Player Matchup

Chronos
Chronos
DJ-Heck
Chronos
Level 130
God Stats
8W - 3L
1,495 SR
Queue Stats
166W - 161L
1,539 Elo+
Party 1
Ra
Ra
iTz_Snake_Eye
Ra
Level 159
God Stats
3W - 3L
1,695 SR
Queue Stats
80W - 85L
1,534 Elo+
Solo
Cliodhna
Cliodhna
id78895328
Cliodhna
Level 80
God Stats
2W - 0L
1,750 SR
Queue Stats
40W - 38L
1,525 Elo+
Solo
Bacchus
Bacchus
kittymia
Bacchus
Level 126
God Stats
1W - 1L
1,421 SR
Queue Stats
250W - 232L
1,564 Elo+
Party 1
Ne Zha
Ne Zha
samatahiri
Ne Zha
Level 142
God Stats
3W - 1L
1,547 SR
Queue Stats
169W - 183L
1,594 Elo+
Solo
Team Averages
Level 127
1,582 SR
1,551 Elo+

VS

Team Averages
Level 119
1,492 SR
1,562 Elo+
Artio
Artio
 
Artio
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Janus
Janus
BramerZ II
Janus
Level 99
God Stats
8W - 12L
1,553 SR
Queue Stats
178W - 175L
1,549 Elo+
Solo
Fenrir
Fenrir
I SnKrZ I
Fenrir
Level 125
God Stats
0W - 3L
1,280 SR
Queue Stats
180W - 123L
1,673 Elo+
Party 3
Cernunnos
Cernunnos
Pr0_Rohan
Cernunnos
Level 138
God Stats
1W - 1L
1,629 SR
Queue Stats
3W - 3L
1,588 Elo+
Party 2
Sylvanus
Sylvanus
littleg-xtreme
Sylvanus
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
DJ-Heck
Chronos
15
1 / 1 / 5
9,107
536
8,212
7,864
2,186
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
5 / 4 / 2
10,072
592
9,167
8,870
4,359
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
id78895328
Cliodhna
17
2 / 1 / 0
10,162
598
7,927
14,576
5,078
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bacchus
kittymia
Bacchus
12
2 / 2 / 6
8,230
484
6,225
13,781
13,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

Ne Zha
samatahiri
Ne Zha
16
3 / 2 / 5
9,659
568
7,479
11,503
4,351
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
14
0 / 2 / 4
8,685
511
10,040
13,284
14,578
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Janus
15
1 / 3 / 4
8,882
522
3,313
8,627
2,698
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
I SnKrZ I
Fenrir
16
7 / 3 / 0
9,057
533
9,985
12,623
4,762
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cernunnos
Pr0_Rohan
Cernunnos
15
1 / 2 / 0
8,439
496
7,099
12,581
4,267
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
10
0 / 3 / 4
6,300
371
3,097
9,436
6,134
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
21
13
Kills
9
10
Deaths
13
18
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
0
2
4
1
L
Janus
1
3
4
1
W
Chronos
DJ-Heck
Chronos
1
1
5
3.5
L
Fenrir
I SnKrZ I
Fenrir
7
3
0
2.33
L
Cernunnos
Pr0_Rohan
Cernunnos
1
2
0
0.5
W
5
4
2
1.5
W
Cliodhna
id78895328
Cliodhna
2
1
0
2
W
Bacchus
kittymia
Bacchus
2
2
6
2.5
L
Sylvanus
0
3
4
0.67
W
Ne Zha
samatahiri
Ne Zha
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,010
Damage
33,534
56,594
Taken
56,551
29,472
Mitigated
32,439
17,525
Healing
17,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
10,040
1,192
150
5,411
13,284
14,578
0
906
12,368
57,529
0
L
Janus
3,313
463
0
1,090
8,627
2,698
150
3,092
5,397
68,281
0
W
Chronos
DJ-Heck
Chronos
8,212
1,934
0
3,159
7,864
2,186
938
1,433
6,431
73,923
0
L
Fenrir
I SnKrZ I
Fenrir
9,985
3,493
0
2,452
12,623
4,762
0
3,643
8,886
0
61,621
L
Cernunnos
Pr0_Rohan
Cernunnos
7,099
3,582
0
5,385
12,581
4,267
0
7,877
4,678
0
71,216
W
9,167
781
402
2,762
8,870
4,359
0
2,620
6,250
70,848
0
W
Cliodhna
id78895328
Cliodhna
7,927
530
0
6,867
14,576
5,078
0
7,745
6,831
0
77,052
W
Bacchus
kittymia
Bacchus
6,225
1,190
149
2,801
13,781
13,498
0
2,277
11,504
16,224
0
L
Sylvanus
3,097
695
752
2,157
9,436
6,134
0
7,694
1,618
9,911
0
W
Ne Zha
samatahiri
Ne Zha
7,479
1,605
0
1,385
11,503
4,351
0
2,375
9,128
0
64,650

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,230
Gold Earned
41,363
560
Minions Killed
533
0
Camps Cleared
0
1,657,407
Distance Traveled
1,584,157
12
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
8,685
511
137
8
0
326,506
6
L
Janus
8,882
522
134
8
0
315,731
7
W
Chronos
9,107
536
132
8
0
303,210
1
L
Fenrir
9,057
533
109
6
0
358,965
2
L
Cernunnos
8,439
496
131
8
0
299,118
2
W
Ra
10,072
592
141
8
0
322,773
5
W
Cliodhna
10,162
598
175
10
0
344,692
3
W
Bacchus
8,230
484
18
1
0
329,145
2
L
Sylvanus
6,300
371
22
1
0
283,837
1
W
Ne Zha
9,659
568
94
6
0
357,587
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role