
0
L
Atlas
SinSolo
Atlas
27,146
9,195
243
4,106
18,179
20,168
545
9,495
8,684
44,858
0
W
Serqet
12,679
2,663
469
4,847
24,025
13,701
869
7,579
16,446
0
20,736
W
Sylvanus
VakhLord
Sylvanus
11,333
3,401
4,953
6,473
24,142
18,778
694
10,684
13,458
22,748
0
L
Ratatoskr
ZamNero
Ratatoskr
11,999
1,774
653
2,235
14,621
7,665
0
9,419
4,840
0
19,901
W
28,872
2,334
2,948
3,759
15,291
6,877
1,836
6,617
8,674
60,983
0
L
Hera
mavda
Hera
13,369
3,779
256
1,347
10,686
4,249
224
5,704
4,750
28,476
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,000
Gold Earned
52,051
143
Minions Killed
132
0
Camps Cleared
0
1,266,257
Distance Traveled
1,178,487
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
9,646
689
18
1
0
228,461
0
L
Horus
9,113
651
14
1
0
239,112
2
W
Amaterasu
10,942
782
20
1
0
296,933
0
W
Freya
10,836
774
17
1
0
234,278
1
L
Atlas
12,143
867
38
3
0
253,095
0
W
Serqet
10,646
760
23
2
0
257,165
0
W
Sylvanus
11,952
854
18
1
0
215,588
0
L
Ratatoskr
11,029
788
18
1
0
243,425
1
W
Zeus
13,624
973
65
5
0
262,293
0
L
Hera
10,120
723
44
3
0
214,394
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role