Player Matchup

Olorun
Olorun
Flamedog670
Olorun
Level 129
God Stats
7W - 3L
1,724 SR
Queue Stats
63W - 49L
1,606 Elo+
Party 2
Bellona
Bellona
ItZme-_-alf
Bellona
Level 32
God Stats
9W - 18L
1,539 SR
Queue Stats
30W - 64L
1,263 Elo+
Solo
Loki
Loki
RoryMcCarthy2003
Loki
Level 112
God Stats
0W - 2L
1,500 SR
Queue Stats
24W - 12L
1,796 Elo+
Party 2
Team Averages
Level 91
1,587 SR
1,555 Elo+

VS

Team Averages
Level 123
1,367 SR
1,639 Elo+
Anubis
Anubis
Psychophatin
Anubis
Level 141
God Stats
4W - 0L
1,738 SR
Queue Stats
344W - 218L
1,647 Elo+
Party 1
King Arthur
King Arthur
germ4n_g4mer144
King Arthur
Level 159
God Stats
1W - 1L
1,170 SR
Queue Stats
9W - 12L
1,758 Elo+
Party 1
Ravana
Ravana
konrad656656
Ravana
Level 69
God Stats
1W - 2L
1,194 SR
Queue Stats
38W - 35L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
18
9 / 7 / 6
14,963
748
19,683
17,916
7,328
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bellona
ItZme-_-alf
Bellona
17
4 / 6 / 10
13,271
664
17,549
24,903
13,273
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

19
3 / 8 / 11
14,136
707
15,705
20,958
8,097
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
20
10 / 9 / 9
15,908
795
20,456
20,034
9,597
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

King Arthur
germ4n_g4mer144
King Arthur
20
9 / 1 / 12
15,475
774
24,341
24,669
25,642
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ravana
18
2 / 6 / 14
13,398
670
11,089
18,549
23,018
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
56
16
Kills
21
21
Deaths
16
27
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Olorun
9
7
6
1.71
L
Bellona
ItZme-_-alf
Bellona
4
6
10
1.5
W
Anubis
10
9
9
1.61
L
3
8
11
1.06
W
King Arthur
germ4n_g4mer144
King Arthur
9
1
12
15
W
Ravana
2
6
14
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,937
Damage
55,886
63,777
Taken
63,252
28,698
Mitigated
58,257
7,539
Healing
15,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
19,683
9,696
750
4,001
17,916
7,328
1,053
6,555
11,361
64,530
4,664
L
Bellona
ItZme-_-alf
Bellona
17,549
6,727
0
1,678
24,903
13,273
0
8,567
16,336
0
47,937
W
Anubis
20,456
1,578
0
7,152
20,034
9,597
779
3,931
16,103
76,259
0
L
15,705
3,172
0
1,110
20,958
8,097
592
6,207
14,751
0
55,984
W
King Arthur
germ4n_g4mer144
King Arthur
24,341
4,105
0
5,075
24,669
25,642
659
7,512
17,157
0
64,027
W
Ravana
11,089
4,059
576
2,606
18,549
23,018
1,338
6,552
11,997
0
41,173

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,370
Gold Earned
44,781
224
Minions Killed
226
8
Camps Cleared
10
981,901
Distance Traveled
1,090,820
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
14,963
748
97
5
3
290,872
3
L
Bellona
13,271
664
54
3
2
356,259
4
W
Anubis
15,908
795
104
5
7
305,180
4
L
Loki
14,136
707
73
4
3
334,770
4
W
King Arthur
15,475
774
76
4
3
400,893
2
W
Ravana
13,398
670
46
2
0
384,747
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role